Power Throw: Difference between revisions
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|japanese = パワフルスロー | |japanese = パワフルスロー | ||
|romaji = Powerful Throw | |romaji = Powerful Throw | ||
|old = | |old = None | ||
|type = Skill | |type = Skill | ||
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==={{DQ11}}=== | ==={{DQ11}}=== | ||
[[Erik]] learns the skill for 13 points in his ''Boomerangs'' skill path. It takes 4 {{MP}} to use and hits all enemies equally for 120% damage. | [[Erik]] learns the skill for 13 points in his ''Boomerangs'' skill path. It takes 4 {{MP}} to use and hits all enemies equally for 120% damage. | ||
==Battle Visuals== | |||
{{ScreenshotGallery/Start}} | |||
{{ScreenshotGallery/Item|image=[[File:Power throw erik.gif]]|game={{DQ11}}|platform=PS4}} | |||
{{ScreenshotGallery/End}} | |||
{{DQSkills}} | {{DQSkills}} |
Revision as of 20:54, 17 January 2023
Power Throw | |
---|---|
Japanese | パワフルスロー |
Rōmaji | Powerful Throw |
Type | Skill |
Older names | None |
Power Throw is a recurring ability in the franchise, designed for Boomerangs. The damage output is reduced slightly, but damages all targets equally.
Appearances
Dragon Quest VIII: Journey of the Cursed King
The Hero can use Power Throw as a boomerang technique after investing 18 skill points into the associated skill. After investing 52 skill points, it is replaced by the much stronger Super Throw.
- In the 3DS Version, Morrie learns Power Throw after investing 18 skill points into Boomerangs, as well. It is upgraded into Super Throw after investing 66 skill points.
Dragon Quest IX: Sentinels of the Starry Skies
This ability is learned with 7 skill points invested into Boomerang skill and costs 4 MP to use.
Dragon Quest XI: Echoes of an Elusive Age
Erik learns the skill for 13 points in his Boomerangs skill path. It takes 4 MP to use and hits all enemies equally for 120% damage.