Critical Mastermind
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Revision as of 19:14, 17 July 2024 by Follower of Light (talk | contribs) (Created page with "{{Spell Infobox |title =Critical Mastermind |image = |japanese = {{tt|超魔力暴走率アップ|Super magical power mayhem up}} |romaji = Chō maryoku bō ritsu appu |old = None |type = Trait }} '''Critical Mastermind''' is a monster trait that greatly increases the chance of a spell going haywire. ==Appearances== ==={{DQM3}}=== Critical Mastermind quadruples the Haywire Spell rate, and like the other malfunctioning magic traits it is voided by Desp...")
Critical Mastermind | |
---|---|
Japanese | 超魔力暴走率アップ |
Rōmaji | Chō maryoku bō ritsu appu |
Type | Trait |
Older names | None |
Critical Mastermind is a monster trait that greatly increases the chance of a spell going haywire.
Appearances
Dragon Quest Monsters: The Dark Prince
Critical Mastermind quadruples the Haywire Spell rate, and like the other malfunctioning magic traits it is voided by Desperate Measures.
The trait is learned by the following giant monsters:
- Aamon
- Avarith
- Cetacean sorcerer
- Drackolyte
- Drackyma
- Float-o-copier
- Hooper trooper
- Hootingham-Gore
- Krystalinda
- Jester slime
- Mogus
- Sugar baddie
- Tufty tot