Stun Stopper: Difference between revisions

From Dragon Quest Wiki
(Created page with "'''Stun Stopper''' is a talent that grants monsters a 50% resistance to being stunned, minor stat boosts, and the ability to recover HP after each turn. ==Appearances== ==={{DQM3}}=== {| cellpadding="0" cellspacing="0" class="listTable sortable" ! Ability !! Talent Points |- |Max. HP +8 || 5 |- |Defence +16 || 10 |- |Agility +8 || 20 |- |Max. HP +8|| 40 |- |Ultra Granite Chin|| 60 |- |Defence +16||90 |- |Agility +8||120 |- |Auto-Restora||150 |- |} Category:Dr...")
 
No edit summary
 
Line 1: Line 1:
{{Spell Infobox
|title = Stun Stopper
|image =
|japanese = {{tt|休みガード|Rest Gard }}
|romaji = Yasumi Gado
|old = None
|type = Talent
}}
'''Stun Stopper''' is a talent that grants monsters a 50% resistance to being stunned, minor stat boosts, and the ability to recover HP after each turn.
'''Stun Stopper''' is a talent that grants monsters a 50% resistance to being stunned, minor stat boosts, and the ability to recover HP after each turn.
==Appearances==
==Appearances==
==={{DQM3}}===  
==={{DQM3}}===  
This talent is naturally learned by the [[antguzzler]]s, [[cyber slime]]s, and [[goonache goodie]]s. The talent is handy in the early game, but wranglers are advised to upgrade to the multipurpose [[Hard Warder]] for the end-game and multiplayer sessions.
<center>
{| cellpadding="0" cellspacing="0" class="listTable sortable"
{| cellpadding="0" cellspacing="0" class="listTable sortable"
! Ability !! Talent Points
! Ability !! Description!! Talent Points
|-
|-
|Max. HP +8 || 5
|Max. HP +8 ||Increases max. HP by eight points|| 5
|-
|-
|Defence +16 || 10
|Defence +16 ||Increases defence by sixteen points|| 10
|-
|-
|Agility +8 || 20
|Agility +8 ||Increases agility by eight points|| 20
|-
|-
|Max. HP +8|| 40
|Max. HP +8 ||Increases max. HP by eight points|| 40
|-
|-
|[[Ultra Granite Chin]]|| 60
|[[Ultra Granite Chin]]||Raises resistance to by 50%|| 60
|-
|-
|Defence +16||90
|Defence +16 ||Increases defence by sixteen points|| 90
|-
|-
|Agility +8||120
|Agility +8 ||Increases agility by eight points|| 120
|-
|-
|[[Auto-Restora]]||150
|[[Auto-Restora]]||Recovers 10% of max HP at the end of turn, limit is 200||150
|-
|-
|}
|}
</center>
==See also==
*[[Confusion Controller]]
*[[Death Defier (Talent)|Death Defier]]
*[[Debilitation Ducker]]
*[[Paralysis Protector]]
*[[Poison Preventer]]
*[[Sleep Suppressor]]


[[Category:Dragon Quest Monsters: The Dark Prince talent sets]]
[[Category:Dragon Quest Monsters: The Dark Prince talent sets]]

Latest revision as of 02:27, 14 September 2024

Stun Stopper is a talent that grants monsters a 50% resistance to being stunned, minor stat boosts, and the ability to recover HP after each turn.

Appearances[edit]

Dragon Quest Monsters: The Dark Prince[edit]

This talent is naturally learned by the antguzzlers, cyber slimes, and goonache goodies. The talent is handy in the early game, but wranglers are advised to upgrade to the multipurpose Hard Warder for the end-game and multiplayer sessions.

Ability Description Talent Points
Max. HP +8 Increases max. HP by eight points 5
Defence +16 Increases defence by sixteen points 10
Agility +8 Increases agility by eight points 20
Max. HP +8 Increases max. HP by eight points 40
Ultra Granite Chin Raises resistance to by 50% 60
Defence +16 Increases defence by sixteen points 90
Agility +8 Increases agility by eight points 120
Auto-Restora Recovers 10% of max HP at the end of turn, limit is 200 150

See also[edit]