Materialist

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Materialist is a skill introduced in Dragon Quest Monsters: Joker.

Appearances[edit]

Dragon Quest Monsters: Joker[edit]

Materialist is learned by the Anchorman, Dingaling, Golem, and Muddy hand. It grants the following abilities:

Ability Skill Points
Buff 7
Helm Splitter 14
Metal Slash 24
Hatchet Man 34
Kabuff 46
Bounce 61
Kamikazee 76
Kerplunk 100

Dragon Quest Monsters: Joker 2[edit]

Materialist now grants the following abilities:

Ability Skill Points
Helm Splitter 7
Metal Slash 14
Hatchet Man 24
Kabuff 34
Bounce 46
Material Whirl 61
Kamikazee 76
Kerplunk 100

Dragon Quest Monsters: The Withered World[edit]

Materialist
Ability Description Talent Points
Helm Splitter Damages a single enemy and occasionally lowers its defence for 4 to 7 turns. 3
Metal Slash A slashing attack with the same power as a normal attack but which always does at least 1 HP of damage to metal enemies. 10
Matter Scatterer A slashing attack that inflicts sizeable slashing damage on monsters in the material family. 20
Stone's Throw Inflicts minor earth-elemental damage on a single enemy. 30
Kabuff Increases the defence of all allies for 4 to 7 turns. 50
Fizzle Prevents all enemies from casting spells for 4 to 7 turns. The higher the caster's wisdom, the more likely the spell is to succeed. 70
Knuckle Sandwich Focusses strength in order to inflict medium damage on a single enemy in the next action, ignoring their defence attribute. 85
Kamikazee Kills all enemies, but at the cost of the caster's life. If used, the caster cannot be resurrected in the same battle. Higher MP increases the likelihood of the spell succeeding. 100