Dragon Quest VII Reimagined: Difference between revisions

Jump to navigation Jump to search
167 bytes added ,  16:37, 7 October 2025
(Added TGS photos along with Xenlon and the other new monsters)
Line 25: Line 25:
===Presentation changes===
===Presentation changes===
*Characters are displayed in a handcrafted artstyle and the environments are presented as dioramas, not unlike Square-Enix's [https://en.wikipedia.org/wiki/Fantasian Fantasian]
*Characters are displayed in a handcrafted artstyle and the environments are presented as dioramas, not unlike Square-Enix's [https://en.wikipedia.org/wiki/Fantasian Fantasian]
*The proportionate size of characters in relation to the environments has been returned to the original [[PlayStation]] scale, compared to the compressed 3DS version
*Weapons and shields are now displayed in battle similar to {{Dragon Quest VIII}}
*Weapons and shields are now displayed in battle similar to {{Dragon Quest VIII}}
===Scenario changes===
===Scenario changes===
*The game is considerably more non-linear than before, allowing players to tackle the problems of the past in nearly any order provided the requisite tablet fragments have been found
*The game is considerably more non-linear than before, allowing players to tackle the problems of the past in nearly any order provided the requisite tablet fragments have been found

Navigation menu