Spell List: Difference between revisions

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''Note: This list is not yet complete.  While most of the spells found in Dragon Quest are included below, a few remain to be added to this list, including their English localization names.''
''Note: This list is not yet complete.  While most of the spells found in Dragon Quest are included below, a few remain to be added to this list, including their English localization names.''


This is a list for the various spells appearing in the ''[[Dragon Quest]]'' games released by [[Enix]] and [[Square Enix]].  For more detail on any given spell, please refer to its specific page.  Where N/A is listed, that spell did not appear during the time of Enix of America.
This is a list for the various spells appearing in the ''[[Dragon Quest (series)|Dragon Quest]]'' games released by [[Enix]] and [[Square Enix]].  For more detail on any given spell, please refer to its specific page.  Where N/A is listed, that spell did not appear during the time of Enix of America.


In official documentation such as guidebooks and websites, spells are broadly classified into four groups: offensive, recovery, support, and field.  
In official documentation such as guidebooks and websites, spells are broadly classified into four groups: offensive, recovery, support, and field.  
*'''Offensive magic''' is dedicated to inflicting damage upon enemies using a variety of elemental themed spells. Enemies can be resistant, fully immune, or vulnerable to these elements. Prior to the eighth game, each spell had a fixed range of damage that was only altered by the enemy's tolerance, but this has since changed so that spells can increase in power as the appropriate stat goes up in value.
*'''Offensive magic''' is dedicated to inflicting damage upon enemies using a variety of elemental themed spells. Enemies can be resistant, fully immune, or vulnerable to these elements. Prior to the eighth game, each spell had a fixed range of damage that was only altered by the enemy's tolerance, but this has since changed so that spells can increase in power as the appropriate stat goes up in value.


*'''Recovery magic''' contains spells that either restore a character's HP, revive them from death, or resolve a status ailment. Most of these spells can be used outside of the battle screen.
*'''Recovery magic''' contains spells that either restore a character's {{HP}}, revive them from death, or resolve a status ailment. Most of these spells can be used outside of the battle screen.


*'''Support magic''' includes spells that increase the party's capabilities, damped the enemy's, or inflict status ailments such as a magical trance or being lost in a swarm of illusions. The latter two types work off of enemy resistances, with some monsters being immune to a given ailment while others are totally vulnerable and will be hit with the spell every time it is cast. Party augmenting spells will always work, provided the caster is not fizzled or the recipient protected by bounce.  
*'''Support magic''' includes spells that increase the party's capabilities, damped the enemy's, or inflict status ailments such as a magical trance or being lost in a swarm of illusions. The latter two types work off of enemy resistances, with some monsters being immune to a given ailment while others are totally vulnerable and will be hit with the spell every time it is cast. Party augmenting spells will always work, provided the caster is not fizzled or the recipient protected by bounce.  


*'''Field magic''' offers movement spells that are exclusive to the world map screen, towns, and dungeons, and produce a variety of effects that facilitate the player's ability to explore their surroundings. This can range from producing an aura to keep weaker enemies away, teleporting outside of a dungeon, or warping time and space to turn night into day.
*'''Field magic''' offers movement spells that are exclusive to the world map screen, towns, and dungeons, and produce a variety of effects that facilitate the player's ability to explore their surroundings. This can range from producing an aura to keep weaker enemies away, teleporting outside of a dungeon, or warping time and space to turn night into day.


<center><big>'''Offensive spell list'''</big></center>
<center><big>'''Offensive spell list'''</big></center>
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! Original Japanese !! [[Square-Enix]] !! [[Enix|Enix of America]] !! Description
! Original Japanese !! [[Square-Enix]] !! [[Enix]] of America !! Description
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| ギラ ''[[Gira]]'' || Sizz || Firebal ||  Low level fire damage to one group of enemies.
| ギラ ''[[Sizz|Gira]]'' || Sizz || Firebal ||  Low level fire damage to one group of enemies.
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| ベギラマ ''[[Begirama]]'' || Sizzle || Firebane || Mid level fire damage to one group of enemies.
| ベギラマ ''[[Sizzle|Begirama]]'' || Sizzle || Firebane || Mid level fire damage to one group of enemies.
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| ベギラゴン ''[[Begiragon]]'' || Kasizzle (prior to ''X''), Kasizz || Firebolt ||  High level fire damage to one group of enemies.
| ベギラゴン ''[[Kasizzle|Begiragon]]'' || Kasizzle (prior to ''X''), Kasizz || Firebolt ||  High level fire damage to one group of enemies.
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| ギラグレイド ''[[Giragrade]]'' || Kasizzle (after ''X'') || N/A ||  Highest level fire damage to one group of enemies.
| ギラグレイド ''[[Kasizzle|Giragrade]]'' || Kasizzle (after ''X'') || N/A ||  Highest level fire damage to one group of enemies.
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| メラ ''[[Mera]]'' || Frizz || Blaze ||  Low level fire damage to one enemy.  
| メラ ''[[Frizz|Mera]]'' || Frizz || Blaze ||  Low level fire damage to one enemy.  
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| メラミ ''[[Merami]]'' || Frizzle || Blazemore ||  Mid level fire damage to one enemy.  
| メラミ ''[[Frizzle|Merami]]'' || Frizzle || Blazemore ||  Mid level fire damage to one enemy.  
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| メラゾーマ ''[[Merazoma]]'' || Kafrizzle (prior to ''IX''), Kafrizz || Blazemost ||  High level fire damage to one enemy.  
| メラゾーマ ''[[Kafrizzle|Merazoma]]'' || Kafrizzle (prior to ''IX''), Kafrizz || Blazemost ||  High level fire damage to one enemy.  
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| メラガイアー ''[[Meragaiā]]'' || Kafrizzle || None ||  Highest fire damage to one enemy.  
| メラガイアー ''[[Kafrizzle|Meragaiā]]'' || Kafrizzle || None ||  Highest fire damage to one enemy.  
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| メラストーム ''Merastoomu'' || Kerfrizz || None || Several fire spells in succession, enemy exclusive.
| メラストーム ''[[Kerfrizz|Merastoomu]]'' || [[Kerfrizz]] || None || Several fire spells in succession, enemy exclusive.
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| イオ ''[[Io]]'' || Bang || Bang || Small explosion damages all enemies.
| イオ ''[[Bang|Io]]'' || [[Bang]] || Bang || Small explosion damages all enemies.
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| イオラ ''[[Iora]]'' || Boom || Boom || Medium explosion damages all enemies.  
| イオラ ''[[Bang|Iora]]'' || [[Boom]] || Boom || Medium explosion damages all enemies.  
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| イオナズン ''[[Ionazun]]'' || Kaboom || Explodet || Large explosion damages all enemies.
| イオナズン ''[[Kaboom|Ionazun]]'' || [[Kaboom]] || Explodet || Large explosion damages all enemies.
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| イオグランデ ''[[Iogurande]]'' || Kaboomle || None || Major explosion damages all enemies.
| イオグランデ ''[[Kaboomie|Iogurande]]'' || [[Kaboomle]] || None || Major explosion damages all enemies.
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| ヒャド ''[[Hyado]]'' || Crack || Icebolt || Icicle falls on one enemy for small amount of damage.
| ヒャド ''[[Crack|Hyado]]'' || [[Crack]] || Icebolt || Icicle falls on one enemy for small amount of damage.
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| ヒャダルコ ''[[Hyadaruko]]'' || Crackle || Snowblast ||  Icicle attack to one group of enemies.
| ヒャダルコ ''[[Crackle|Hyadaruko]]'' || [[Crackle]] || Snowblast ||  Icicle attack to one group of enemies.
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| ヒャダイン ''[[Hyadain]]'' || Kacrack || Icespears || Icicles attack all enemies.
| ヒャダイン ''[[Kacrack|Hyadain]]'' || [[Kacrack]] || Icespears || Icicles attack all enemies.
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| マヒャド ''[[Mahyado]]'' || Kacrackle || Blizzard ||  Massive icicles damage  all foes.
| マヒャド ''[[Mahyado]]'' || Kacrackle || Blizzard ||  Massive icicles damage  all foes.
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==See Also==
==See Also==
* [[Spells]]
*[[Spells]]
* [[Ability List]]
*[[Ability List]]
{{DQSpells}}
{{DQSpells}}
[[category:Recurring elements]]
[[category:Recurring elements]]
[[Category:Spells|*]]
[[Category:Spells|*]]
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