Monster Masher: Difference between revisions

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{{Spell Infobox
{{Disambig}}
|title = Monster Masher
For the [[Hammer Weapon Family|hammer-based]] skill, see: [[Monster Masher (skill)]]
|image =
|japanese = ドラムクラッシュ
|romaji = Drum Crash
|old = None
|type = Skill
}}
'''Monster Masher''' is a recurring ability in the franchise. It deals 50% more damage to [[Material family|Material]] enemies, and occasionally bonus damage to other enemy types.


==Appearances==
For the the alternative name of the beast taming vocation that appears exclusively in Dragon Quest VII, see: [[Monster Master]].
 
===[[Dragon Quest VIII]]===
[[Yangus]] can use '''Monster Masher''' as a club technique after allocating 32 skill points into the associated skill. Once he has allocated 100 points, it is replaced by the more powerful '''Devil Crusher''', which also deals '''double''' damage to [[demon family|demons]], 50% more to material foes, and an extra 10% to everything else.
*In the handheld port, M.M deals 1.25% damage to non-materials, and 1.75% damage to materials. Devil Crusher retains these changes.
 
===[[Dragon Quest IX]]===
This ability is learned with 58 skill points invested into [[List of hammer skills in Dragon Quest IX|Hammer skill]].
 
{{DQSkills}}
[[category:Skills]]
[[category: Hammer skills]]
[[Category:Dragon Quest VIII skills]]
[[Category:Dragon Quest IX skills]]

Revision as of 22:03, 24 March 2019

For the hammer-based skill, see: Monster Masher (skill)

For the the alternative name of the beast taming vocation that appears exclusively in Dragon Quest VII, see: Monster Master.