Fandangow
The Fandangow is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest V.
Dragon Quest monster | |
---|---|
Fandangow | |
Art by Akira Toriyama | |
Japanese | ダンスニードル |
Romaji | Dansu nīdoru |
First appearance | Dragon Quest V: Hand of the Heavenly Bride |
Old localization | Needlon |
It is an orange variant of the Cactiball reminiscent of sunset in the American southwest. Oddly enough, when it appeared in VII, it was colored blue rather than orange. This was not a mistake on the artist's part as the cerulean coloration was kept for that game's remake.
CharacteristicsEdit
This burly man-shaped spiked cactus loves to bulk up for added strength with the double up skill, ditching defense to scratch out extra damage in order to try and swing battles in its favour. Their eyes constantly glare at awe struck adventurers, distracting them just enough to be able to roll right in and attack, spikes facing forward. Fandangows constantly dance to their own boisterous cactus beat, but it's so compelling that opponents often can't help but join in, spending turns just swinging away alongside the spiky seducer.
AppearancesEdit
Dragon Quest V: Hand of the Heavenly BrideEdit
Sprite | HP | MP | Attack | Defense |
33 | 0 | 35 | 30 | |
Agility | Experience | Gold | Tame Rate | |
16 | 19 | 13 | 1⁄32 |
Bestiary No. | #032 |
Spell(s) | None |
Skill(s) | Weird Dance |
Location(s) | Coburg area |
Item dropped | Hardwood headwear1⁄16 |
Evasion | Frizz resistance * | Sizz resistance * | Fire Breath resistance * | |
1⁄16 | 0% | 20% | 20% | |
Bang resistance * | Crack resistance * | Ice Breath resistance * | Woosh resistance * | |
20% | 0% | 0% | 20% | |
Zap resistance * | Drain Magic resistance * | Whack resistance * | Kamikazee resistance * | |
0% | 100% | 20% | 0% | |
Poof resistance | Poison resistance * | Fuddle resistance | Snooze resistance * | |
20% | 0% | 0% | 20% | |
Dazzle resistance * | Sap resistance * | Fizzle resistance | Stun resistance * | |
0% | 0% | 100% | 0% | |
PS2 model | DS & Mobile sprite |
Dragon Quest VII: Fragments of the Forgotten PastEdit
Sprite | HP | MP | Attack | Defense |
67 | 0 | 55 | 49 | |
Agility | Experience | Gold | Tame Rate | |
75 | 30 (PS1) 45 (3DS) |
18 (PS1) 27 (3DS) |
1⁄64 |
Bestiary No. | #053 |
Spell(s) | |
Skill(s) | Sultry Dance Double Up |
Location(s) | El Ciclo Inside the Time Frame Wetlock |
Item(s) Dropped | Poison needle1⁄256 |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
0⁄64 | 0% | 0% | 0% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
0% | 0% | 0% | 0% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
0% | 0% | 100% | 100% |
Poof Resistance * | Poison Resistance * | Burning Breath Resistance | Fuddle Resistance * |
100% | 0% | 90% | 0% |
Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance * | Ban Dance Resistance |
50% | 0% | 100% | 0% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
50% | 0% | 0% |
3DS version changes |
None |
Dragon Quest XI: Echoes of an Elusive AgeEdit
Sprite | HP | MP | Attack |
92 | 84 | 74 | |
Defense | Agility | Experience | Gold |
82 | 53 | 108 | 39 |
Bestiary no. | #093 |
Family | Nature |
In-game description | These music-mad monsters go wild-whenever they hear a rousing refrain, and won't stop dancing until every single spine has been shaken loose. |
Spell(s) | None |
Skill(s) | Curls up into a spiky ball and begins to spin. (Damages 1-3 party members.) Underpants Dance Flee |
Location(s) | Dundrasil Region (first act) Rainbow Mines (3DS and Definitive Edition only) |
Item(s) dropped | Faerie fluff1⁄16 Poison needle1⁄256 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/a | -110% | 25% | -110% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
25% | 0% | 0% | 25% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 25% | 100% | 0% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
25% | 25% | 25% | 25% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
100% | 25% | 0% | 0% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
25% | 0% | 0% |
Sprite | HP | MP | Attack |
205 | 171 | 151 | |
Defense | Agility | Experience | Gold |
160 | 96 | 726 | 138 |
Bestiary no. | #283 |
Family | Nature |
In-game description | Fandangows driven to dangerous extremes by the dark power of the Lord of Shadows. |
Spell(s) | None |
Skill(s) | Curls up into a spiky ball and begins to spin. (Damages 1-3 party members.) Sultry Dance Underpants Dance |
Location(s) | Dundrasil Region (second act) Zwaardsrust Region (second act) The Disciple's Trial - The Eerie Valley (third act) |
Item(s) dropped | Faerie fluff1⁄16 Poison needle1⁄256 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/a | -110% | 25% | -110% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
25% | 0% | 0% | 25% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 50% | 100% | 0% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
50% | 50% | 50% | 50% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
100% | 99% | 0% | 0% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
50% | 0% | 0% |
Dragon Quest Monsters: JokerEdit
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Dragon Quest Monsters: Joker 2Edit
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Dragon Quest Monsters: Terry's Wonderland 3DEdit
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Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious KeyEdit
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Dragon Quest Monsters: Joker 3Edit
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Dragon Quest Monsters: The Dark PrinceEdit
Icon | Family | Max HP* | Max MP* |
1,310 | 430 | ||
Max Attack | Max Defence | Max Agility | Max Wisdom |
580 | 410 | 560 | 540 |
Bestiary No. | #186 |
Rank | C |
In-game description | These dance-crazed succulents are sentenced to a solitary life as their sharp spikes are prone to being shaken loose whenever they bust a groove, keeping potential dance partners at bay |
Talents | Party Monster (lv. 1) |
Guaranteed traits | Spiky Skin (lv. 1) Insta-Bounce (lv. 20) Insensitive Skin (lv. 40) |
Large-size exclusive traits | Tactical Genius (lv. 1) Supreme Sidestepper (lv. 1) Uber Zombiesbane (lv. 60) |
Habitat | This monster has no natural habitat |
Items | N/A |
Synthesis chart | X |
Notable synthesis | |
Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
25% | 50% | 0% | 50% |
Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Light Resistance * |
-25% | 0% | 0% | 25% |
Dark Resistance * | Debilitation Resistance* | Bedazzlement Resistance * | Antimagic Resistance * |
25% | 0% | 0% | 0% |
MP Absorption Resistance * | Confusion Resistance * | Sleep Resistance * | Paralysis Resistance * |
50% | 0% | 50% | 50% |
Stun Resistance * | Poison Resistance * | ||
-25% | 25% | ||
Instant Death Resistance * | |||
0% |
Dragon Quest of the StarsEdit
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Dragon Quest RivalsEdit
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Dragon Quest WalkEdit
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Dragon Quest TactEdit
Fandangow appears as a D-rank monster of the Nature family as part of the limited Dragon Quest V event. It will join the party in Chapter 4, Episode 2: The Order of Zugzwang of the event quest and can be fully awakened by collecting Fandangow Crystals from every 5th basement of the Talon Tower starting from B1 until B21. It can also be recruited from Part Two of the story in Chapter 1, Episode 2: What Happened?, as well as Chapter 2, Episode 1: The Rainbough during the limited Dragon Quest XI event at any difficulty. The fandangow can participate in Slon the Rook, Jade, and Baalzack's Battle Roads as a party member.
Family | Rank | Role | ||
Nature |
Attack |
|||
Max Level | HP | MP | Move | |
100 | 522 | 122 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
298 | 155 | 177 | 105 | 15 |
First | Second | Third | ||
Sleep Attack | Sap* | N/a | ||
First | Second | Third |
Max HP +15/Stats Up | Woosh Res +25/Stats Up | Sleep Attack Potency +5%/Stats Up |
Fourth | Fifth | |
Bang Res +25/Stats Up | Sleep Attack Potency +5%/Stats Up | |
First | |
N/a | |
First | Second | Third |
Sleep Attack Potency +2% | N/a | N/a |
First | |
Max HP +15: Raises max HP by 15. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Very Weak | Normal | Normal | Half Res | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Half Res | Very Weak | Normal | Immune | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Normal | Half Res | Normal | Normal | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Normal | Super Weak | Normal | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Super Weak | Normal | Half Res | Normal |
EtymologyEdit
- The Fandangow's name is based on the fandango dance, a lively couple's dance that originated in Spain, which is fitting considering the monster's proclivity for dancing.