Item | Price | Attributes |
Cypress stick | 10 | +7 Attack |
Pot lid | 40 | +2 Defence +5% Block Chance |
Bandana | 45 | +1 Defence |
Plain clothes | 10 | +4 Defence |
Wayfarer's clothes | 70 | +7 Defence |
Medicinal herb | 8 | Restores at least 30 HP to a single ally. |
Antidotal herb | 10 | Cures a single ally of poison. |
Chimaera wing | 25 | Whisks the user away to the last place they prayed or the last important location they visited. |
Heliodor Region
The Heliodor Region is a section of land located roughly in the center of the land of Erdrea and south of Yggdrasil, the World Tree. It contains the Kingdom of Heliodor and the village of Cobblestone to the south.
Region | |
---|---|
Heliodor Region | |
Japanese | デルカダール地方 |
Rōmaji | Derukadāru chihō |
Game | Dragon Quest XI |
StoryEdit
The Luminary first sets out on his journey here from the Parting Place after leaving his hometown. One of the villagers from Cobblestone can teach the player about the basics of overworld travel and how to use bells to summon a horse. After traveling north a bit, you will eventually reach a camp, where a man will give a tutorial on how to use campfires and set up camp for the night. The kingdom of Heliodor can be reached after crossing the river and a small tunnel to the north.
Shops & ServicesEdit
Item | Price | Attributes |
Cypress stick | 10 | +7 Attack |
Zombiesbane | 6,300 | +54 Attack |
Bastard sword | 8,800 | +61 Attack |
Razer-wing | 9,300 | +93 Attack +2% Parry Chance |
Nightcleaver | 12,000 | +115 Attack +2% Parry Chance |
Pot lid | 40 | +2 Defence +5% Block Chance |
Magic shield | 5,000 | +27 Defence +6% Block Chance +12 Magical Might +11 Magical Mending +5% Elemental Resistance |
Bandana | 45 | +1 Defence |
Iron headgear | 5,500 | +32 Defence |
Plain clothes | 10 | +4 Defence |
Wayfarer's clothes | 70 | +7 Defence |
Heavy armour | 5,000 | +54 Defence +15% Fire and Ice Resistance |
Strong medicine | 36 | Restores at least 60 HP to a single ally. |
Strong antidote | 45 | Cures one party member of poison and restores at least 30 HP. |
Softwort | 95 | Cures one party member of paralysis and restores at least 60 HP. |
Panacea | 240 | Cures one party member of paralysis and poison, and restores at least 90 HP. |
Holy water | 20 | A sacred substance that scares off weaker monsters. |
Chimaera wing | 25 | Whisks the user away to the last place they prayed or the last important location they visited. |
Water sedge | 160 | A weed wreathed in mystery that's found by the sea. Fun-Size Forge material. |
Royal soil | 360 | Enchanted earth in which magical energies lurk. Fun-Size Forge material. |
Item | Price | Attributes |
Cypress stick | 10 | +7 Attack |
Zombiesbane | 6,300 | +54 Attack |
Bastard sword | 8,800 | +61 Attack |
Razer-wing | 9,300 | +93 Attack +2% Parry Chance |
Nightcleaver | 12,000 | +115 Attack +2% Parry Chance |
Pot lid | 40 | +2 Defence +5% Block Chance |
Magic shield | 5,000 | +27 Defence +6% Block Chance +12 Magical Might +11 Magical Mending +5% Elemental Resistance |
Bandana | 45 | +1 Defence |
Iron headgear | 5,500 | +32 Defence |
Plain clothes | 10 | +4 Defence |
Wayfarer's clothes | 70 | +7 Defence |
Heavy armour | 5,000 | +54 Defence +15% Fire and Ice Resistance |
Special medicine | 70 | Restores at least 90 HP to a single ally. |
Special antidote | 87 | Cures one party member of poison and restores at least 60 HP. |
Lunaria | 180 | Cures an ally of paralysis and restores at least 90 HP. |
Perfect panacea | 490 | Cures an ally of most ailments and restores at least 90 HP. |
Holy water | 20 | A sacred substance that scares off weaker monsters. |
Chimaera wing | 25 | Whisks the user away to the last place they prayed or the last important location they visited. |
Water sedge | 160 | A weed wreathed in mystery that's found by the sea. Fun-Size Forge material. |
Royal soil | 360 | Enchanted earth in which magical energies lurk. Fun-Size Forge material. |
Other notable attributesEdit
TreasuresEdit
Treasures | |
---|---|
Item | Location |
Seed of life | Treasure chest against eastern wall after crossing bridge. |
80 Gold | Treasure chest behind cabin near campsite. |
12 Gold | Pot inside of cabin. |
Small scale | Pot inside of cabin. |
Toad oil | Pot on dock near river. |
Single phial | Treasure chest behind wall on northeastern path. |
Chimaera wing | Pot near Path to the Emerald Coast. |
Perfect panacea | Barrel near entrance to Last Bastion during second act. |
Sage's elixir | Barrel near entrance to Last Bastion during second act. |
Sparkly SpotsEdit
Sparkly Spots | |
---|---|
Item | Location |
Stone ruins on left after leaving Cobblestone. | |
Against eastern wall after crossing bridge. | |
At the bottom of well near camp. | |
Cliff northeast of camp. | |
Eastern end of the river. | |
Northwestern bluff after crossing river. | |
Fruit tree at center of road after crossing tunnel. | |
Near fallen trunk after crossing stone bridge to the north | |
Left side of eastern path near south stone bridge | |
Crystal located in central tunnel between both paths | |
Plants located southwest of entrance to Heliodor. | |
East side of path near entrance to the Emerald Coast during second act. | |
South side of ruins on west side near the Last Bastion during second act. | |
Base of burned tree after crossing bridge during second act. | |
Base of burned tree near southern riverbank. | |
Burned patch of turf near entrance to Heliodor during second act. | |
West side of eastern path during second act. |
MonstersEdit
First ActEdit
- Slime
- Needler
- Stark raven
- Dracky
- Cruelcumber
- Bunicorn
- Toady (near river)
- Hammerhood
- Fright bulb
- Lampling (night only)
- Platypunk
Second ActEdit
- Vicious slime
- Chasmonaut
- Vicious dracky
- Ghoul
- Vicious metal slime
- Skeleton swordsman
- Vicious shadow minister
- Vicious grim gryphon
- Vicious bunicorn
- Infernal armour
- Flamethrower
- Rantingen raven
- Vicious fright bulb
Third ActEdit
- Malicious black dragon
- Malicious hammerhood
- One-man army
- Grumpy grublin
- Malicious platypunk
- Archbashop
- Malicious stark raven
- Malicious shadeshifter
BossEdit
- Headless Honcho (second act)
LandmarksEdit
- Parting Place - A rocky area with ruins located just outside the exit to Cobblestone, separated from the rest of the region by a rope bridge. The Manglegrove is located to the west, while the Emerald Coast is on the east.
GalleryEdit