Starburst Throw
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Revision as of 00:12, 20 October 2018 by Follower of Light (talk | contribs)
Starburst Throw | |
---|---|
Japanese | シャインスコール |
Rōmaji | Shine Squall |
Type | Skill |
Starburst Throw is a recurring ability in the franchise. It rains arrows of light on to the enemy, dealing fixed damage.
Contents
Appearances
Dragon Quest VIII
The hero can use Starburst Throw as a boomerang technique after investing 82 skill points into the associated skill. The skill hits all enemies for 76~84 bang type damage.
Dragon Quest IX
This ability is learned with 42 skill points invested into Boomerang skill. The skill deals Light elemental damage this time, hitting all enemies for 95~115 damage.
Dragon Quest XI: Echoes of an Elusive Age
Erik will learn the skill for 18 points in his Boomerangs skill panel. It costs 10 MP to use, deals 65~75 light damage, and will reach full power of 125~135 as his magical might grows.
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills