Devil’s Delight: Difference between revisions

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'''Devil's Delight''' is an ability in the {{DQSeries}}, first introduced in ''[[Dragon Quest X]]''. It is a [[Wand Weapon Family|magic staff]] technique deals more damage to [[Demon family|demons]] and can beguile them.
'''Devil's Delight''' is an ability in the {{DQSeries}}, first introduced in ''[[Dragon Quest X]]''. It is a [[Wand Weapon Family|wand]] technique that deals more damage to [[Demon family|demons]] and can beguile them.
==Appearances==
==Appearances==
==={{DQ10}}===
==={{DQ10}}===
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==={{DQ11}}===
==={{DQ11}}===
{{Serena 11}} learns devil's delight for 8 skill points. It costs 3 MP to use, and will increase her damage by 150% against all monster families save for metal slimes. If the skill is used on a demon, the damage is raised to 225% and there is a 25% chance they will become captivated by her and stay rooted to the spot for a number of turns. The skill cannot miss under any circumstances, making it useful against metal slimes even if the damage out put is still only 1 point.
{{Serena 11}} learns Devil's Delight for 8 skill points. It costs 3 MP to use, and will increase her damage by 150% against all monster families save for metal slimes. If the skill is used on a demon, the damage is raised to 225% and there is a 25% chance they will become captivated by her and stay rooted to the spot for a number of turns. The skill cannot miss under any circumstances, making it useful against metal slimes even if the damage output is still only 1 point.


==Related skills==
==Related skills==
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