Jump Strike
Jump Strike | |
---|---|
Japanese | ジャンプ攻撃 ジャンプこうげき (Tact only) |
Rōmaji | Janpu kōgeki |
Type | Skill |
Jump Strike is a recurring skill in the Dragon Quest series. Its effect differ between games, but it typically involves the monster performing a leaping attack to strike an enemy.
Appearances[edit]
Dragon Quest VII[edit]
Jumping attack is an enemy-only skill that can be used by Choppy hoppers, Slime knights, Whopper hoppers, Metal slime knights, Sculpture vultures, and Sculptrices. It deals 125% damage to a single character.
Dragon Quest X[edit]
Jump Strike is an enemy-only skill that can be used by She-slimes, Mottle slimes, and Beakons. It deals the same amount of damage as a regular attack, but it can be performed from a long distance and returns the user to their original position after attacking.
Dragon Quest of the Stars[edit]
Known as Jump Attack in this game.
Dragon Quest Tact[edit]
Jump Strike can be learned by Mottle slime at level 16 and costs 7 MP to use. It inflicts 120% potency physical damage to an enemy two squares in front of it and moves it forward one space as long as there are no obstacles along the way.
Jump Strike | |||
Role * | Type * | Element | MP cost |
Attack | Physical | 7 | |
Range | Additional effects | ||
Front |
None | ||
Description | |||
Deals 120% potency physical damage to an enemy, moves up to 1 space, only works if there are no enemies or obstacles between the user and target | |||
Naturally learnt by | |||
Mottle slime |
Related skills[edit]