List of focus skills in Dragon Quest IX: Difference between revisions

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'''Focus''' skills are learned via the [[Martial Artist]] class.
'''Focus''' skills are learned via the [[Martial Artist]] class.


==War Cry==
==[[War Cry]]==
A battle cry that paralyzes a group of enemies with fear. This prevents them from taking their next turn (similar to [[Pratfall]]).
A battle cry that paralyzes a group of enemies with fear. This prevents them from taking their next turn (similar to [[Pratfall]]).


==Psyche Up==
==[[Psyche Up]]==
Boosts your own [[tension]] by one level.
Boosts your own [[tension]] by one level.


==Mens Sana==
==[[Mens Sana]]==
Removes negative status changes from user. Costs 2 MP to use.
Removes negative status changes from user. Costs 2 MP to use.


==Mind Over Matter==
==[[Mind Over Matter]]==
Applies [[Insulate]] to protect from [[breath]] attacks. Costs 1 MP to use.
Applies [[Insulate]] to protect from [[breath]] attacks. Costs 1 MP to use.


==Meditation==
==[[Meditation]]==
Heals self for at least 80 HP. Costs 3 MP to use, making it slightly more cost efficient than [[Midheal]].
Heals self for at least 80 HP. Costs 3 MP to use, making it slightly more cost efficient than [[Midheal]].


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*Strength +10
*Strength +10
*HP +30
*HP +30
*With the [['Martial Artist's Manual']] in inventory, the character will retain their [[tension]] between battles (until area transition).
[[Category:Dragon Quest IX skills]]
[[Category:Dragon Quest IX skills]]
[[Category:Dragon Quest IX lists]]{{Wikia}}
[[Category:Dragon Quest IX lists]]{{Wikia}}

Revision as of 01:58, 5 November 2010

Focus skills are learned via the Martial Artist class.

War Cry

A battle cry that paralyzes a group of enemies with fear. This prevents them from taking their next turn (similar to Pratfall).

Psyche Up

Boosts your own tension by one level.

Mens Sana

Removes negative status changes from user. Costs 2 MP to use.

Mind Over Matter

Applies Insulate to protect from breath attacks. Costs 1 MP to use.

Meditation

Heals self for at least 80 HP. Costs 3 MP to use, making it slightly more cost efficient than Midheal.

Passive Bonuses

Fully maximizing the Focus skill tree will grant the following permanent bonuses for the character:

  • Agility +100
  • Strength +10
  • HP +30
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