Tooth and Claw
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| Tooth and Claw | |
|---|---|
| Japanese | 流星爪牙 |
| Rōmaji | Ryuosaisouga |
| Type | Offensive |
| Older names | N/A |
Tooth and Claw is a souped-up skill that allows the user to lash out with a maximum power strike.
Appearances[edit]
Dragon Quest II HD-2D Remake[edit]
Tooth and Claw is the souped-up version of Thin Air and costs 20 MP. It deals 450% Strike-element damage to one monster.
Dragon Quest Tact[edit]
Tooth and Claw can be learned by Matilda at level 82 and costs 120 MP to use. It has a range of up to three squares away from her in any direction, and deals 300% potency surehit physical damage to a single enemy twice that ignores certain damage reducing effects. Since it is a Coup de Grâce, it takes 2 turns to charge and can only be used twice per battle. Upgrading the ability increases its damage and reduces the amount of MP it costs to use.
Ability information
| Tooth and Claw | |||
| Role * | Type * | Element | MP cost |
| Attack | Physical | 120 Times usable: 2 |
|
| Range | Additional effects | ||
1-3 |
None | ||
| Description | |||
| Deals surehit physical damage (300% potency) to 1 enemy twice, ignores some Light Damage Res. Turns needed: 2 |
|||
| Naturally learnt by | |||
| Matilda | |||