Stomp: Difference between revisions
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==Appearances== | ==Appearances== | ||
==={{DQ4}}=== | ==={{DQ4}}=== | ||
Stomp appears as an enemy-only skill used by the [[Drakulard]] in the | Stomp appears as an enemy-only skill used by the [[Drakulard]] in the [[bonus dungeon]], the [ | ||
{{Fungeon 4}}. | |||
==={{DQ6}}=== | ==={{DQ6}}=== | ||
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==={{DQ7}}=== | ==={{DQ7}}=== | ||
As there is no Ranger vocation in | As there is no Ranger vocation in {{VII}}, Stomp can only be learned by reaching rank 6 of the [[Golem (vocation)|Golem vocation]] and rank 1 of the [[Paladin]] in the {{3DS}} remake. | ||
==={{DQ9}}=== | ==={{DQ9}}=== | ||
A handful of enemies will throw their weight around in | A handful of enemies will throw their weight around in {{IX}}, dealing anywhere from 15~19 damage to 90~108 damage. Naturally, the obese [[Drakulord]] hits heaviest with the skill. Stomp's element has switched from wind to earth as well. This marks the first time the skill has not dealt 50~65 damage. | ||
{| class="wikitable" | {| class="wikitable" | ||
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==={{DQ11}}=== | ==={{DQ11}}=== | ||
Stomp is an enemy-only skill that can be used by [[Mosstodon]]s and [[Snowgre]]s. It inflicts around 50 earth damage to the entire | Stomp is an enemy-only skill that can be used by [[Mosstodon]]s and [[Snowgre]]s. It inflicts around 50 earth damage to the entire {{Party 11}} and no longer has a chance to fail, even when used at sea. | ||
==={{DQMJ}}=== | ==={{DQMJ}}=== | ||
Boulder Bash costs 8 MP to use and deals around 80~100 earth damage to all enemies. In this game, it does not have a chance to fail. The skill can be learned with 60 points in the [[Cluboon (skill) | Cluboon]] skill or 24 points in [[Cluboon (skill) | Cluboon II]]. | Boulder Bash costs 8 {{MP}} to use and deals around 80~100 earth damage to all enemies. In this game, it does not have a chance to fail. The skill can be learned with 60 points in the [[Cluboon (skill)|Cluboon]] skill or 24 points in [[Cluboon (skill)|Cluboon II]]. | ||
==={{DQMJ2}}=== | ==={{DQMJ2}}=== | ||
Boulder Bash now deals a combination of [[Bang]] and [[Donk]]-element damage. It can still be learned from [[Cluboon (skill) | Cluboon]] and [[Cluboon (skill) | Cluboon II]]. The skill can now also be learned from: | Boulder Bash now deals a combination of [[Bang]] and [[Donk]]-element damage. It can still be learned from [[Cluboon (skill)|Cluboon]] and [[Cluboon (skill)|Cluboon II]]. The skill can now also be learned from: | ||
* [[Bjorn (skill) | Bjorn]] (9 points) | * [[Bjorn (skill)|Bjorn]] (9 points) | ||
* [[Bombardier]] (31 points) | * [[Bombardier]] (31 points) | ||
* [[Dual duellers (skill) | Dual duellers]] (21 points) | * [[Dual duellers (skill)|Dual duellers]] (21 points) | ||
* [[Ruin (skill) | Ruin]] (20 points) | * [[Ruin (skill)|Ruin]] (20 points) | ||
==={{DQTact}}=== | ==={{DQTact}}=== | ||
Stomp is an enemy-only skill that can be used by [[Metal dragon]] during the Woosh-type Upgrade level on Hell difficulty. It costs 49 MP to use and inflicts major typeless martial damage to a single enemy. | Stomp is an enemy-only skill that can be used by [[Metal dragon]] during the Woosh-type Upgrade level on Hell difficulty. It costs 49 {{MP}} to use and inflicts major typeless martial damage to a single enemy. | ||
{{DQTactSkill | {{DQTactSkill | ||
|name=Stomp | |name=Stomp |
Revision as of 14:11, 30 March 2023
Stomp | |
---|---|
Japanese | じひびき |
Rōmaji | Jihibiki |
Type | Skill |
Older names | Quake |
Stomp, also known as Boulder Bash, is a recurring ability in the Dragon Quest series. It damages all enemies with a tremor, hitting for 50~65 Woosh-type damage for 0 MP. It has a 1⁄3rd chance to fail regardless of terrain, and will always fail at sea. In later games in the series, the skill began dealing earth-elemental damage instead.
Appearances
Dragon Quest IV: Chapters of the Chosen
Stomp appears as an enemy-only skill used by the Drakulard in the bonus dungeon, the [ Fungeon.
Dragon Quest VI: Realms of Revelation
Stomp is learned by advancing to rank 4 of the Ranger vocation.
Dragon Quest VII: Fragments of the Forgotten Past
As there is no Ranger vocation in VII, Stomp can only be learned by reaching rank 6 of the Golem vocation and rank 1 of the Paladin in the 3DS remake.
Dragon Quest IX: Sentinels of the Starry Skies
A handful of enemies will throw their weight around in IX, dealing anywhere from 15~19 damage to 90~108 damage. Naturally, the obese Drakulord hits heaviest with the skill. Stomp's element has switched from wind to earth as well. This marks the first time the skill has not dealt 50~65 damage.
Monster | Damage range |
---|---|
Garth Goyle | 15~19 |
Stone guardian | 24~30 |
Drastic drackal | 27~32 |
Gadrongo | 33~41 |
Rover | 72~87 |
Nodoph | 79~95 |
Drakulord | 90~108 |
Dragon Quest XI: Echoes of an Elusive Age
Stomp is an enemy-only skill that can be used by Mosstodons and Snowgres. It inflicts around 50 earth damage to the entire party and no longer has a chance to fail, even when used at sea.
Dragon Quest Monsters: Joker
Boulder Bash costs 8 MP to use and deals around 80~100 earth damage to all enemies. In this game, it does not have a chance to fail. The skill can be learned with 60 points in the Cluboon skill or 24 points in Cluboon II.
Dragon Quest Monsters: Joker 2
Boulder Bash now deals a combination of Bang and Donk-element damage. It can still be learned from Cluboon and Cluboon II. The skill can now also be learned from:
- Bjorn (9 points)
- Bombardier (31 points)
- Dual duellers (21 points)
- Ruin (20 points)
Dragon Quest Tact
Stomp is an enemy-only skill that can be used by Metal dragon during the Woosh-type Upgrade level on Hell difficulty. It costs 49 MP to use and inflicts major typeless martial damage to a single enemy.
Stomp | |||
Role * | Type * | Element | MP cost |
Attack | Martial | 49 | |
Range | Additional effects | ||
1 |
None | ||
Description | |||
Deals major martial damage to 1 enemy | |||
Naturally learnt by | |||
Metal dragon |