List of focus skills in Dragon Quest IX: Difference between revisions
From Dragon Quest Wiki
No edit summary |
mNo edit summary |
||
Line 24: | Line 24: | ||
*With the [['Martial Artist's Manual']] in inventory, the character will retain their [[tension]] between battles (until area transition). | *With the [['Martial Artist's Manual']] in inventory, the character will retain their [[tension]] between battles (until area transition). | ||
[[Category:Dragon Quest IX skills]] | [[Category:Dragon Quest IX skills|*]] | ||
[[Category:Dragon Quest IX lists]]{{Wikia}} | [[Category:Dragon Quest IX lists]]{{Wikia}} |
Revision as of 03:45, 5 November 2010
Focus skills are learned via the Martial Artist class.
War Cry
A battle cry that paralyzes a group of enemies with fear. This prevents them from taking their next turn (similar to Pratfall).
Psyche Up
Boosts your own tension by one level.
Mens Sana
Removes negative status changes from user. Costs 2 MP to use.
Mind Over Matter
Applies Insulate to protect from breath attacks. Costs 1 MP to use.
Meditation
Heals self for at least 80 HP. Costs 3 MP to use, making it slightly more cost efficient than Midheal.
Passive Bonuses
Fully maximizing the Focus skill tree will grant the following permanent bonuses for the character:
- Agility +100
- Strength +10
- HP +30
- With the 'Martial Artist's Manual' in inventory, the character will retain their tension between battles (until area transition).
This page uses CC BY-SA-licensed content from FANDOM. |