Devil’s Delight
| Devil's Delight | |
|---|---|
| Japanese | デビルンチャーム |
| Rōmaji | Debirunchāmu |
| Type | Skill |
| Older names | None |
Devil's Delight is an ability in the Dragon Quest series, first introduced in Dragon Quest X. It is a wand technique that deals more damage to demons and can beguile them.
Contents
Appearances[edit]
Dragon Quest X[edit]
Devil's Delight is a Wand skill that can be learned for 31 skill points. It inflicts 1.5 times more damage on monsters of the Demon family for 1 MP and has a chance to beguile.
Dragon Quest XI: Echoes of an Elusive Age[edit]
Serena learns Devil's Delight for 8 skill points. It costs 3 MP to use, and will increase her damage by 150% against all monster families save for metal slimes. If the skill is used on a demon, the damage is raised to 225% and there is a 25% chance they will become captivated by her and stay rooted to the spot for a number of turns. The skill cannot miss under any circumstances, making it useful against metal slimes even if the damage output is still only 1 point.
