The Mighty Pip: Difference between revisions
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|romanji= | |romanji= | ||
|hp=500 | |hp=500 | ||
|mp=19 | |||
|attack=92 | |||
|defense=45 | |||
|agility=74 | |||
|experience=731 | |experience=731 | ||
|gold=367 | |gold=367 | ||
|droppedItems= | |droppedItems= | ||
|skills= | |skills=Acts twice per turn<br>Violent slash (125% damage)<br>[[Gigasword|Blade of Ultimate Power]] (MP shortage) | ||
|spells=Boom | |spells=[[Boom]] | ||
|description= | |description= | ||
|location= | |location=Alltrades Cave (Present) | ||
|}} | |}} | ||
'''The Mighty Pip''' (formerly | '''The Mighty Pip''' (formerly ''Bandit Wig'') is the leader of the bandits that plague [[Alltrades Abbey (Dragon Quest VII)|Alltrades Abbey]] in the game ''[[Dragon Quest VII]]''. He is a [[Conkuistador|conkuistador]]. | ||
==History== | ==History== | ||
The Mighty Pip is the leader of the bandits that attack Alltrades. One day, he fought and defeated a warrior. This warrior had a [[Shard|Landshard]] on him. This warrior told him that now that he had the shard, he had to continue fighting until someone could defeat him in combat and take it from him. | |||
To this end, Bandit Wig ordered his group to attack people going to | To this end, Bandit Wig ordered his group to attack people going to Alltrades until one could defeat him in battle. | ||
==Present== | ==Present== | ||
The party encounters him after defeating his crew. | The party encounters him after defeating his crew. Pip asks them if they thought it strange that someone like him could be the Bandit Boss. He proceeds to tell them that they shouldn't judge him by his looks. He attacks the party. | ||
The party defeats him in battle. He passes on the shard and tells them about the history behind the shard. He tells them that he believes that the shard is meant to be with them anyways and to use it however they please. He then expresses relief and goes back to being a regular bandit. | The party defeats him in battle. He passes on the shard and tells them about the history behind the shard. He tells them that he believes that the shard is meant to be with them anyways and to use it however they please. He then expresses relief and goes back to being a regular bandit. | ||
==Strategy== | ==Strategy== | ||
This fight is somewhat easier than the four on three battle fought earlier. | This fight is somewhat easier than the four on three battle fought earlier. Pip can attack twice in one turn and can use the powerful Boom spell. He can use it about 4-5 times before he runs out of MP. This can be lessened if [[Ruff]] and [[Maribel]] have Magic Robes. | ||
Otherwise use your strongest attacks. Also, don't worry about | Otherwise use your strongest attacks. Also, don't worry about the Blade of Ultimate Power. He can't actually use it anyways. Should he try to do so, a funny animation will occur. | ||
{{DQVII}} | {{DQVII}} | ||
[[Category:Faeries]] | |||
[[Category:Dragon Quest VII characters]] | [[Category:Dragon Quest VII characters]] | ||
[[Category:Dragon Quest VII enemies]] | [[Category:Dragon Quest VII enemies]] | ||
[[Category:Dragon Quest VII bosses]] | [[Category:Dragon Quest VII bosses]] |
Revision as of 15:34, 30 September 2016
Dragon Quest monster | |
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The Mighty Pip | |
First appearance | Dragon Quest VII |
Bandit Wig | |||||||||||||||||||||||||||||||||||||||||||
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Skills | Acts twice per turn Violent slash (125% damage) Blade of Ultimate Power (MP shortage) | ||||||||||||||||||||||||||||||||||||||||||
Spells | Boom | ||||||||||||||||||||||||||||||||||||||||||
Game | Dragon Quest VII | ||||||||||||||||||||||||||||||||||||||||||
Console | PS |
The Mighty Pip (formerly Bandit Wig) is the leader of the bandits that plague Alltrades Abbey in the game Dragon Quest VII. He is a conkuistador.
History
The Mighty Pip is the leader of the bandits that attack Alltrades. One day, he fought and defeated a warrior. This warrior had a Landshard on him. This warrior told him that now that he had the shard, he had to continue fighting until someone could defeat him in combat and take it from him.
To this end, Bandit Wig ordered his group to attack people going to Alltrades until one could defeat him in battle.
Present
The party encounters him after defeating his crew. Pip asks them if they thought it strange that someone like him could be the Bandit Boss. He proceeds to tell them that they shouldn't judge him by his looks. He attacks the party.
The party defeats him in battle. He passes on the shard and tells them about the history behind the shard. He tells them that he believes that the shard is meant to be with them anyways and to use it however they please. He then expresses relief and goes back to being a regular bandit.
Strategy
This fight is somewhat easier than the four on three battle fought earlier. Pip can attack twice in one turn and can use the powerful Boom spell. He can use it about 4-5 times before he runs out of MP. This can be lessened if Ruff and Maribel have Magic Robes.
Otherwise use your strongest attacks. Also, don't worry about the Blade of Ultimate Power. He can't actually use it anyways. Should he try to do so, a funny animation will occur.