Stun Stopper
Revision as of 02:27, 14 September 2024 by Follower of Light (talk | contribs)
Stun Stopper is a talent that grants monsters a 50% resistance to being stunned, minor stat boosts, and the ability to recover HP after each turn.
Stun Stopper | |
---|---|
Japanese | 休みガード |
Rōmaji | Yasumi Gado |
Type | Talent |
Older names | None |
AppearancesEdit
Dragon Quest Monsters: The Dark PrinceEdit
This talent is naturally learned by the antguzzlers, cyber slimes, and goonache goodies. The talent is handy in the early game, but wranglers are advised to upgrade to the multipurpose Hard Warder for the end-game and multiplayer sessions.
Ability | Description | Talent Points |
---|---|---|
Max. HP +8 | Increases max. HP by eight points | 5 |
Defence +16 | Increases defence by sixteen points | 10 |
Agility +8 | Increases agility by eight points | 20 |
Max. HP +8 | Increases max. HP by eight points | 40 |
Ultra Granite Chin | Raises resistance to by 50% | 60 |
Defence +16 | Increases defence by sixteen points | 90 |
Agility +8 | Increases agility by eight points | 120 |
Auto-Restora | Recovers 10% of max HP at the end of turn, limit is 200 | 150 |