Starburst Throw: Difference between revisions

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==Battle Visuals==
==Battle Visuals==
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{{ScreenshotGallery/Item|image=[[File:Starburst throw erik.gif]]|game={{DQ11}}|platform=PS4}}
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{{ScreenshotGalleryXL/Item|image=[[File:Starburst throw erik.gif]]|game={{DQ11}}|platform=PS4}}
 
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{{DQSkills}}
{{DQSkills}}
[[category:Skills]]
[[category:Skills]]

Latest revision as of 10:12, 8 October 2023

Starburst Throw is a recurring ability in the franchise. It rains arrows of light on to the enemy, dealing fixed damage.

Appearances[edit]

Dragon Quest VIII: Journey of the Cursed King[edit]

The Hero can use Starburst Throw as a boomerang technique after investing 82 skill points into the associated skill. The skill hits all enemies for 76~84 Bang type damage.

Dragon Quest IX: Sentinels of the Starry Skies[edit]

This ability is learned with 42 skill points invested into Boomerang skill. The skill deals Light elemental damage this time, hitting all enemies for 95~115 damage.

Dragon Quest XI: Echoes of an Elusive Age[edit]

Erik will learn the skill for 18 points in his Boomerangs skill panel. It costs 10 MP to use, deals 65~75 Light damage, and will reach full power of 125~135 as his magical might grows.

Battle Visuals[edit]