Template:DQ2Enemy: Difference between revisions
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<table style="border: 1px solid orange; border-radius: 3px; width: 100%; margin-top: 5px; border-right: 1px solid orange; text-align: center; height: 32px;" cellspacing="0" cellpadding="0"> | <table style="border: 1px solid orange; border-radius: 3px; width: 100%; margin-top: 5px; border-right: 1px solid orange; text-align: center; height: 32px;" cellspacing="0" cellpadding="0"> | ||
<tr> | <tr> | ||
<td style="width: 25%; height: 24px; background-color: #FFD700; border-bottom: 1px solid orange; border-right: 1px solid orange"> | <td style="width: 25%; height: 24px; background-color: #FFD700; border-bottom: 1px solid orange; border-right: 1px solid orange">Abilities</td> | ||
<td style="text-align: center; border-bottom: 1px solid orange;">{{#if: {{{nes-spells|}}} | '''{{{nes-spells}}}''' }}</td> | <td style="text-align: center; border-bottom: 1px solid orange;">{{#if: {{{nes-spells|}}} | '''{{{nes-spells}}}''' }}</td> | ||
</tr> | </tr> | ||
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<table style="border: 1px solid orange; border-radius: 3px; width: 100%; margin-top: 5px; border-right: 1px solid orange; text-align: center; height: 32px;" cellspacing="0" cellpadding="0"> | <table style="border: 1px solid orange; border-radius: 3px; width: 100%; margin-top: 5px; border-right: 1px solid orange; text-align: center; height: 32px;" cellspacing="0" cellpadding="0"> | ||
<tr> | <tr> | ||
<td style="width: 25%; height: 24px; background-color: #FFD700; border-bottom: 1px solid orange; border-right: 1px solid orange"> | <td style="width: 25%; height: 24px; background-color: #FFD700; border-bottom: 1px solid orange; border-right: 1px solid orange">Abilities</td> | ||
<td style="text-align: center; border-bottom: 1px solid orange;">{{#if: {{{remake-spells|}}} | '''{{{remake-spells}}}''' }}</td> | <td style="text-align: center; border-bottom: 1px solid orange;">{{#if: {{{remake-spells|}}} | '''{{{remake-spells}}}''' }}</td> | ||
</tr> | </tr> |
Revision as of 11:05, 7 June 2020
This is a template for enemies as they appear in Dragon Quest II: Luminaries of the Legendary Line. For appearances in other games, please use the corresponding enemy template.
Example
Usage
{{DQ2Enemy |name= |kanji= |romanji= |nes-sprite= |nes-hp= |nes-mp= |nes-exp= |nes-gold= |nes-attack= |nes-defense= |nes-agility= |nes-spells= |nes-locations= |nes-item= |nes-evasion= |nes-fire-resist= |nes-dazzle-resist= |nes-snooze-resist= |nes-thwack-resist= |nes-fizzle-resist= |nes-kasap-resist= |remake-sprites= |remake-hp= |remake-mp= |remake-exp= |remake-gold= |remake-attack= |remake-defense= |remake-agility= |remake-spells= |remake-locations= |remake-item= |remake-evasion= |remake-fire-resist= |remake-dazzle-resist= |remake-snooze-resist= |remake-thwack-resist= |remake-fizzle-resist= |remake-kasap-resist= }}