Pyramid: Difference between revisions

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The ''Pyramid'' is a dungeon in [[Dragon Quest III]].  It is located in the desert north of [[Isis]].  It is the most unique dungeon in the game and contains the [[Magic Key]].
{{LocationInfobox
|game = {{Dragon Quest III}}<br>{{DQ3HD}}
|title = Pyramid
|type= Dungeon
|image = [[File:Ibis pyramid III HD concept art.png|250px]]
|caption =
|japanese=ピラミッド
|romaji=Piramiddo
|old=Same
}}
The '''Pyramid''' is a dungeon in {{Dragon Quest III}}.


==Originality==
It is located in the desert north of [[Isis]]. It is the most unique dungeon in the game and contains the [[Magic Key]], but it is guarded by some of the most clever traps in the series.
The pyramid is the most original dungeon in Dragon Quest III as it is filled with traps, puzzles, and special limitations and items.  It also has a completely unique soundtrack.


===Magic Limitations===
==Appearances==
Spells are nullified in certain areas of the pyramid.  This includes spells cast in battle as well as from the map screen.  This also includes monster spells.
==={{DQ3}}===
The Pyramid is the most creative dungeon in {{Dragon Quest III}} as it is filled with traps, puzzles, and special limitations.  It also has a completely unique soundtrack, though the remakes of the game would incorporate it in both [[Asham]]'s [[Day-night cycle|night]] theme and the a floor of the {{Cloudsgate Citadel 3}} which uses 2F of the Pyramid.


===Button Puzzle===
====Sealed magic====
The button puzzle within the pyramid must be completed in order to retrieve the [[Magic Key]].  A hint on how to solve it is sung by the chilren in the throne room of [[Isis]] castle.  The buttons must be pressed in the correct order to receive the key.
Spells are nullified in the basement of the Pyramid, making the room a harsh punishment for those who fall through the pitfalls on the first floor.  This includes spells cast in battle as well as from the map screen, as well as those cast by {{MFamilies}}s. Because the {{A.I.}} introduced in the [[Cell phone]] version does not recognize the programming tag in the area, {{Party 3}} members will attempt to cast spells until their tactics are changed or the player takes manual control.


===Golden Claw===
====Third floor puzzle====
The [[Golden Claw]] weapon is hidden in around a tomb in B2 of the pyramid.  B2 is only accessible via a hidden staircase which can be found by searching a specific tile in B1.  After collecting the claw, the party will encounter a battle at every step until they exit the pyramid.  This makes it the most complex weapon to acquire in the game.  Although it is accessible when the party first visits the pyramid, it is unlikely that the heroes have the strength to retrieve it and escape without dying until later in the game.
The button puzzle within the Pyramid must be completed in order to retrieve the [[magic key]].  A hint on how to solve it is sung by the children in the throne room of [[Isis]] castle.  The buttons must be pressed in the correct order to receive the [[Magic Key|key]].


==Version Differences==
====Golden Claws====
*The layout of the pyramid is slightly altered in the remakes.
The [[golden claws]] weapon is hidden in a tomb in B2F of the Pyramid. B2F is only accessible via a hidden staircase which can be found by searching a specific tile in B1F. After collecting the claws, the {{Party 3}} will encounter a battle at every step until they exit the Pyramid. This makes it the most complex weapon to acquire in the game. Although it is accessible when the {{Party 3}} first visits the Pyramid, it is unlikely that the {{Party 3}} have the strength to retrieve it and escape without dying until later in the game. The reward is worth the trial by fire, however, as the golden claws provide a substantial {{Attack}} boost over the [[iron claw]]s and [[knuckledusters]].
*The magic limitation is lifted in many areas of the pyramid in the remakes. This makes these portions of the pyramid substantially easier.


==Other treasures==
====Treasures====
*[[Nintendo|NES]] Version
*7 empty {{chest}}s ({{NES}} version)
**[[Vitality seed]]
*4 empty {{chest}}s (remakes)
*816 {{Gold}} ({{NES}} version)
*648 {{Gold}} (remakes)
*[[Chimaera wing]]
*[[Garish garb]] (remakes)
*[[Magical skirt]] (remakes)
*[[Medicinal herb]]
*[[Mini medal]] x3
*[[Morning star]] (remakes)
*[[Ruby wristband]] (remakes)
*[[Seed of agility]]
*{{Seed of resilience}}
*[[Seed of strength]]
*[[Seed of wisdom]]
*[[Ten ton toupee]] (remakes)


==Monsters==
====Monsters====
*[[Flamapede]]
*[[Bag o' laughs]]
*[[Walking corpse|Hork]] (Called by Mummy)
*[[Cannibox]] (2)
*[[King froggore]]
*[[Grillerpillar]]
*[[Mummy]]
*[[Mummy]]
*[[Mummy man]]
*[[Mummy boy]]
*[[Overtoad]]
*[[Shade]]
*[[Walking corpse]] (Called by Mummy)


{{Stub}}
====Usage of the Pyramid in another area====
*2F is used as 4F of the {{Cloudsgate Citadel 3}}.
 
==={{DQ3HD}}===
The Pyramid is now guarded by the [[Ripper of the Rift]] and a [[Kylla]] on the order os [[Baramos]] to prevent the {{Hero 3}} from optaining the [[Magic Key]]. There is an [[List of recruitable monsters in Dragon Quest III HD-2D Remake|imp disguised as a little girl]] on the third floor who will give false hints to solving the Pyramid's puzzles.
 
The curse of the [[golden claws]] now triggers a fight every few steps instead of continuously, {{Party 3}} members can still use [[List of skills in Dragon Quest III HD-2D Remake|skills in battle]] despite magic being voided, and the {{A.I.}} is smart enough to avoid wasting turns trying to cast spells, reducing the difficulty considerably. On the other hand the [[Golden claws|claws]] will be returned to their resting place should the {{Party 3}} fall in battle, forcing the player to brave the tomb all over again.
 
====Treasures====
{| class="wikitable"
| [[File:ICON-Magic Key III HD.png|link=Magic key]] || [[File:Golden claws III HD icon.png|link=Golden claws]] || [[File:Special medicine III HD icon.png|link=Special medicine]] || [[File:Banishing bell III HD icon.png|link=Banishing bell]] || [[File:Chimaera wing III HD icon.png|link=Chimaera wing]] || [[File:Coagulant III HD icon.png|link=Coagulant]] || [[File:Elfin elixir III HD icon.png|link=Elfin elixir]] || [[File:Holy water III HD icon.png|link=Holy water]] ||    [[File:Magic water III HD icon.png|link=Magic water]] || [[File:ICON-Mini medal III HD.png|link=Mini medal]] || [[File:Oomph powder III HD icon.png|link=Oomph powder]] ||  [[File:Prayer ring III HD icon.png|link=Prayer ring]] || [[File:Seed of agility III HD icon.png|link=Seed of agility]] || [[File:Seed of luck III HD icon.png|link=Seed of luck]] || [[File:Seed of strength III HD icon.png|link=Seed of strength]] || [[File:Seed of wisdom III HD icon.png|link=Seed of wisdom]] ||  [[File:Unsealant III HD icon.png|link=Unsealant]] || [[File:Yggdrasil leaf III HD icon.png|link=Yggdrasil leaf]] || [[File:Ten ton toupee III HD icon.png|link=Ten ton toupee]] || [[File:Holy spear III HD icon.png|link=Holy lance]] || [[File:Knuckledusters III HD icon.png|link=Knuckledusters]] || [[File:Poison needle III HD icon.png|link=Poison needle]] || [[File:Fizzle-retardant suit III HD icon.png|link=Fizzle-retardant suit]] || [[File:Magic skirt III HD icon.png|link=Magic skirt]]
|-
| x1 || x1 || x1 || x1 || x1 || x1 || x1 || x1 || x1 || x2 || x1 || x1 || x1 || x1 || x1 || x1 || x1 || x1 || x1 || x1 || x1 || x1 || x1 || x1
|}
 
====Monsters====
{| class="wikitable"
|[[File:Ripper of the rift DQ III HD sprite.png|link=Ripper of the rift]] ||[[File:Kylla DQ III HD sprite.png|link=Kylla]] || [[File:Bag o' laughs DQ III HD sprite.png|link=Bag o' laughs]] || [[File:Cannibox DQ III HD sprite.png|link=Cannibox]] || [[File:Grillerpillar DQ III HD sprite.png|link=Grillerpillar]] || [[File:Mummy DQ III HD sprite.png|link=Mummy]] || [[File:Mummy boy DQ III HD sprite.png|link=Mummy boy]] || [[File:Overtoad DQ III HD sprite.png|link=Overtoad]] || [[File:Shade DQ III HD sprite.png|link=Shade]]
|-
|}
 
==In other languages==
{{OtherLanguages
|es=Pirámide|es-meaning=''Pyramid''
|les=Pirámide|les-meaning=''Pyramid''
|fr=Pyramide|fr-meaning=''Pyramid''
|de=Pyramide|de-meaning=''Pyramid''
|it=Piramide|it-meaning=''Pyramid''
|ko=피라미드, ''Piramideu''|ko-meaning=''Pyramid''
|zh-cn=金字塔, ''Jīnzìtǎ''|zh-cn-meaning=''Pyramid''
|zh-tw=金字塔, ''Jīnzìtǎ''|zh-tw-meaning=''Pyramid''
}}
 
==See also==
*[[The Likeness]]
 
==Gallery==
<center><gallery>
DQIII_Pyramid_trap.png|Falling into a trap.
File:Ibis pyramid interior 1 III HD concept art.png|HD concept art.
File:Ibis pyramid interior 2 III HD concept art.png|
DQ III NES Pyramid.png|Map. ({{NES}})
Pyramid 16-bit.png|Map. ({{SFC}})
Pyramid map III HD2D.png|HD map.
Image:DQ III Android Pyramid.jpg
DQ III Android Pyramid 1.jpg|
DQ III Android Pyramid 2.jpg|Press this switch first ({{NES}} and [[Cell phone]] version). ([[Cell phone]])
DQ III Android Pyramid 3.jpg|Press this switch second ({{NES}} and [[Cell phone]] version). ([[Cell phone]])
DQ III Android Pyramid 4.jpg|
DQ III Android Pyramid 5.jpg|[[Cannibox]] {{chest}}s (All of the [[treasure chest]]s but the top). ([[Cell phone]])
DQ III Android Pyramid 6.jpg|[[Cannibox]] {{chest}}. ([[Cell phone]])
DQ III Android Pyramid 7.jpg|
DQ III Android Pyramid 8.jpg|
DQ III Android Pyramid 9.jpg|
DQ III Android Pyramid 10.jpg|
DQ III Android Pyramid 11.jpg|
</gallery></center>


{{DQIII}}
{{DQIII}}
[[Category:Dragon Quest III locations]]{{Wikia}}
{{DQIIIHD}}
 
[[Category:Egyptian mythology]]
[[Category:Dragon Quest III locations]]
[[Category:Dragon Quest III HD-2D Remake locations]]

Latest revision as of 08:31, 5 October 2026

The Pyramid is a dungeon in Dragon Quest III.

It is located in the desert north of Isis. It is the most unique dungeon in the game and contains the Magic Key, but it is guarded by some of the most clever traps in the series.

AppearancesEdit

Dragon Quest III: The Seeds of SalvationEdit

The Pyramid is the most creative dungeon in Dragon Quest III as it is filled with traps, puzzles, and special limitations. It also has a completely unique soundtrack, though the remakes of the game would incorporate it in both Asham's night theme and the a floor of the Cloudsgate Citadel which uses 2F of the Pyramid.

Sealed magicEdit

Spells are nullified in the basement of the Pyramid, making the room a harsh punishment for those who fall through the pitfalls on the first floor. This includes spells cast in battle as well as from the map screen, as well as those cast by monsters. Because the A.I. introduced in the Cell phone version does not recognize the programming tag in the area, party members will attempt to cast spells until their tactics are changed or the player takes manual control.

Third floor puzzleEdit

The button puzzle within the Pyramid must be completed in order to retrieve the magic key. A hint on how to solve it is sung by the children in the throne room of Isis castle. The buttons must be pressed in the correct order to receive the key.

Golden ClawsEdit

The golden claws weapon is hidden in a tomb in B2F of the Pyramid. B2F is only accessible via a hidden staircase which can be found by searching a specific tile in B1F. After collecting the claws, the party will encounter a battle at every step until they exit the Pyramid. This makes it the most complex weapon to acquire in the game. Although it is accessible when the party first visits the Pyramid, it is unlikely that the party have the strength to retrieve it and escape without dying until later in the game. The reward is worth the trial by fire, however, as the golden claws provide a substantial Attack boost over the iron claws and knuckledusters.

TreasuresEdit

MonstersEdit

Usage of the Pyramid in another areaEdit

Dragon Quest III HD-2D RemakeEdit

The Pyramid is now guarded by the Ripper of the Rift and a Kylla on the order os Baramos to prevent the Hero from optaining the Magic Key. There is an imp disguised as a little girl on the third floor who will give false hints to solving the Pyramid's puzzles.

The curse of the golden claws now triggers a fight every few steps instead of continuously, party members can still use skills in battle despite magic being voided, and the A.I. is smart enough to avoid wasting turns trying to cast spells, reducing the difficulty considerably. On the other hand the claws will be returned to their resting place should the party fall in battle, forcing the player to brave the tomb all over again.

TreasuresEdit

                                               
x1 x1 x1 x1 x1 x1 x1 x1 x1 x2 x1 x1 x1 x1 x1 x1 x1 x1 x1 x1 x1 x1 x1 x1

MonstersEdit

                 

In other languagesEdit

Language Translation Meaning
  Español castellanoPirámidePyramid
  Español latinoamericanoPirámidePyramid
  FrançaisPyramidePyramid
  DeutschPyramidePyramid
  ItalianoPiramidePyramid
  한국어피라미드, PiramideuPyramid
  简体中文金字塔, JīnzìtǎPyramid
  繁體中文金字塔, JīnzìtǎPyramid

See alsoEdit

GalleryEdit