Magic marionette
The Magic marionette is a recurring monster in the Dragon Quest series. Introduced in Dragon Quest II: Luminaries of the Legendary Line, it is a strengthened version of the mud mannequin.
Dragon Quest monster | |
---|---|
Magic marionette | |
Art by Akira Toriyama | |
Japanese | パペットマン |
Romaji | Papetto Man |
First appearance | Dragon Quest II |
Old localization | Puppet man |
CharacteristicsEdit
Animated blood-red bouncing bodies craved of wood, some say the magic marionette is actually soaked in the remains of defeated adventurers. They rip magic points right from their enemies with a rigid weird dance, before slapping them silly with their wooden stumpy arms. The coloration of the puppets has changed many times over the years, from teal in their original appearance in II to brown in V, then grey in their original appearance in VI before finally settling on dark red in VII and most modern appearances.
AppearancesEdit
Dragon Quest II: Luminaries of the Legendary LineEdit
Sprite | HP | MP | Attack |
60 | Infinite | 64 | |
Defense | Agility | Experience | Gold |
24 | 90 | 52 | 100 |
Abilities | Kabuff Weird Dance |
Location(s) | Slewse region Tower of the Moon Sea Cave |
Item Dropped | Prayer ring1⁄128 |
Evasion | Fire Resistance * | Dazzle Resistance | Snooze Resistance |
0⁄64 | 3⁄7 | 6⁄7 | 6⁄7 |
Thwack Resistance | Fizzle Resistance | Kasap Resistance | |
7⁄7 | 7⁄7 | 6⁄7 |
Sprites | HP | MP | Attack |
60 | 2 | 64 | |
Defense | Agility | Experience | Gold |
24 | 70 | 52 | 100 |
Abilities | Kabuff Weird Dance |
Location(s) | Slewse region Tower of the Moon Sea Cave |
Item Dropped | Prayer ring1⁄128 |
Evasion | Fire Resistance * | Dazzle Resistance | Snooze Resistance |
0⁄64 | 3⁄7 | 0⁄7 | 6⁄7 |
Thwack Resistance | Fizzle Resistance | Kasap Resistance | |
2⁄7 | 7⁄7 | 0⁄7 |
Dragon Quest V: Hand of the Heavenly BrideEdit
Sprite | HP | MP | Attack | Defense |
52 | 0 | 63 | 71 | |
Agility | Experience | Gold | Tame Rate | |
54 | 70 | 30 | 1⁄32 |
Bestiary No. | #069 |
Spell(s) | None |
Skill(s) | Flee Weirder Dance |
Location(s) | West of Zoomingale (near Lunar Zoombloom) Scuttlebutt area Stockenbarrel area |
Item dropped | Dancer's costume1⁄16 |
Evasion | Frizz resistance * | Sizz resistance * | Fire Breath resistance * | |
1/64 | 67% | 67% | 67% | |
Bang resistance * | Crack resistance * | Ice Breath resistance * | Woosh resistance * | |
67% | 67% | 67% | 0% | |
Zap resistance * | Drain Magic resistance * | Whack resistance * | Kamikazee resistance * | |
0% | 100% | 20% | 0% | |
Poof resistance | Poison resistance * | Fuddle resistance | Snooze resistance * | |
0% | 67% | 0% | 20% | |
Dazzle resistance * | Sap resistance * | Fizzle resistance | Stun resistance * | |
67% | 0% | 100% | 0% | |
PS2 model | DS & Mobile sprite |
Dragon Quest VI: Realms of RevelationEdit
Sprite | HP * | MP | Attack | Defense |
160 | 0 | 112 | 94 | |
Agility | Experience * | Gold | Tame Rate | |
104 | 163 | 69 | N/a |
Bestiary No. | #117 |
Spell(s) | None |
Skill(s) | Weird Dance Weirder Dance |
Location(s) | Amor region Everfrost Grotto |
Item(s) Dropped | Cypress stick1⁄128 |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
1⁄64 | 0% | 0% | 0% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
0% | 60% | 50% | 0% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
0% | 0% | 100% | 50% |
Poof Resistance * | Poison Resistance * | Burning Breath Resistance | Fuddle Resistance * |
100% | 50% | 90% | 50% |
Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance | Ban Dance Resistance |
50% | 50% | 100% | 50% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
50% | 15% | 0% |
Dragon Quest VII: Fragments of the Forgotten PastEdit
Sprite | HP | MP | Attack | Defense |
130 | 8 | 90 | 88 | |
Agility | Experience | Gold | Tame Rate | |
73 | 65 (PS1) 98 (3DS) |
32 (PS1) 48 (3DS) |
1⁄64 |
Bestiary No. | #111 |
Spell(s) | Kabuff |
Skill(s) | Tap Dance Dodgy Dance |
Location(s) | Vogograd region Mount Gora The Beacon |
Item(s) Dropped | Hardwood headwear1⁄64 |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
2⁄64 | 25% | 25% | 0% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
25% | 25% | 0% | 25% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
0% | 25% | 0% | 50% |
Poof Resistance * | Poison Resistance * | Burning Breath Resistance | Fuddle Resistance * |
50% | 15% | 80% | 100% |
Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance * | Ban Dance Resistance |
50% | 15% | 100% | 0% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
100% | 0% | 0% |
3DS version changes |
None |
Dragon Quest VIII: Journey of the Cursed KingEdit
Sprite | HP | MP | Attack |
117 | 0 | 97 | |
Defense | Agility | Experience | Gold |
92 | 64 | 108 | 27 |
Bestiary no. | #123 |
Family | Material |
In-game description | Famed for launching into a strange dance that steals opponents' MP before running off. Although not particularly strong, these monsters can be quite annoying. |
Spell(s) | None |
Skill(s) | Flee Weirder Dance |
Location(s) | West Argonia |
Item(s) dropped | Iron nail1⁄32 Slime earrings1⁄64 |
Evasion | Attack Resistance | Frizz Resistance * | Sizz Resistance * | |
1⁄64 | 0% | 0% | 0% | |
Fire Breath Resistance * |
Bang Resistance * | Woosh Resistance * | Crack Resistance * | |
0% | 0% | 25% | 0% | |
Ice breath Resistance * |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | |
0% | 0% | 0% | 100% | |
Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * | |
50% | 0% | 50% | 50% | |
Snooze resistance * | Dazzle Resistance | Fizzle Resistance | Ban Dance Resistance | |
50% | 15% | 100% | 15% | |
Stun Resistance * | Sap Resistance * | Army Resistance * | ||
100% | 0% | 0% |
Dragon Quest XEdit
This article is a stub. You can help by expanding it. |
Dragon Quest XI: Echoes of an Elusive AgeEdit
Sprite | HP | MP | Attack |
128 | 8 | 80 | |
Defense | Agility | Experience | Gold |
91 | 83 | 172 | 39 |
Bestiary no. | #152 |
Family | Material |
In-game description | Once the proud possessions of professional puppeteers, they come alive after being abandoned, and go on about the glory days. |
Spell(s) | Magic Barrier |
Skill(s) | Weird Dance Splits up into tiny pieces and rains pieces of puppet from above (four random attacks on party at 75% strength each) |
Location(s) | The Other Side (first and second acts) |
Item(s) dropped | Narspicious1⁄32 Spellbound bough1⁄64 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/a | 0% | 0% | -150% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
50% | 0% | 0% | 25% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 0% | 100% | 0% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
0% | 0% | 0% | 0% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
0% | 99% | 0% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
0% | 0% | 0% |
Sprite | HP | MP | Attack |
403 | 24 | 282 | |
Defense | Agility | Experience | Gold |
312 | 221 | 1,429 | 379 |
Bestiary no. | #597 |
Family | Material |
In-game description | Magic marionettes who have morphed into a truly malevolent form under the malign influence of infinite evil. |
Spell(s) | Magic Barrier |
Skill(s) | Weird Dance Splits up into tiny pieces and rains pieces of puppet from above (four random attacks on party at 75% strength each) |
Location(s) | The Other Side (third act) |
Item(s) dropped | Narspicious1⁄32 Spellbound bough1⁄64 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/a | 0% | 0% | -150% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
50% | 0% | 0% | 25% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 25% | 100% | 0% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
25% | 25% | 25% | 0% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
50% | 99% | 0% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
25% | 0% | 0% |
Dragon Quest Heroes II: Twin Kings and the Prophecy's EndEdit
Model | Experience | Gold | Marked Version? |
114 | 31g | Yes |
List No. | #046 |
Field Notes | Eerie effigies who encourage any adventurers they encounter to join them in their danse macabre. They were once employed by puppetmasters for entertainment purposes, but those days are long gone. |
Location(s) | No Man’s Land, The Battle of Accordia, The Damned Dunes |
Item(s) Dropped | Pitch pearl, Sturdy stick |
Dragon Quest TactEdit
Magic marionette appears as a B-rank monster of the Inorganic family as part of the limited Dragon Quest V event. It will join the player in the event quest Chapter 4, Episode 1: The Way Back to Orchesterra and can be fully awakened by collecting Magic Marionette Crystals in the Talon Tower starting from B2 until B22. It can also be recruited from Part Two of the story in Chapter 2, Episode 6: To the Settlement 2. The magic marionette can participate in Slon the Rook, Wax murderer, and King Korol's Battle Roads as a party member.
Family | Rank | Role | ||
Inorganic |
Debuff |
|||
Max Level | HP | MP | Move | |
110 | 885 | 222 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
225 | 328 | 276 | 287 | 25 |
First | Second | Third | ||
Fizzle | Swoosh* | Kabuff* | ||
First | Second | Third |
Woosh-type Spell Potency +5% / Stats Up | Zap Res +25 / Stats Up | Swoosh Potency +5% / Stats Up |
Fourth | Fifth | |
Bang Res +25 / Stats Up | Swoosh Potency +5% / Stats Up | |
First | |
N/a | |
First | Second | Third |
WIS +5 | Swoosh Potency +2% | N/a |
First | |
Woosh-type Spell Potency +5%: Raises Woosh-type spell potency by 5%. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Very Weak | Very Weak | Normal | Normal | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Half Res | Half Res | Normal | Normal | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Immune | Normal | Normal | Half Res | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Super Weak | Normal | Normal | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Normal | Half Res | Super Weak | Normal |