Aliahan

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Aliahan is a kingdom found in Dragon Quest III: The Seeds of Salvation.

Located on a small continent in the southeastern ocean, Aliahan is the land from which the Hero ventures forth into the wider world to save it from the fiend Baramos. It's kingdom includes the castle town of the same name near the southern bay, and the smaller town of Reeve in the northwest.

Interestingly, the continent serves as an excellent tutorial for new players to the series as it features a castle, two towns, two distinct dungeons, a tower, and enemies that provide different types of threats.

Appearances

Dragon Quest I HD-2D Remake

Aliahan is alluded to by the inscription found on the inside of Erdrick's helm:


"May victory smile upon you, Great Hero of Aliahan"

Dragon Quest II HD-2D Remake

Warning: Spoilers!
Click expand to view content

The Scions of Erdrick find the inscription in their ancestor's helmet and wonder what Aliahan could be. Much later after completing the game's true ending, accessible after receiving Erdrick's Supreme Sword and Supreme Shield from the Dragonlord's great-grandson, Ramia takes the four Scions through a portal in the sky to Aliahan, the same portal their ancestor descended into Alefgard from eighteen generations prior. The four are confused by their whereabouts, with the Princess of Cannock assuming they are in the afterlife while the Princess of Moonbrooke notes that the kingdom feels very familiar to her.

The group learns that the world above has been at peace for generations thanks to the efforts of two incredible heroes, and monsters have all but disappeared. Patty's Party Planning Place lies empty said for the blue-haired owner who humorously muses that peace is bad for business. She explains that the tavern was passed from daughter to daughter until it came to her, Patty the Eighteenth, and she plans on turning it into an extravagant inn that would become famous across the world. The well where Morgan Minimann set up shop has been boarded up, with an old man saying he heard tale of the eccentric rich man just up and vanishing one day.

Upon entering the castle and speaking to the King, the 23rd of his line, the aged monarch assumes the group to be yet another bunch of travellers wanting to hear the legend of Aliahan's saviour. The Scions explain that they found the name of his kingdom inscribed on their ancestor's helm; upon inspecting it, the King recognizes it as the very same helm that Ortega's friends bequeathed him on the day of his departure so many centuries ago. He recognizes the four as none other than the descendants of Ortega and his son, and celebrates their arrival as the return of bloodline that saved the world.

The four children marvel at the odyssey their family has experienced, and the King suggests they visit the home of their ancestor. The guard stationed in front of the home has received orders to stand down from his post, and he welcomes the group. Inside, the Prince of Midenhall sees a familiar-looking woman and speaks with her―the scene then cuts to a flashback of Erdrick speaking to his own mother, and she embraces him in a tight hug while welcoming him home. The screen whites out to the logo of the game, which then changes into the logo of Dragon Quest III HD, bringing the saga of Erdrick to a close.

All items purchased in Aliahan are saved to the player's inventory and retained when the file is loaded.

  Item Shop 
Item Price Attributes
  Medicinal herb8Restores at least 30 HP to a single ally
  Strong medicine48Restores 50~60 HP
  Special medicine70Restores 80~90 HP
  Magic water600Restores 15~25 MP
  Prayer ring2,500Restores 10~35 MP
1/8th chance to break when used
  Antidotal herb10Cures poison from one party member
  Moonwort bulb30Cures paralysis from one party member
  Angel bell90Cures one party member of confusion
  Dazzle-me-not120Cures one party member of bedazzlement
  Unsealant150Cures one party member of seppl-sealing
  Holy water20Wards off weaker monsters
  Tangleweb35Casts Deceleratle on one group
  Coagulant310Casts Fuddle
  Oomph powder35Casts Oomph
  Chimaera wing25Can be used to return to previously visited locations
  Dieamend800Voids Whack & Thwack once
  Weapon & armour shop 
Item Price Attributes
  Destructiball196,100Attack +155
Hits all foes
  Bastard sword43,000Attack +113
  Metal wing boomerang254,000Attack +102
+1 damage to metal slimes
  Steel broadsword1,500Attack +22
  Copper sword180Attack +8
  Oaken club40Attack +4
File:ICON-Star circlet I & II HD.png Star circlet38,600Defence +71
+50% Drain Magic resistance
+50% Fizzle resistance
  Great helm26,000Defence +67
  Iron helmet1,100Defence +20
  Leather hat65Defence +2
File:ICON-Goddess shield I & II HD.png Goddess shield127,700Defence +84
+25% attack spell & breath resistance
  Mirror shield26,000Defence +81
20% chance to reflect spells
  Iron shield900Defence +20
  Leather shield120Defence +3
  Exotoga319,500Defence +132
+25% attack spell & breath resistance
  Corsair's coat272,000Defence +117
Agility +40
+33% Wind spell resistance
  Shimmering dress96,700Defence +105
+33% Attack spell & breath resistance
  Iron armour1,800Defence +30
  Leather armour180Defence +12
File:ICON-Wayfarer’s clothes III HDD.png Wayfarer's clothes70Defence +8


Dragon Quest III: The Seeds of Salvation

It is said that Aliahan once ruled over the whole world several centuries ago, but war broke out and the country's territory was reduced to the island continent seen in the game. In modern times Aliahan maintains peaceful relations with other nations under its wise king, but the teleportal to the mainland was sealed off. The player must break the seal with the Wrecking ball to reach Romaria and begin the adventure in earnest.

As the birthplace of Ortega, Aliahan has garnered a reputation as the home of heroes. The legacy of the incredible man has spread to nearly every corner of the world, and with it the reputation of Aliahan.

The Hero's home

The party can stay for free at the Hero's home at the behest of their mother. This room and board lasts until the death of Baramos.

Patty's Party Planning Place

Patty will give the player the ability to customize their party as they see fit at her bar in the northwestern section of the town. Pre-designed characters are ready for recruitment on the first floor, and further options can be requested on the second floor. Additionally, the bar is the location any victim of the Blasto spell is spirited away to.

Medal king

In the remakes of III, there is a shack at the bottom of the castle town's well where the medal king lives. He serves the same purpose as his contemporaries in other titles do, and his system uses the accumulation method of issuing rewards rather than using the medals as a currency to purchase items with.

Vault

In the NES version, the party had limited item slots due to hardware restraints and could store additional items here for a small fee upon retrieval. Gold could also be stored in 1,000 piece increments.

In the Super Famicom version onwards, the vault became only a gold bank, since the item storage was no longer necessary with the addition of the bag.

Shops & Services

  Item Shop 
Item Price Attributes
  Medicinal herb8Restores at least 30 HP to a single ally.
  Antidotal herb10Cures poison from one party member.
  Holy water20Wards off weaker monsters.
  Chimaera wing25Can be used to return to previously visited locations.
  Pot lid50Defence +2
  Weapon Shop 
Item Price Attributes
  Cypress stick5Attack +2
  Oaken club30Attack +7
  Copper sword100Attack +12
  Armour Shop 
Item Price Attributes
  Plain clothes10Defence +4
  Wayfarer's clothes70Defence +8
  Leather armour150Defence +12
  Leather shield90Defence +4

Treasures

NES version

(Magic key required for access)

16-bit remake

(Magic key required for access)

(Ultimate key required for access)

Nearby monsters

Dragon Quest III HD-2D Remake

Aliahan has been slightly redesigned, with the player being able to enter from the east, west, and southern gates. A nun has been placed near the western entrance for convenient saving, as the royalty of the world have passed that duty on to the clergy as in all post-Dragon Quest IV games. Patty's Party Planning Place has been given a revamped exterior with a curving glass awning for outdoor dining, and observant players will notice two homages to Dragon Quest XI: there is a world map of Erdrea hung in the northwest corner of the castle's first floor and the Hero's mother keeps a red and a green book similar to the ones found in the ending of the eleventh game.

Shops & Services

  Item Shop 
Item Price Attributes
  Medicinal herb8Restores at least 30 HP to a single ally
  Antidotal herb10Cures poison from one party member
  Holy water20Wards off weaker monsters
  Chimaera wing25Can be used to return to previously visited locations
  Cypress stick8Attack +2
  Plain clothes10Defence+5
  Wayfarer's clothes70Defence +9
  Pot lid40Defence +3
  Weapon & armour shop 
Item Price Attributes
  Oaken club60Attack +6
  Bronze knife80Attack +8
  Copper sword180Attack +10
  Leather armour180Defence +12
  Leather shield120Defence +4


Nearby monsters

         

Dragon Quest XI: Echoes of an Elusive Age

The Hero can visit Aliahan through the Echo Chamber. He is taken to a time just before the marriage of Ortega and his fiance, and sees that several villagers have gathered in the woman's house to prevent the union. As it turns out, this is the work of a monster that was trying to prevent a legendary hero from being born and the party makes quick work of the nuisance. Additionally, the Luminary can get a Personality-altering book from Ortega's father, which can be used to alter Jessica Albert's mind at Chateau Felix.

Dragon Quest Tact

Majellan and Mindini find themselves in Aliahan at the end of Chapter 1, Episode 1 of the game's Dragon Quest III event. The duo encounter Patty, who is shocked to encounter friendly monsters, but she warms up to them quickly and invites them to her pub. Afterwards, she encourages them to speak to the townspeople to find a way for them to return to Orchesterra.

Trivia

Although most regions in the world of Dragon Quest III mimic real world locations, the continent of Aliahan does not. Its position in the ocean would approximate Australia, but this is already occupied by Lanson, and the shape of Aliahan's landmass does not resemble the continent as well as the former. Due to Aliahan's history as a world-encompassing empire that has since fallen, a closer comparison would be the lost continent of Mu, which is said to have be a colossal landmass in the south Pacific ocean.

Gallery

See also