Shimmering Light

Shimmering Light is a recurring skill in the Dragon Quest series. It is one of the Baramonster's signature abilities, suffusing enemies in a mysterious light that can inflict confusion and make them more vulnerable to spells.

AppearancesEdit

Dragon Quest Monsters: Super LightEdit

Shimmering Light can be learned by Baramonster at level 14 and costs 32 MP to use. It often lowers the Spell Res of all enemies by one level and has a chance to inflict confusion, as well.

Dragon Quest TactEdit

Shimmering Light can be learned by Baramonster at level 22 and costs 18 MP to use. It has a range of three squares in front of it and has a chance to confuse and lower the Spell Res of all enemies in a range of three squares horizontally for three turns. Upgrading the skill increases the success rate of both effects.

Shimmering Light (まどいの光 Madoi no hikari) 
Ability information
Shimmering Light
Role * Type * Element MP cost
Debuff Martial   18
Range Additional effects
 
Front
  
Spell Res Down/Confusion
Description
Occasionally lowers the Spell Res of all enemies in area of effect, rarely confuses
Naturally learnt by
Baramonster


Related skillsEdit