Merman
The Merman is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest III.
Dragon Quest monster | |
---|---|
Merman | |
Art by Akira Toriyama | |
Japanese | マーマン |
Romaji | Māman |
First appearance | Dragon Quest III: The Seeds of Salvation |
Old localization | Same |
It is a monstrous fish man that menaces seafaring adventurers.
CharacteristicsEdit
Mermen are nightmarish twists on old sailor tales of beautiful women living in the depths of the ocean. Though just as sentient as humans are, mermen are ruthless savages who shred their sea-faring prey to bits with razor sharp claws. It has a tendency to make their opponents more vulnerable by casting Sap and/or Kasap.
AppearancesEdit
Dragon Quest III: The Seeds of SalvationEdit
Sprite | Level | HP | MP | |
20 | 54 | 5 | ||
Attack | Defense | Agility | Experience | Gold |
65 | 45 | 30 | 240 | 38 |
Bestiary No. | #066 |
Spell(s) | Kasap |
Skill(s) | None |
Location(s) | Ocean |
Item Dropped | Seed of strength1⁄256 |
Evasion | Fire Resistance * | Crack Resistance * | Woosh Resistance * | ||
0/64 | 25% | 70% | 0% | ||
Zap Resistance * | Drain Magic Resistance | Whack Resistance * | Kamikazee Resistance | ||
0% | 25% | 70% | 0% | ||
Poof Resistance | Fuddle Resistance | Snooze Resistance | Dazzle Resistance | ||
100% | 25% | 70% | 25% | ||
Fizzle Resistance | Sap Resistance * | Deceleratle Resistance * | |||
25% | 25% | 0% |
Dragon Quest V: Hand of the Heavenly BrideEdit
Sprite | HP | MP | Attack | Defense |
78 | 9 | 85 | 72 | |
Agility | Experience | Gold | Tame Rate | |
51 | 105 | 45 | N/A |
Bestiary No. | #184 |
Spell(s) | Sap |
Skill(s) | Claw swipe (125% damage) |
Location(s) | Ocean |
Item dropped | Iron Claw1⁄32 |
Evasion | Frizz resistance * | Sizz resistance * | Fire Breath resistance * | |
0/64 | 20% | 20% | 20% | |
Bang resistance * | Crack resistance * | Ice Breath resistance * | Woosh resistance * | |
20% | 0% | 0% | 0% | |
Zap resistance * | Drain Magic resistance * | Whack resistance * | Kamikazee resistance * | |
0% | 67% | 67% | 0% | |
Poof resistance | Poison resistance * | Fuddle resistance | Snooze resistance * | |
20% | 20% | 20% | 67% | |
Dazzle resistance * | Sap resistance * | Fizzle resistance | Stun resistance * | |
67% | 0% | 0% | 20% | |
PS2 model | DS & Mobile sprite |
Dragon Quest VIII: Journey of the Cursed KingEdit
Sprite | HP | MP | Attack |
101 | 12 | 92 | |
Defense | Agility | Experience | Gold |
86 | 65 | 106 | 19 |
Bestiary no. | #247 |
Family | Aquatic |
In-game description | A fearsome hunter of the sea. Uses magic to decrease a foe's defense before slashing at it with its razor-sharp tale. |
Spell(s) | Sap |
Skill(s) | Rake with claws. (125% damage) |
Location(s) | Pickham Region |
Item(s) dropped | Medicinal herb1⁄32 Scale armour1⁄64 |
Evasion | Attack Resistance | Frizz Resistance * | Sizz Resistance * | |
0/64 | 0% | 25% | 25% | |
Fire Breath Resistance * |
Bang Resistance * | Woosh Resistance * | Crack Resistance * | |
25% | 25% | 25% | 0% | |
Ice breath Resistance * |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | |
0% | 0% | 25% | 50% | |
Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * | |
15% | 50% | 50% | 50% | |
Snooze resistance * | Dazzle Resistance | Fizzle Resistance | Ban Dance Resistance | |
50% | 15% | 50% | 100% | |
Stun Resistance * | Sap Resistance * | Army Resistance * | ||
50% | 15% | 0% |
Dragon Quest XEdit
Sprite | HP | MP | Attack |
102 | 8 | 93 | |
Defense | Agility | Experience | Gold |
65 | 62 | 132 | 40 |
Bestiary no. | #075 |
Family | Nature |
In-game description | Hellish fish men with cruel claws and slimy scales who hang around in gangs waiting for ships to sail by so they can drag them to the bottom of the sea. |
Spell(s) | Sap |
Skill(s) | Sharp Claws (Attacks character twice.) |
Location(s) | The Inland Sea (first act) The Costa Valor (first act) Grotta della Fonte (second act) |
Item(s) dropped | Pitch pearl1⁄16 Tortoise shell1⁄64 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/a | 25% | 25% | 0% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
25% | 0% | 0% | -125% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | -125% | 100% | 0% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
0% | 0% | 0% | 0% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
0% | 0% | 100% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
0% | 0% | 0% |
Sprite | HP | MP | Attack |
489 | 16 | 259 | |
Defense | Agility | Experience | Gold |
240 | 175 | 1,503 | 304 |
Bestiary no. | #441 |
Family | Nature |
In-game description | Merman who have morphed into a truly malevolent form under the malign influence of infinite evil. |
Spell(s) | Kasap |
Skill(s) | Sharp Claws (Attacks character twice.) |
Location(s) | The Inland Sea (third act) |
Item(s) dropped | Pitch pearl1⁄16 Tortoise shell1⁄64 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/a | 25% | 25% | 0% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
25% | 0% | 0% | -125% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 25% | 100% | 0% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
25% | 25% | 25% | 25% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
25% | 50% | 100% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
25% | 0% | 0% |
Dragon Quest Monsters 2Edit
Sprite | Level cap * | HP growth | MP growth |
35 | 6/10 | 6/10 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
5/10 | 7/10 | 4/10 | 5/10 |
Family | Water |
In-game description | A fish that is as smart as people. |
Abilities | Sap, SleepAir, Vivify |
Habitat | Sea World |
Breeding chart | Water family x Devil family |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
Strong | Strong | Strong | Strong |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
None | None | Weak | Weak |
Water Resistance * | Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance |
Strong | Weak | None | None |
Drain Magic Resistance * | Whack Resistance * | Kamikazee Resistance * | Poison Resistance * |
Weak | None | Weak | Strong |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * |
Weak | Weak | Strong | None |
Fizzle Resistance | Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * |
Weak | Weak | Strong | Weak |
Sap Resistance * | Decelerate Resistance * | Curse Resistance | |
None | Strong | Weak |
Dragon Quest Monsters: Caravan HeartEdit
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Dragon Quest Monsters: JokerEdit
Merman | |
---|---|
Family | Beast |
Rank | C |
Description | Though most at home in water, these sea creatures have also learnt to travel on land. |
Weapons | Swords, Spears, Hammers, Axes |
Traits | - |
Resistances | Healed by Water, Dazzleproof |
Skill | Aquapothecary |
Location | - |
Breeding chart | Bodkin archer x Imp Hades condor x Fencing fox Satyr x Dragon slime |
Dragon Quest Monsters: Joker 2Edit
Merman | |
---|---|
Family | Beast |
Rank | C |
Size | S |
Weapons | Swords, Spears, Hammers, Staves |
Traits | Crafty Abiliterator |
Resistances | Vulnerable to Fire Breath, Immune to Dazzle |
Skill | Aquapothecary |
Location | Unshore |
Breeding chart | Bodkin archer x Hacksaurus Night emperor x Dragon slime |
Dragon Quest Monsters: Terry's Wonderland 3DEdit
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Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious KeyEdit
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: The Dark PrinceEdit
Icon | Family | Max HP* | Max MP* |
1,340 | 360 | ||
Max Attack | Max Defence | Max Agility | Max Wisdom |
570 | 600 | 520 | 400 |
Bestiary No. | #372 |
Rank | F |
In-game description | These half-fish sea-dwellers often sojourn to the surface to test their strength against anyone they encounter. They've made many unwelcome visits to various fishing villages |
Talents | Aquapothecary (lv. 1) |
Guaranteed traits | Ultra Crafty Spellbinder (lv. 1) Health Professional (lv. 20) Miraculous Touch (lv. 40) |
Large-size exclusive traits | Tactical Commander (lv. 1) Über Bossesbane (lv. 1) Ultra Crafty Debilitator (lv. 60) |
Habitat | This monster has no natural habitat |
Items | N/A |
Synthesis chart | X |
Notable synthesis | |
Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
0% | 75% | 50% | 0% |
Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Light Resistance * |
0% | 25% | -25% | 0% |
Dark Resistance * | Debilitation Resistance* | Bedazzlement Resistance * | Antimagic Resistance * |
25% | 0% | 0% | 0% |
MP Absorption Resistance * | Confusion Resistance * | Sleep Resistance * | Paralysis Resistance * |
50% | 50% | 25% | -25% |
Stun Resistance * | Poison Resistance * | ||
25% | 25% | ||
Instant Death Resistance * | |||
0% |
Dragon Quest Swords: The Masked Queen and the Tower of MirrorsEdit
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Dragon Quest Builders 2Edit
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Dragon Quest of the StarsEdit
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Dragon Quest RivalsEdit
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Dragon Quest TactEdit
Merman appears as a C-rank monster of the Nature family as part of the limited The Second Adventure of Dai event. It can be recruited from the Dermline Island stage of In Search of the Strongest Sword at any difficulty and it can participate in Dark Armour Spear Hyunckel's Battle Road as a party member.
Family | Rank | Role | ||
Nature |
Attack |
|||
Max Level | HP | MP | Move | |
105 | 696 | 231 | 2-3 | |
Attack | Defense | Agility | Wisdom | Weight |
233 | 287 | 301 | 128 | 20 |
First | Second | Third | ||
Sap | Sprinkling* | N/a | ||
First | Second | Third |
Move +1/Stats Up | Frizz Res +25/Stats Up | Sprinkling Potency +5%/Stats Up |
Fourth | Fifth | |
Sizz Res +25/Stats Up | Sprinkling Potency +5%/Stats Up | |
First | |
N/a | |
First | Second | Third |
AGL +5 | Sprinkling Potency +2% | N/a |
First | |
Move +1: Raises Move by 1. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Half Res | Half Res | Normal | Very Weak | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Normal | Very Weak | Normal | Normal | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Normal | Half Res | Normal | Normal | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Super Weak | Normal | Super Weak | Immune | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Normal | Normal | Normal | Half Res |
Dragon Quest Keshi KeshiEdit
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Dragon Quest: The Adventure of DaiEdit
A merman makes an appearance at the beginning of the story, being one of the friendly monsters living in the waters off of Dermline Island. It assists Dai when he needs water transportation.
Briny brethrenEdit