The Automaton (or ClockMech/MechSoldiers in the PSX Version) serves as both an enemy and a boss in the game Dragon Quest VII: Fragments of the Forgotten Past.


Automaton
File:Protomech.gif
HP MP Experience Gold
50 62 20
Attack Defense Speed
Dropped Item Iron axe
Locations Faraday
Skills Two Turns
Rain Slash
Family Machine
Game Dragon Quest VII
Console PSX

Story

Warning: Spoilers!
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The Automatons are a part of an army of soldier summoned by the Tinpot Dictator to lay waste to the country of Faraday. One of the Automatons malfunction and is found by Thaddeus and Autonymus. They rewire and fix it to make it a weapon that can be used against the Automaton.

Characteristics

Massive blue mechanised men that trundle terrifyingly into battle armed with a massive man-sized axe and a bone mashing spiked mace, allowing to lash out twice in a single turn. The great greasy teal coloured engine is the technology behind their power and speed, keeping them going over long distances as they trudge across the land, with neon green wiring holding everything together in place of the nerves, bones and muscle of a living carbon based life form. When they use the striking multi slice skill they tuck their clunky legs into their bulky body and spin wild with their weapons drawn, damaging every single foe in a single slice.

Strategy

The Automaton can be found in the field in Falrod in the past. It can attack twice and hit everyone in the party with Multislice. Multislice does decreasing damage so whoever is in front will receive the brunt of the damage and whoever is last in position won't suffer as much. Ruff's Aooo! skill has a chance of preventing the Automaton from using one of its turns, which may save you from its attack for a round or at least preventing from attacking twice. Make liberal use of that. Defeat the Automaton first before defeating any other enemies.

Gallery

Related Enemies

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