Crunch: Difference between revisions

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|japanese = かみくだき
|japanese = かみくだき
|romaji = {{tt|Kamikudaki|To chew up/crunch}}
|romaji = {{tt|Kamikudaki|To chew up/crunch}}
|old =
|old =Cruel claw
|type = Skill
|type = Skill
}}
}}


'''Crunch''' is a recurring skill in the {{DQSeries}}. It is an enhanced version of [[Bite]] that deals a high amount of damage and reduces the Attack and Defence of a single opponent by chewing them up with their sharp teeth.
'''Crunch''' is a recurring skill in the {{DQSeries}} that first appeared in the 1996 [[Super Famicom]] remake of {{Dragon Quest III}}. It has the user try taking a bite out of the target with a set of their enormous fangs, dealing non-elemental fixed damage.


==Appearances==
==Appearances==
==={{DQ1HD}}===
Crunch is an enemy-only skill that is used by [[The Dragonlord|the Dragonlord's True Form]]. The 160~180 damage still ignores the defence stat, but it is now affected by the [[spiked armour]].
==={{DQ2HD}}===
Crunch is an enemy-only skill that is used by [[Pandora's Box|pandora's boxes]]. The 160~180 damage still ignores the defence stat, but it is now affected by the [[spiked armour]].
==={{DQ3}}===
Crunch is one of [[Xenlon]]'s exclusive moves. It ignores the target's defence stat to deal 160~180 piercing damage in the 16-bit versions of the game, but in the [[GameBoy Color]] port it increases Xelon's normal damage by 150% instead of the usual fixed damage.
==={{DQ3HD}}===
Crunch is an enemy-only skill that it is used by [[Green dragon|green dragons]], [[Mimic|mimics]], [[Infernal serpent|infernal serpents]], [[Xenlon]], and the [[Grand Dragon]], costing 12 MP to use when in the Monster Arena. The 160~180 damage still ignores the defence stat, but it is now affected by the [[spiked armour]].
===''[[Dragon Quest Monsters: Super Light]]''===
===''[[Dragon Quest Monsters: Super Light]]''===
Crunch can be learned by various monsters, including [[Dimensional dragon]], [[Draguar]], and [[Dreadful drackal]]. It costs 28 MP to use, inflicts 150% potency slashing damage to a single enemy and has a chance to greatly reduce their Attack and Defence.
Crunch can be learned by various monsters, including [[dimensional dragon]], [[draguar]], and [[dreadful drackal]]. It costs 28 MP to use, inflicts 150% potency slashing damage to a single enemy and has a chance to greatly reduce their Attack and Defense.


===''[[Dragon Quest of the Stars]]''===
===''[[Dragon Quest of the Stars]]''===
Crunch is a vocation skill for [[Monster Master]]s. As such, it can only be used by Monster Masters, who learn this skill at level 30.
Crunch is a vocational skill for [[Monster Master]]s. As such, it can only be used by Monster Masters, who learn this skill at level 30.


It deals non-elemental damage and has a 40% chance to reduce attack and another 40% chance to reduce defense of the target.
It deals non-elemental damage and has a 40% chance to reduce attack and another 40% chance to reduce defense of the target.


===''[[Dragon Quest Tact]]''===
==={{DQTact}}===
Crunch is an enemy-only skill that can be used by certain monsters in high-level stages and boss battles. It costs 50 MP to use and inflicts 290% potency physical damage to a single enemy.
Crunch is an enemy-only skill that can be used by certain monsters in high-level stages and boss battles. It costs 50 MP to use and inflicts 290% potency physical damage to a single enemy.
{{DQTactSkill
{{DQTactSkill
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|range=[[Image:DQTact_Range1.png|48px]]<br>1
|range=[[Image:DQTact_Range1.png|48px]]<br>1
|status=None
|status=None
|description=Deals 290% potency physical damage to 1 enemy
|description=Deals physical damage (290% potency) to 1 enemy
|monsters=Cannibox, Ethereal serpent, Great sabrecat
|monsters=Ashtaroth, Cannibox, Dimensional dragon, Dragstar, Draguar, Ethereal serpent, Great sabrecat, Green dragon, Halberdsaurus, Hellion, King hydra, Wyrtoise, Xenlon
}}
}}


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{{DQSkills}}
{{DQSkills}}
[[Category:Skills]]
[[Category:Skills]]
[[Category:Dragon Quest I HD-2D Remake enemy skills]]
[[Category:Dragon Quest II HD-2D Remake enemy skills]]
[[Category:Dragon Quest III HD-2D Remake enemy skills]]
[[Category:Dragon Quest Monsters: Super Light skills]]
[[Category:Dragon Quest Monsters: Super Light skills]]
[[Category:Dragon Quest of the Stars skills]]
[[Category:Dragon Quest of the Stars skills]]
[[Category:Dragon Quest Tact skills]]
[[Category:Dragon Quest Tact skills]]

Latest revision as of 17:32, 23 December 2025

Crunch is a recurring skill in the Dragon Quest series that first appeared in the 1996 Super Famicom remake of Dragon Quest III. It has the user try taking a bite out of the target with a set of their enormous fangs, dealing non-elemental fixed damage.

Appearances[edit]

Dragon Quest I HD-2D Remake[edit]

Crunch is an enemy-only skill that is used by the Dragonlord's True Form. The 160~180 damage still ignores the defence stat, but it is now affected by the spiked armour.

Dragon Quest II HD-2D Remake[edit]

Crunch is an enemy-only skill that is used by pandora's boxes. The 160~180 damage still ignores the defence stat, but it is now affected by the spiked armour.

Dragon Quest III: The Seeds of Salvation[edit]

Crunch is one of Xenlon's exclusive moves. It ignores the target's defence stat to deal 160~180 piercing damage in the 16-bit versions of the game, but in the GameBoy Color port it increases Xelon's normal damage by 150% instead of the usual fixed damage.

Dragon Quest III HD-2D Remake[edit]

Crunch is an enemy-only skill that it is used by green dragons, mimics, infernal serpents, Xenlon, and the Grand Dragon, costing 12 MP to use when in the Monster Arena. The 160~180 damage still ignores the defence stat, but it is now affected by the spiked armour.

Dragon Quest Monsters: Super Light[edit]

Crunch can be learned by various monsters, including dimensional dragon, draguar, and dreadful drackal. It costs 28 MP to use, inflicts 150% potency slashing damage to a single enemy and has a chance to greatly reduce their Attack and Defense.

Dragon Quest of the Stars[edit]

Crunch is a vocational skill for Monster Masters. As such, it can only be used by Monster Masters, who learn this skill at level 30.

It deals non-elemental damage and has a 40% chance to reduce attack and another 40% chance to reduce defense of the target.

Dragon Quest Tact[edit]

Crunch is an enemy-only skill that can be used by certain monsters in high-level stages and boss battles. It costs 50 MP to use and inflicts 290% potency physical damage to a single enemy.

Crunch (かみくだき Kamikudaki)Tactlogo.png
Ability information
Crunch
Role * Type * Element MP cost
Attack Physical DQTact Non-elemental.png 50
Range Additional effects
DQTact Range1.png
1
None
Description
Deals physical damage (290% potency) to 1 enemy
Naturally learnt by
Ashtaroth, Cannibox, Dimensional dragon, Dragstar, Draguar, Ethereal serpent, Great sabrecat, Green dragon, Halberdsaurus, Hellion, King hydra, Wyrtoise, Xenlon


Related skills[edit]