Snoop is a recurring spell in the series that casts a bright glimmer on hidden objects in a dungeon, giving the player an easier time finding them.

The spell is nearly exclusive to Thieves, with the exception of old man Borya, and costs a mere 2 MP in every appearance.

AppearancesEdit

Dragon Quest III: The Seeds of Salvation remakesEdit

Thieves will learn to cast snoop at level 20. Several Mini medals are hidden in unassuming areas with no attention-grabbing landmark, making the spell a serious boon for players who like to collect the trinkets.

Dragon Quest IV: Chapters of the Chosen remakesEdit

Borya will learn the spell at level 23 in the Sony PlayStation version onwards.

Dragon Quest VI: Realms of RevelationEdit

A Thief will learn the spell upon reaching rank 8.

Dragon Quest VII: Fragments of the Forgotten PastEdit

Players can learn snoop by getting a character to rank 5 of the Pirate vocation in the Sony PlayStation version, and to rank 5 of the Thief in the 3DS remake.

Dragon Quest MonstersEdit

Called MapMagic in this game, it requires the monster to reach level 10 with 40 MP and 34 Intelligence. It is naturally learned by the BeanMan, EvilWand, Eyeder and MadMirror.

Dragon Quest Monsters 2Edit

MapMagic now requires 62 Intelligence to learn. It is no longer naturally learned by the MadMirror.