Antimagician
Antimagician is a talent in Dragon Quest Monsters: The Dark Prince.
Dragon Quest Monsters: The Dark PrinceEdit
The Antimagician talent is naturally learned by Vampire cat, Winky, Peeper, Gryphon, and Night sneaker.
Ability | Description | Skill Points |
---|---|---|
Dim | Greatly decreases the wisdom of a single enemy for 4 to 7 turns. The higher the caster's wisdom, the more likely the spell is to succeed. | 3 |
Fizzle | Prevents all enemies from casting spells for 4 to 7 turns. The higher the caster's wisdom, the more likely the spell is to succeed. | 10 |
Ping | Greatly increases the wisdom of a single ally for 4 to 7 turns. | 20 |
Drain Magic | Absorbs some MP from a single enemy. | 30 |
Mist Me | Negates all damages 1 time only. Ineffective against certain attacks. | 50 |
Kadim | Decreases the wisdom of all enemies for 4 to 7 turns. The higher the caster's wisdom, the more likely the spell is to succeed. | 70 |
Mercurial Thrust | A punching technique that only inflicts a small amount of damage, but allows the user to attack before anyone else. | 85 |
Bounce | Reflects most spells back at the caster for 4 to 7 turns. | 100 |