Princess: Difference between revisions

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! scope="col" | Stat bonuses for princess (chance)
! scope="col" | Stat bonuses for princess (chance)
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| {{DQIII sprite|Warrior female Martial artist female Mage female Priest female}}
| {{DQIII sprite|Warrior female Martial artist female}}
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* Luck bonus highest, 12+ ({{fraction|4|5}})
* Wisdom bonus highest, 6–9 ({{fraction|4|13}})
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| {{DQIII sprite|Mage female Priest female}}
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* Luck bonus highest, 12+ ({{fraction|4|5}})
* Luck bonus highest, 12+ ({{fraction|4|5}})

Revision as of 12:03, 25 December 2015

Princess (おじょうさま ojō-sama, translated as ladylike in the Game Boy Color version of Dragon Quest III) is a personality in the Dragon Quest III remakes and in Dragon Quest: Monster Parade.

Appearances

Main series

Dragon Quest III remakes

In the Dragon Quest III remakes, princess is a female-only personality that improves wisdom and luck growth, but reduces agility and resilience growth.

The hero cannot become a princess at the start of the game.

Other female party members have a chance to be a princess when recruited as any class except merchant or thief, depending on their stat bonuses.

Class / gender Stat bonuses for princess (chance)
Warrior female
  • Luck bonus highest, 12+ (45)
  • Wisdom bonus highest, 6–9 (413)
Mage femalePriest female
  • Luck bonus highest, 12+ (45)
Gadabout female
  • Luck bonus highest, 9+ (always)

An existing female character becomes a princess permanently by reading the Primm's Power book, or temporarily while wearing the golden tiara accessory.