Mad Rush
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| Mad Rush | |
|---|---|
| Japanese | 暴走突進 (Tact) でんこうせっか (Treasures) |
| Rōmaji | Bōsō tosshin Denkousekka |
| Type | Skill |
| Older names | None |
Mad Rush is a daredevil dash in which the user charges recklessly into the enemy at full force.
Appearances[edit]
Dragon Quest Tact[edit]
Mad Rush is one of the Dragstar's signature abilities, learning it at level 26 and costing 30 MP to use. It inflicts 175% potency physical damage to all enemies in a range of three squares in front of it and moves it forward up to four spaces as long as there are no obstacles along the way.
Ability information
| Mad Rush | |||
| Role * | Type * | Element | MP cost |
| Physical | Attack | 30 | |
| Range | Additional effects | ||
Straight line |
None | ||
| Description | |||
| Deals 175% potency physical damage to all enemies in area of effect, moves up to 4 spaces | |||
| Naturally learnt by | |||
| Dragstar | |||
Dragon Quest Treasures[edit]
Mad Rush gains an electric element and deals piercing damage for MP. It is learned by Dark sabrecats, Great sabrecats, & Silver sabrecats, who take a moment to brace themselves before sprinting ahead in a straight light and damaging all foes they collide with. The path of the sprint is depicted as a clear orange line laid over the ground.
Related skills[edit]