Water Tower
| Water Tower | |
|---|---|
| Japanese | みずばしら |
| Rōmaji | Mizubashira |
| Type | Skill |
| Older names | None |
Water Tower is a recurring skill in the Dragon Quest series. The user calls forth columns of high-pressure water to inundate a group of enemies. Depending on the game, it either deals ice or water-elemental damage.
Appearances[edit]
Dragon Quest XI: Echoes of an Elusive Age[edit]
Water Tower is an enemy-only skill used by Coralossuses, Leviathings, Merkings, Snowgres, and Otter shambles that inflicts ice-elemental damage to the entire party, with the amount of damage dependent on the user. Although it is not a spell, the damage can be reduced by Serena's Hymn of Ice. When used, the in-game text states that the user "controls the currents to summon pillars of water".
| Monster | Damage range |
|---|---|
| Coralossus | 28~32 |
| Otter shambles | 28~32 |
| Merking | 80~110 |
| Snowgre | 80~110 |
| Leviathing | 89~114 |
| Vicious otter shambles | 89~114 |
| Malicious merking | 140~160 |
Dragon Quest Treasures[edit]
Water Tower generates a series of geysers around the user, launching nearby enemies into the air and inflicting Water-element damage for 2 MP. It is only learned by King slimes and Yuji.