Eternal Damnation
Revision as of 19:27, 3 September 2026 by Follower of Light (talk | contribs) (Created page with "{{Spell Infobox |title = Eternal Damnation |image = |japanese = 冥闇の業火 |romaji = Meian no gōka |old = None |type = Skill }} '''Eternal Damnation''' is a passive-damaging skill used by the Dragonlord when the sovereign of serpents is fought as part of the rampaging road DLC for {{DQ7R}}. ==Appearances== ==={{DQ7R}}=== The Dragonlord will always use Eternal Damnation as his opening move. It deals approximately 20 Fire-element damage at the end of a character'...")
| Eternal Damnation | |
|---|---|
| Japanese | 冥闇の業火 |
| Rōmaji | Meian no gōka |
| Type | Skill |
| Older names | None |
Eternal Damnation is a passive-damaging skill used by the Dragonlord when the sovereign of serpents is fought as part of the rampaging road DLC for Dragon Quest VII Reimagined.
Appearances[edit]
Dragon Quest VII Reimagined[edit]
The Dragonlord will always use Eternal Damnation as his opening move. It deals approximately 20 Fire-element damage at the end of a character's turn, increasing by 25 damage every turn until it deals ~155. The party is permanently afflicted with it and it cannot be removed, not even when a character is killed and revived.