Jump Strike
Jump Strike is a recurring skill in the Dragon Quest series. Its effect differ between games, but it typically involves the monster performing a leaping attack to strike an enemy.
Jump Strike | |
---|---|
Japanese | ジャンプ攻撃 ジャンプこうげき (Tact only) |
Rōmaji | Janpu kōgeki |
Type | Skill |
AppearancesEdit
Dragon Quest VIIEdit
Jumping attack is an enemy-only skill that can be used by Choppy hoppers, Slime knights, Whopper hoppers, Metal slime knights, Sculpture vultures, and Sculptrices. It deals 125% damage to a single character.
Dragon Quest XEdit
Jump Strike is an enemy-only skill that can be used by She-slimes, Mottle slimes, and Beakons. It deals the same amount of damage as a regular attack, but it can be performed from a long distance and returns the user to their original position after attacking.
Dragon Quest of the StarsEdit
Known as Jump Attack in this game.
Dragon Quest TactEdit
Jump Strike can be learned by Mottle slime at level 16 and costs 7 MP to use. It inflicts 120% potency physical damage to an enemy two squares in front of it and moves it forward one space as long as there are no obstacles along the way.
Jump Strike | |||
Role * | Type * | Element | MP cost |
Attack | Physical | 7 | |
Range | Additional effects | ||
Front |
None | ||
Description | |||
Deals 120% potency physical damage to an enemy, moves up to 1 space, only works if there are no enemies or obstacles between the user and target | |||
Naturally learnt by | |||
Mottle slime |
Related skillsEdit