Dragon Quest VII Reimagined: Difference between revisions

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===Scenario changes===
===Scenario changes===
*The game is considerably more non-linear than before, allowing players to tackle the problems of the past in nearly any order provided the requisite tablet fragments have been found
*The game is considerably more non-linear than before, allowing players to tackle the problems of the past in nearly any order provided the requisite tablet fragments have been found
*The player also has more agency within a given island scenario than before. For example the player's decisions influence the strength of the boss sealing [[Ballymolloy]] and the ending of that adventure can be slightly altered
*Fragment locations have been changed
*Fragment locations have been changed
*The story of the present-day [[Roamers]] has been altered so that [[Aishe]] joins the party much sooner than in past versions
*New scenarios that elaborate on the {{Hero 7}} and [[Maribel]]'s childhood have been added
*New scenarios that elaborate on the {{Hero 7}} and [[Maribel]]'s childhood have been added
*New scenario featuring an older [[Kiefer]] has been added
*New scenario featuring an older [[Kiefer]] has been added
*A battle arena has been added, with one section including the three archfiends from the [[Erdrick Trilogy]]
*A battle arena has been added, with one section including the three archfiends from the [[Erdrick Trilogy]]
*Several new monsters have been added to the game's bestiary in addition to the three archfiends, ranging from common enemies such as [[slimecicle]]s and [[Toady|toadies]] to boss characters such as [[Atlas]], [[Robbin' 'Ood]], and even [[Xenlon]]
*Several new monsters have been added to the game's bestiary in addition to the three archfiends, ranging from common enemies such as [[slimecicle]]s and [[Toady|toadies]] to boss characters such as [[Atlas]], [[Robbin' 'Ood]], and even [[Xenlon]]
*The fog over [[Vogograd]] at [[Mount Gora]] by [[Gasputin]] is now generated by [[Hammerhood]]s instead of [[Forky pig]]s
*The fog over [[Vogograd]] at [[Mount Gora]] by [[Gasputin]] is now generated by [[hammerhood]]s instead of [[forky pig]]s


===Cut content===
===Cut content===
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*All five heroes can now travel together, with the fifth being a backup character to be swapped in at will during battle
*All five heroes can now travel together, with the fifth being a backup character to be swapped in at will during battle
*Just like the 3DS remake, random encounters have been replaced with on-screen monsters
*Just like the 3DS remake, random encounters have been replaced with on-screen monsters
*Weakling monsters are instantly defeated upon making contact with the player, similar to [https://en.wikipedia.org/wiki/EarthBound Nintendo's EarthBound]
*The player can now attack monsters outside of battle for minor damage and even one-shot weaklings, similar to [https://en.wikipedia.org/wiki/Paper_Mario_(video_game) Nintendo's Paper Mario]
*New spells have been added, such as the [[Crag]], [[Deceleratle]], [[Frizz Cracker]], [[Kerfrizz]], & [[Moreheal]] spells, and fourth-tier attack spells such as [[Kaswooshle]]
*New spells have been added, such as the [[Crag]], [[Deceleratle]], [[Frizz Cracker]], [[Kerfrizz]], & [[Moreheal]] spells, and fourth-tier attack spells such as [[Kaswooshle]]
:*The [[Woosh]]-family of spells now target random foes instead of a single group. The range increases by tier, such as Woosh hitting 2~3 foes & [[Swoosh]] hitting 2~4
*The [[Woosh]]-family of spells now target random foes instead of a single group. The range increases by tier, such as Woosh hitting 2~3 foes & [[Swoosh]] hitting 2~4
*New skills have been added, such as [[Clap Trap]], [[Hip Drop]], [[Hymn of Light]], and [[Kiss Me Deadly]]
*New skills have been added, such as [[Clap Trap]], [[Hip Drop]], [[Hymn of Light]], and [[Kiss Me Deadly]]
*Certain abilities have had their MP cost rebalanced, such as [[Maelstrom]] taking 16 MP instead of 12
*Certain abilities have had their MP cost rebalanced, such as [[Maelstrom]] taking 16 MP instead of 12

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