Devilmoth

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The Devilmoth forgoes magic and focuses on fouling the party with poison.

Appearances

Dragon Quest VI

Dragon Quest VI: Realms of Revelation
Original (SFC)
Sprite
Devilmoth DQVI SNES.gif
Bestiary No.
143
Recruit Rate
Experience *
338
Gold
162
HP *
248
MP
0
Attack
189
Defence
94
Agility
118
Evasion
1⁄64
Spell(s)
None
Skill(s)
Venom Mist
Location(s)
Item(s) dropped
Poison needle1⁄64
Frizz resistance *
0%
Sizz resistance *
0%
Fire Breath resistance *
0%
Bang resistance *
0%
Crack resistance *
25%
Ice Breath resistance *
30%
Woosh resistance *
0%
Strike/Rock resistance *
0%
Zap resistance *
0%
Drain Magic resistance *
100%
Whack resistance *
50%
Poof resistance *
100%
Ban Dance resistance
100%
Dazzle resistance *
15%
Fizzle resistance
100%
Fuddle resistance *
15%
Paralysis resistance *
100%
Poison resistance *
100%
Snooze resistance *
100%
Stun resistance *
50%
Sap resistance *
15%
Army resistance *
60%
Remakes (DS, Mobile)
Sprites
Notable Changes

Dragon Quest VIII

Dragon Quest VIII: Journey of the Cursed King
Bestiary No. Family
75 Bug
Experience Gold HP MP
66 19 70 0
Attack Defense Agility Evasion
67 64 52 1⁄8
In-Game Description A foul insect-monster from the underworld. Spits and sprays poison at its enemies.
Spell(s) None
Skill(s) Flee
Poison Attack
Poison Breath
Location(s) Kingdom of Trodain
Item(s) Dropped Antidotal herb1⁄8
Rennet powder1⁄32
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
0% 0% 0% 0%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
0% 50% 50% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
0% 0% 100% 50%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100% 15% 100% 15%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
50% 15% 50% 50%
Sap Resistance *
15%
Army Resistance *
0%
Ports (3DS, Mobile)
Notable Changes
None



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