List of staff skills in Dragon Quest IX

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The following are staff skills in Dragon Quest IX. Staff skills can be learned via the Martial Artist and Priest classes.

Trip of a Deathtime[edit]

Sends a group of enemies crashing to the ground. Requires 7 skill points to learn.

Deliverance[edit]

An attack that deals 50% more damage to undead opponents, and requires 22 skill points to learn.

Party Pooper[edit]

Damages a group of enemies and may knock them down. Damage is calculated in the same method as whips and boomerangs. This technique requires 42 skill points to learn.

Crushed Ice[edit]

Four Ice-element strikes that hit random targets for 30% of a normal blow's strength. Costs 5 MP to use and 76 skill points to master.

Counter Wait[edit]

Dodges and immediately counterattacks. Requires the 'Staff Studies' in a character's inventory to use.

Omnivocational Staffmaster[edit]

Enables the character to use staves with any vocation.

Passive Bonuses[edit]

Skill Point Bonus Effect
3 +10 Attack when equipped with a staff
13 +Critical Hit Rate when equipped with a staff
35 +20 Attack when equipped with a staff
58 +4% Evasion Chance when equipped with a staff
88 +30 Attack when equipped with a staff
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