Gourmand

Revision as of 05:55, 27 February 2016 by Rigel Kent (talk | contribs)

Gourmand (おおぐらい ōgurai, translated as unique in the Game Boy Color version of Dragon Quest III) is a personality in the Dragon Quest III remakes, in Dragon Quest X, and in Dragon Quest: Monster Parade.

Appearances

Main series

Dragon Quest III remakes

In the Dragon Quest III remakes, gourmand is a personality that improves strength and resilience growth, but reduces agility, wisdom, and luck growth.

The hero cannot become a gourmand at the start of the game.

Other party members have a chance to be a gourmand when recruited as any class, depending on their stat bonuses.

Class / gender Stat bonuses for gourmand (chance)
  
  • Strength bonus highest, ≤6, resilience bonus second (25)
  • Resilience bonus highest, ≤5, strength bonus second (513)
    
  • Strength bonus highest, ≤6, resilience bonus second (211)
  
  • Resilience bonus highest, ≤5, strength bonus second (513)
  
  • Resilience bonus highest, 11+ (13)
  • Resilience bonus highest, 6–10 (518)
  
  • Resilience bonus highest, 11+ (13)
  • Resilience bonus highest, 6–10 (13)

An existing character cannot become a gourmand through items.