Crunch: Difference between revisions
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|japanese = かみくだき | |japanese = かみくだき | ||
|romaji = {{tt|Kamikudaki|To chew up/crunch}} | |romaji = {{tt|Kamikudaki|To chew up/crunch}} | ||
|old = | |old =Cruel claw | ||
|type = Skill | |type = Skill | ||
}} | }} | ||
'''Crunch''' is a recurring skill in the {{DQSeries}} | '''Crunch''' is a recurring skill in the {{DQSeries}} that first appeared in the 1996 [[Super Famicom]] remake of {{Dragon Quest III}}. It has the user try taking a bite out of the target with a set of their enormous fangs, dealing non-elemental fixed damage. | ||
==Appearances== | ==Appearances== | ||
==={{DQ1HD}}=== | |||
Crunch is an enemy-only skill that is used by [[The Dragonlord|the Dragonlord's True Form]]. The 160~180 damage still ignores the defence stat, but it is now affected by the [[spiked armour]]. | |||
==={{DQ2HD}}=== | |||
Crunch is an enemy-only skill that is used by [[Pandora's Box|pandora's boxes]]. The 160~180 damage still ignores the defence stat, but it is now affected by the [[spiked armour]]. | |||
==={{DQ3}}=== | |||
Crunch is one of [[Xenlon]]'s exclusive moves. It ignores the target's defence stat to deal 160~180 piercing damage in the 16-bit versions of the game, but in the [[GameBoy Color]] port it increases Xelon's normal damage by 150% instead of the usual fixed damage. | |||
==={{DQ3HD}}=== | |||
Crunch is an enemy-only skill that it is used by [[Green dragon|green dragons]], [[Mimic|mimics]], [[Infernal serpent|infernal serpents]], [[Xenlon]], and the [[Grand Dragon]], costing 12 MP to use when in the Monster Arena. The 160~180 damage still ignores the defence stat, but it is now affected by the [[spiked armour]]. | |||
===''[[Dragon Quest Monsters: Super Light]]''=== | ===''[[Dragon Quest Monsters: Super Light]]''=== | ||
Crunch can be learned by various monsters, including [[ | Crunch can be learned by various monsters, including [[dimensional dragon]], [[draguar]], and [[dreadful drackal]]. It costs 28 MP to use, inflicts 150% potency slashing damage to a single enemy and has a chance to greatly reduce their Attack and Defense. | ||
===''[[Dragon Quest of the Stars]]''=== | ===''[[Dragon Quest of the Stars]]''=== | ||
Crunch is a | Crunch is a vocational skill for [[Monster Master]]s. As such, it can only be used by Monster Masters, who learn this skill at level 30. | ||
It deals non-elemental damage and has a 40% chance to reduce attack and another 40% chance to reduce defense of the target. | It deals non-elemental damage and has a 40% chance to reduce attack and another 40% chance to reduce defense of the target. | ||
=== | ==={{DQTact}}=== | ||
Crunch is an enemy-only skill that can be used by certain monsters in high-level stages and boss battles. It costs 50 MP to use and inflicts 290% potency physical damage to a single enemy. | Crunch is an enemy-only skill that can be used by certain monsters in high-level stages and boss battles. It costs 50 MP to use and inflicts 290% potency physical damage to a single enemy. | ||
{{DQTactSkill | {{DQTactSkill | ||
| Line 31: | Line 43: | ||
|range=[[Image:DQTact_Range1.png|48px]]<br>1 | |range=[[Image:DQTact_Range1.png|48px]]<br>1 | ||
|status=None | |status=None | ||
|description=Deals 290% potency | |description=Deals physical damage (290% potency) to 1 enemy | ||
|monsters=Cannibox, Ethereal serpent, Great sabrecat | |monsters=Ashtaroth, Cannibox, Dimensional dragon, Dragstar, Draguar, Ethereal serpent, Great sabrecat, Green dragon, Halberdsaurus, Hellion, King hydra, Wyrtoise, Xenlon | ||
}} | }} | ||
| Line 44: | Line 56: | ||
{{DQSkills}} | {{DQSkills}} | ||
[[Category:Skills]] | [[Category:Skills]] | ||
[[Category:Dragon Quest I HD-2D Remake enemy skills]] | |||
[[Category:Dragon Quest II HD-2D Remake enemy skills]] | |||
[[Category:Dragon Quest III HD-2D Remake enemy skills]] | |||
[[Category:Dragon Quest Monsters: Super Light skills]] | [[Category:Dragon Quest Monsters: Super Light skills]] | ||
[[Category:Dragon Quest of the Stars skills]] | [[Category:Dragon Quest of the Stars skills]] | ||
[[Category:Dragon Quest Tact skills]] | [[Category:Dragon Quest Tact skills]] | ||
Latest revision as of 17:32, 23 December 2025
| Crunch | |
|---|---|
| Japanese | かみくだき |
| Rōmaji | Kamikudaki |
| Type | Skill |
| Older names | Cruel claw |
Crunch is a recurring skill in the Dragon Quest series that first appeared in the 1996 Super Famicom remake of Dragon Quest III. It has the user try taking a bite out of the target with a set of their enormous fangs, dealing non-elemental fixed damage.
Appearances[edit]
Dragon Quest I HD-2D Remake[edit]
Crunch is an enemy-only skill that is used by the Dragonlord's True Form. The 160~180 damage still ignores the defence stat, but it is now affected by the spiked armour.
Dragon Quest II HD-2D Remake[edit]
Crunch is an enemy-only skill that is used by pandora's boxes. The 160~180 damage still ignores the defence stat, but it is now affected by the spiked armour.
Dragon Quest III: The Seeds of Salvation[edit]
Crunch is one of Xenlon's exclusive moves. It ignores the target's defence stat to deal 160~180 piercing damage in the 16-bit versions of the game, but in the GameBoy Color port it increases Xelon's normal damage by 150% instead of the usual fixed damage.
Dragon Quest III HD-2D Remake[edit]
Crunch is an enemy-only skill that it is used by green dragons, mimics, infernal serpents, Xenlon, and the Grand Dragon, costing 12 MP to use when in the Monster Arena. The 160~180 damage still ignores the defence stat, but it is now affected by the spiked armour.
Dragon Quest Monsters: Super Light[edit]
Crunch can be learned by various monsters, including dimensional dragon, draguar, and dreadful drackal. It costs 28 MP to use, inflicts 150% potency slashing damage to a single enemy and has a chance to greatly reduce their Attack and Defense.
Dragon Quest of the Stars[edit]
Crunch is a vocational skill for Monster Masters. As such, it can only be used by Monster Masters, who learn this skill at level 30.
It deals non-elemental damage and has a 40% chance to reduce attack and another 40% chance to reduce defense of the target.
Dragon Quest Tact[edit]
Crunch is an enemy-only skill that can be used by certain monsters in high-level stages and boss battles. It costs 50 MP to use and inflicts 290% potency physical damage to a single enemy.
| Crunch | |||
| Role * | Type * | Element | MP cost |
| Attack | Physical | 50 | |
| Range | Additional effects | ||
1 |
None | ||
| Description | |||
| Deals physical damage (290% potency) to 1 enemy | |||
| Naturally learnt by | |||
| Ashtaroth, Cannibox, Dimensional dragon, Dragstar, Draguar, Ethereal serpent, Great sabrecat, Green dragon, Halberdsaurus, Hellion, King hydra, Wyrtoise, Xenlon | |||
Related skills[edit]