Carnivine

From Dragon Quest Wiki

The Carnivine is a recurring monster in the Dragon Quest series.

Introduced in Dragon Quest IV, it is a monstrous plant with three flowers that act as mouths.

Characteristics[edit]

The body of a Carnivine is arranged in three layers, with the bottom composed of its leg-like roots, the middle being made of a circle of large, green leaves, and the top holding its three white, fanged flowers, connected to the leafy section by flexible stems.

Appearances[edit]

Dragon Quest IV: Chapters of the Chosen[edit]

Carnivine (ひとくいそう Hitokuisō)DQIV Logo.png
Original (NES)
Sprite HP MP Attack
Carnivine DQIV NES.gif 17 0 21
Defense Agility Experience Gold
16 4 7 18
Bestiary No. #025
Spell(s) None
Skill(s) Call for back up (Healslime)
Location(s) Vrenor region (Chapters 2, 5 & 6)
The Cistern Chapel region (Chapters 3, 5 & 6)
Ballymoral (Chapters 5 & 6)
Item Dropped Medicinal herb(116)
Evasion Frizz Resistance * Sizz Resistance * Bang Resistance *
164 0% 0% 25%
Crack Resistance * Woosh Resistance * Zap Resistance * Drain Magic Resistance
25% 75% 0% 100%
Whack Resistance * Kamikazee Bracer Resistance Poof Resistance Fuddle Resistance
25% 0% 75% 25%
Snooze Resistance Dazzle Resistance Sap Resistance * Fizzle Resistance
75% 25% 25% 100%
Remakes (PSX, DS, Mobile)
Sprites Notable Changes
Carnivine ds.png None


Dragon Quest Monsters[edit]

Snapper (ひとくいそう Hitokuisō) DWM Logo.png
Sprite Level cap * HP growth MP growth
Snapper.png 50 3/5 2/5
Strength growth Resilience growth Wisdom growth Agility growth
2/5 2/5 4/5 5/5
Family Plant
In-game description The 3 buds sink their teeth into its prey
Abilities StopSpell, RainSlash, CallHelp
Habitat Gate of Demolition
Breeding chart ManEater x ManEater
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
Weak Weak None Weak
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Weak None Strong None
Zap Resistance * Gigaslash Resistance Magic Burst Resistance Drain Magic Resistance *
Strong None None Immune
Whack Resistance * Kamikazee Resistance * Poison Resistance * Paralysis Resistance *
Strong Immune None None
Fuddle Resistance * Snooze Resistance * Dazzle Resistance * Fizzle Resistance
Weak None None Immune
Ban Dance Resistance Gobstopper Resistance Stun Resistance * Sap Resistance *
Immune Immune Immune None
Decelerate Resistance * Curse Resistance
None None



Dragon Quest Monsters 2[edit]

Snapper (ひとくいそう Hitokuisō) DWM2 Taras Adventure Logo.png
Sprite Level cap * HP growth MP growth
Snapper 1.png 50 6/10 5/10
Strength growth Resilience growth Wisdom growth Agility growth
5/10 4/10 6/10 6/10
Family Plant
In-game description
Abilities CallHelp, RainSlash, StopSpell
Habitat
Breeding chart ManEater x ManEater
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
Weak Weak None Weak
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Weak None Strong None
Water Resistance * Zap Resistance * Gigaslash Resistance Magic Burst Resistance
Strong None None
Drain Magic Resistance * Whack Resistance * Kamikazee Resistance * Poison Resistance *
Immune Strong Immune None
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
None Weak None None
Fizzle Resistance Ban Dance Resistance Gobstopper Resistance Stun Resistance *
Immune Immune Immune Immune
Sap Resistance * Decelerate Resistance * Curse Resistance
None None None



Dragon Quest Monsters: Caravan Heart[edit]

The Snapper is a three-star member of the Nature family with a weight of 3. It naturally learns Seal Magic, Save Power and Sleep Hit. Its in-game description reads "Its breath has a sweet scent that lures prey inside."

Dragon Quest Monsters: Terry's Wonderland 3D[edit]

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]

Dragon Quest Monsters: Joker 3[edit]

Dragon Quest Monsters: The Dark Prince[edit]

Carnivine (ひとくいそう Hitokuisō) DQM3 Logo.png
Icon Family Max HP* Max MP*
Carnivine DQM3 portrait.png DQM3 nature family icon.png 1,370 340
Max Attack Max Defence Max Agility Max Wisdom
590 430 470 530
Bestiary No. #177
Rank D Rank
In-game description These carnivorous plants aren't rooted to the spot. When young and small they eat insects, but can eventually grow so large they can gobble up a boss troll in a couple of bites
Talents Nuisance (lv. 1)
Wisdom Booster I (lv. 20)
Woosh Ward (lv. 40)
Guaranteed traits Sleepy Touch (lv. 1)
Agent of Chaos (lv. 20)
Ultra Crafty Sleeper (lv. 40)
Large-size exclusive traits Tactical Genius (lv. 1)
Close Scraper (lv. 1)
Little Menace (lv. 60)
Habitat Circle of Conquest - Middle Echelon (DQM3 spring icon.pngDQM3 summer icon.pngDQM3 autumn icon.pngDQM3 winter icon.png)
Items Medicinal herb (Common)
Silver tiara (Rare)
Synthesis chart Rockin' rockhopper DQM3 portrait.png X Putrefido DQM3 portrait.png
Notable synthesis
Fire Resistance * Water Resistance * Wind Resistance * Earth Resistance *
0% 50% 0% 50%
Explosion Resistance * Ice Resistance * Electricity Resistance * Light Resistance *
-25% 25% 25% 0%
Dark Resistance * Debilitation Resistance* Bedazzlement Resistance * Antimagic Resistance *
25% 0% 50% 50%
MP Absorption Resistance * Confusion Resistance * Sleep Resistance * Paralysis Resistance *
25% -25% 50% 50%
Stun Resistance * Poison Resistance *
-25% -25%
Instant Death Resistance *
0%



Dragon Quest Monsters: Super Light[edit]

Dragon Quest of the Stars[edit]

Dragon Quest Tact[edit]

Carnivine appears as an E-rank monster of the Nature family. It can be recruited from Chapters 9-1, 9-3, 10-1, 14-1, and 14-3 of the main storyline, as well as the Beginner, Intermediate, and Advanced stages of the Troll Super Training during Militant Mentor Mindini's Boot Camp. The carnivine can participate in the Stump chump's Battle Road and Power Workout: Troll as a party member.

Carnivine (ひとくいそう Hitokuisō)Tactlogo.png
Stats


DQT Carnivine.png
Family Rank Role
Tact Icon Nature.png
Nature
DQTact Rank Icon E.png DQTact DebuffType.png
Debuff
Max Level HP MP Move
95 638 156 2
Attack Defense Agility Wisdom Weight
238 155 97 105 10
Basic Skills
First Second Third
Sleep Attack Wind Sickles* N/a
Awakening Skills
First Second Third
Max HP +15/Stats Up Crack Res +25/Stats Up Wind Sickles Potency +5%/Stats Up
Fourth Fifth
Bang Res +25/Stats Up Wind Sickles Potency +5%/Stats Up
Leader Perks
First
N/a
Basic Perks
First Second Third
Wind Sickles Potency +2% N/a N/a
Perk Details
First
Max HP +15: Raises max HP by 15.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Very Weak Normal Half Res Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Half Res Normal Very Weak Immune
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Half Res Normal Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Normal Super Weak Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Super Weak Normal Half Res Normal



Etymology[edit]

Carnivine is possibly a spin on the original name, Carnivore Plant, combining carnivore, a being that eats meat, with vine, a tendril-like component found on some plants.

Trivia[edit]

  • The monster shares its name, possibly by coincidence, with a Pokémon.
  • Carnivines also bear a thematic similarity to the Piranha Plants of Super Mario fame, though they lack the tropical coloring and mottled appearance.

Similar snapping shrubbery[edit]


Gallery[edit]