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{{Character
{{Character
|Name=Patty
|Name=Patty
|Game=''[[Dragon Quest IX]]''<br>''[[Fortune Street]]''
|Game=
|Image=[[Image:DQIX_Patty.png|center|240px]]  
|Image=[[Image:DQIX_Patty.png|center|240px]]  
|Sprite=
|Sprite=[[File:Patty III HD sprite.png]]
|Japanese name=ルイーダ
|Japanese name=ルイーダ
|Roumaji=Luīda
|Roumaji=Luīda
|Old=Rudia
|Title=Party Planner
|Title=Party Planner
|Class=[[Thief]]
|Class=[[Thief]]
|Race=Human
|Race=[[Human]]
|Age=Late 20s
|Age=Late 20s
|Family=
|Family=
|Voice Actor= [https://www.imdb.com/name/nm1919164/ Yûko Kaida] (Japanese, ''Heroes II'')<br>[https://www.imdb.com/name/nm1881580/ Jaimi Barbakoff] (English, ''Heroes II'')
|Voice Actor= [[Yūko Kaida]] (Japanese, {{Heroes 2}}, {{Rivals}})<br>[https://www.imdb.com/name/nm1881580/ Jaimi Barbakoff] (English, {{Heroes 2}}, {{DQ3HD}})
|}}
|}}


{{Translation|'''Patty'''|ルイーダ|Ruīda|also known as '''Luida''' in the Japanese versions and '''Ruida''' in old English localizations}}, is a recurring character from the ''[[Dragon Quest]]'' series. She first appeared in ''[[Dragon Quest III]]'' in which she is the proprietor of [[Patty's Party Planning Place|the bar]] in [[Aliahan]]. She functions as a party planner in the games she appears.
'''Patty''' is a recurring character from the {{DQSeries}}, serving as the party planner in several games.


==Appearance==
She first appeared in {{Dragon Quest III}}, in which she is the proprietor of [[Patty's Party Planning Place|her eponymous bar]] on the island kingdom of [[Aliahan]].  
Patty utilizes the common village woman sprite in the original versions of ''III'', ''V'', and ''VI'', switching this for the Bunny girl design in the assorted remade versions of those titles. Starting with ''IX'', however, Patty is depicted as a tall woman with long blue hair wearing it in a ponytail and blue eyes. Her attire is that of a female bar-tender, donning a revealing red/white blouse and a orange dress and wears brown boots. She wears gold bracelets on each of her wrists, and ties her hair with a large black bow.


==Personality==
==Appearance and personality==
Patty displays some personality in her brief dialogue in the older titles, being a perpetually cheery aid eager to set up the perfect adventuring party for the main character. Patty against a more distinct personality in ''IX'', being presented as a woman of the world whose stubbornness is exceeded only by her compassion for others. Referring to her friends as "dear", "honey" or "sweetie" in conversation, including the [[Hero (Dragon Quest IX)|hero]], she caries herself as an older sister of sorts.  
Patty utilizes the common village woman sprite in the original versions of {{III}}, {{V}}, and {{VI}}, switching this for the bunny girl design in the assorted remade versions of those titles. Starting with {{IX}}, however, Patty is depicted as a tall woman with long blue hair wearing it in a ponytail and blue eyes. Her attire is that of a female bar-tender, donning a revealing red/white blouse and a orange dress and wears brown boots. She wears gold bracelets on each of her wrists, and ties her hair with a large black bow.


Her bullheadedness allows her to overcome hardships that would make others flinch, as demonstrated when she walked all the way  from [[Stornway]] to [[Angel Falls]] on the mere possibility to convince Erinn's father to return back to Stornway. She is also a women of courage, shown when she went in to the [[Hexagon]] after a recent earthquake and explores the entire ruin before encountering the Hexagoon.
Patty displays some personality in her brief dialogue in the older titles, being a perpetually cheery aid eager to set up the perfect adventuring party for the main character. Patty gains a more distinct personality in ''Dragon Quest IX'', being presented as a woman of the world whose stubbornness is exceeded only by her compassion for others. Referring to her friends as "dear", "honey" or "sweetie" in conversation, including the {{Hero 9}}, she carries herself as an older sister of sorts.  


===''[[Dragon Quest III]]''===
Her bullheadedness allows her to overcome hardships that would make others falter, as demonstrated when she walked all the way from [[Stornway]] to [[Angel Falls]] on the mere possibility of convincing [[Erinn]]'s father to return to [[Stornway]]. She is also a woman of courage, shown when she explored the depths of [[The Hexagon]] after a recent earthquake, before being halted by the Hexagoon.
Patty is the proprietor of [[Patty's Party Planning Place|her eponymous bar]] in [[Aliahan]]. She will organize a party for [[Hero (Dragon Quest III)|hero]] and offer words of advice.


===''[[Dragon Quest V]]''===
==Appearances==
Patty has settled in [[Gotha]] this time around, managing the bar on the second floor of the castle. When not pouring drinks for the castle guards and gossiping with the ladies, she'll service her [[Hero (Dragon Quest V)|king]] by helping him assign the human members of his party. Rumor has it that this Patty has a soft spot for certain monster loving geezers...
==={{DQ2HD}}===
{{spoiler|start}}
Patty's distant descendant, Patty the Eighteenth, is met when the [[Scions of Erdrick]] are taken to [[Aliahan]] by [[Ramia]]. Due to that world having been at peace ever since Erdrick slew [[Baramos]] and monsters have all but vanished, business has steadily dried up for the Party Planning Place over the centuries. Patty the Eighteenth muses about turning her tavern into a meeting place for people all over the world and from all walks of life, subtly referencing her namesake's appearances in ''Dragon Quest IX'' and ''Dragon Quest X''. She also explains that the original Patty started the tradition of passing the place from mother to daughter when each new generation came of age.
{{spoiler|end}}


===''[[Dragon Quest VI]]''===
==={{DQ3}}===
Tucked away behind the bar in [[Alltrades Abbey (Dragon Quest VI)|Alltrades Abbey]], Patty has improved her trade to the point that she can now manage the protagonist's more bestial buddies along with his human companions. How she got the head priest to allow her to set up a bar in an abbey is a question only the Goddess Herself can answer.
Patty is the proprietor of [[Patty's Party Planning Place|the local bar]] in [[Aliahan]], with the [[King of Aliahan]] insisting that the player make use of her services so to avoid the tragedy that befell the solitary [[Ortega]]. She will organize a {{Party 3}} for {{Hero 3}} and offer words of advice in addition to removing and adding members to the {{Hero 3}}'s {{Party 3}}.


===''[[Dragon Quest IX]]''===
==={{DQ3HD}}===
====The Hexagon====
Patty appears with the design first seen in ''Dragon Quest IX''. Here it is revealed that she has been friends with the {{Hero 3}} since their childhood, continuing her trend of acting as an older sister to protagonists begun in the ninth game–though she insists that she's barely a few years older than the Hero.  
Patty is introduced to the player while she was on her way to [[Angel Falls]] to find [[Erinn]]'s father [[Edwinn]]. It turns out that she became lost in the Hexagon for some time, which is why the knights of Stornway are searching for her. Erinn remembers her name from her father's conversations, and she asks the hero to find rescue her. Once in the Hexagon the hero must explore and search for Patty, finding her trapped under a rock dislodged during the earthquake at the beginning of the game. After defeating the Hexagoon that was inside the chamber, Patty thanks the hero and introduces herself properly. After reaching Angel Falls, she convinces Erinn to venture to [[Stornway]] in her father's stead to take over the inn.


====Stornway====
Upon the defeat of Baramos and Zoma's declaration of war, Patty will reveal that she knows all about the situation despite the King of Aliahan's best efforts to keep the Lord of the Underworld a secret from his subjects thanks to an excellent network of informants she maintains. She reveals how her party planning place came to be, explaining that the King of Aliahan blamed himself for Ortega's death as he was unable to send him on the quest with any assistance. Driven by his grief the King set to establish a hub for adventurers to gather and join forces, with an adolescent Patty aiding by calling in favors to get the first few parties established. With those initial successes the King opened the coffers and spared no expense to spread word of the project throughout the [[Overworld (Dragon Quest III)|entire world]] to solicit the best candidates, turning Patty's bar into the mecca of adventurers. Patty will state that none of the adventurers in her roster care a whiff about Zoma's threats and are ready to stand by the Hero through thick and thin.
In Stornway at the inn called [[Quester's Rest]], she functions as the party planner for the hero. If spoken to, she can add, remove or create characters for the hero party.


====Quest====
When speaking to Patty after [[Ortega]] is revived she will be overjoyed for the Hero's sake and reflect on the time she spent with Ortega as a little girl, hovering around all the time him to hear about his latest adventure whenever he returned to Aliahan. She insisted he teach her how to use a blade, settling for a dagger due to her age, and the training he put her through gave her the fastest feet in the kingdom. Patty jokes that she puts these skills to use every day in the kitchen of her bar and by serving the customers instead of fighting monsters on the side, a bit of meta-humor for players expecting her to join the party as she did in ''Dragon Quest IX''.
Her backstory is expanded during quest 125 ("Perk Up, Patty!"); completing it allows you to recruit her as a party member. Note that she still runs the party planner at the counter while the player is inside the Quester's Rest.


====Abilities====
Patty is also the final opponent in the eleventh rank of the [[Monster Arena (Dragon Quest III HD-2D Remake)|Jipang Monster Arena]], using a [[hydra]] and [[infernal serpent]]. She will tease the Hero before the contest commences and prove herself to be a bit of a sore-loser upon being defeated.
Patty is a level 28 [[thief]]. She is equipped with a [[deadly nightblade]], [[Patty's dirndl|her dirndl]], [[Patty's pumps|her shoes]], and a [[lucky pendant]], however you must manually assign her [[skill]] points.
 
==={{DQ5}}===
Patty has settled in [[Gotha]] this time around, managing the bar on the second floor of the castle. When not pouring drinks for the castle guards and gossiping with the ladies, she'll service her [[Hero (Dragon Quest V)|King]] by helping him assign the [[human]] members of his {{Party 5}}. Rumor has it that this Patty has a soft spot for [[Monty|certain monster loving geezers...]]
 
==={{DQ6}}===
Tucked away behind the bar in {{Alltrades Abbey 6}}, Patty has improved her trade to the point that she can now manage the protagonist's more [[Monster recruitment|bestial buddies]] along with his [[Party (Dragon Quest VI)|human companions]]. How she got the head [[Priest]] to allow her to set up a bar in an abbey is a question only the [[Goddess]] herself can answer.
 
==={{DQ9}}===
Patty is introduced to the {{Hero 9}} while she was on her way to [[Angel Falls]] to find [[Erinn]]'s father [[Edwinn]]. It turns out that she became lost in [[The Hexagon]] for some time, which is why the knights of [[Stornway]] are searching for her. [[Erinn]] remembers her name from her father's conversations, and she asks the {{Hero 9}} to find rescue her. Once in [[The Hexagon]] the {{Hero 9}} must explore and search for Patty, finding her trapped under a rock dislodged during the earthquake at the beginning of the game. After defeating the [[Hexagoon]] that was inside the chamber, Patty thanks the {{Hero 9}} and introduces herself properly. After reaching [[Angel Falls]], she convinces [[Erinn]] to venture to [[Stornway]] in her father's stead to take over the [[inn]].
 
In [[Stornway]] at the [[inn]] called [[Quester's Rest]], she functions as the party planner for the {{Hero 9}}. If spoken to, she can add, remove or create characters for the {{Hero 9}}'s {{Party 9}}.
 
====As a party member====
Her backstory is expanded during [[List of quests in Dragon Quest IX: 101-150|quest #125 "Perk Up, Patty!"]]; completing it allows the player to recruit her as a {{Party 9}} member. Note that she still runs the party planner at the counter while the player is inside the [[Quester's Rest]]. Patty's default {{Vocation}} Level 28 [[Thief]], and  she is equipped with a [[deadly nightblade]], [[Patty's dirndl|her dirndl]], [[Patty's pumps|her shoes]], and a [[lucky pendant]], however the player must manually assign her [[Ability List|skill]] points.


==={{DQ10}}===
==={{DQ10}}===
Patty was added to the tenth game on it's 5th anniversary, setting up shop in the city of Astoria. She offers free advice, vocation changing, and the ability to enlist A.I. controlled characters to help players trying to solo quests and dungeons.
Patty was added to the tenth game on it's 5th anniversary, setting up shop in the city of [[Astoria]]. She offers free advice, vocation changing, and the ability to enlist A.I. controlled characters to help players trying to solo quests and dungeons.
 
==={{Dragon Quest Heroes}} & {{Dragon Quest Heroes II}}===
Patty appears in these games to let the player rearrange the party, and retains her appearance from {{IX}}.


===''[[Dragon Quest Heroes: The World Tree's Woe and the Blight Below|Dragon Quest Heroes I]]'' & ''[[Dragon Quest Heroes II: Twin Kings and the Prophecy's End|Dragon Quest Heroes II]]''===
==={{DQRivals}}===
Patty appears in these games to let you rearrange your party, and retains her appearance from ''IX''.
Patty is depicted on the artwork of several cards.
 
===''[[Fortune Street]]''===
Patty makes a appearance in the cross-over game between the ''Mario'' and {{Main Series}} series. On the American website of the game, she has been profiled as "A networking wiz who helps adventurers from behind the counter of her Party Planning Place. When it comes to running a business, she has no equal." Patty is known as a party planner in the {{Main Series}} video games which she appears in".


==Trivia==
==Trivia==
* Patty's new localized name is an allusion to Patty and Selma Bouvier from the American animated sitcom, ''[https://en.wikipedia.org/wiki/The_Simpsons The Simpsons]'', the older twin sisters of Marge Simpson. She forms a duo with [[Sellma]].
*Patty's name is an allusion to Patty and Selma Bouvier from the American animated sitcom, ''[https://en.wikipedia.org/wiki/The_Simpsons The Simpsons]'', the older twin sisters of Marge Simpson. She forms a duo with [[Sellma]], with both of their names being wordplays on their professions.
* Patty shares her English voice actress, Jaimi Barbakoff, with [[Jessica Albert]].
*Patty shares her English voice actress, Jaimi Barbakoff, with [[Jessica Albert]]. Her voice acting as Patty has a mild Texan style accent, complete with slight drawl.
 
==Other Appearances==
Patty makes a appearance in ''[[Fortune Street]]'', a cross-over game between the ''Mario'' and ''Dragon Quest'' series. On the American website of the game, she has been profiled as "A networking wiz who helps adventurers from behind the counter of her Party Planning Place. When it comes to running a business, she has no equal." Patty is known as a party planner in the ''Dragon Quest'' video games which she appears in.


==See Also==
==See Also==
Line 66: Line 81:
==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
Image:DQIX Questers Rest.png|With Erinn (background)
Patty III HD sprite sheet.png|HD sprites
Image:DQIX_Patty_concepts.png|Concept art detail
Patty reminiscences 1 III HD.jpg|Patty reflects on her time with the Hero
Image:Fortune Street Patty.png|''Fortune Street''
Patty reminiscences 2 III HD.jpg
Patty reminiscences 3 III HD.jpg
Patty reminiscences 4 III HD.jpg
Patty reminiscences 5 III HD.jpg
V-Jump Patty III.jpg|Patty as she appears in the V-jump guide for the {{SFC}} remake of {{III}}, circa 1997
DQIX Questers Rest.png|With [[Erinn]], in the background
DQIX_Patty_concepts.png|Concept art detail
Fortune Street Patty.png|''[[Fortune Street]]'' model
Patty carddass.jpeg|A carddass card featuring Patty, circa 1992
</gallery></center>
</gallery></center>


{{DQIII}}
{{DQIII}}
{{DQIIIHD}}
{{DQV}}
{{DQV}}
{{DQVI}}
{{DQVI}}
{{DQIX}}
{{DQIX}}
{{DQX}}
{{DQX}}
[[Category:Party members]]
[[Category:Party members]]
[[Category:Dragon Quest III characters]]
[[Category:Dragon Quest III characters]]
[[Category:Dragon Quest III HD-2D Remake characters]]
[[Category:Dragon Quest V characters]]
[[Category:Dragon Quest V characters]]
[[Category:Dragon Quest VI characters]]
[[Category:Dragon Quest VI characters]]
Line 85: Line 112:
[[Category:Dragon Quest Heroes: The World Tree's Woe and the Blight Below characters]]
[[Category:Dragon Quest Heroes: The World Tree's Woe and the Blight Below characters]]
[[Category:Dragon Quest Heroes II: Twin Kings and the Prophecy's End characters]]
[[Category:Dragon Quest Heroes II: Twin Kings and the Prophecy's End characters]]
[[Category:Dragon Quest Rivals characters]]

Latest revision as of 22:35, 9 March 2026

Patty
DQIX Patty.png
Sprite(s) Patty III HD sprite.png
Japanese name ルイーダ
Romaji Luīda
Old localization Rudia
Title Party Planner
Class Thief
Race Human
Age Late 20s
Voice actor Yūko Kaida (Japanese, Heroes II, Rivals)
Jaimi Barbakoff (English, Heroes II, Dragon Quest III HD-2D Remake)

Patty is a recurring character from the Dragon Quest series, serving as the party planner in several games.

She first appeared in Dragon Quest III, in which she is the proprietor of her eponymous bar on the island kingdom of Aliahan.

Appearance and personalityEdit

Patty utilizes the common village woman sprite in the original versions of III, V, and VI, switching this for the bunny girl design in the assorted remade versions of those titles. Starting with IX, however, Patty is depicted as a tall woman with long blue hair wearing it in a ponytail and blue eyes. Her attire is that of a female bar-tender, donning a revealing red/white blouse and a orange dress and wears brown boots. She wears gold bracelets on each of her wrists, and ties her hair with a large black bow.

Patty displays some personality in her brief dialogue in the older titles, being a perpetually cheery aid eager to set up the perfect adventuring party for the main character. Patty gains a more distinct personality in Dragon Quest IX, being presented as a woman of the world whose stubbornness is exceeded only by her compassion for others. Referring to her friends as "dear", "honey" or "sweetie" in conversation, including the Hero, she carries herself as an older sister of sorts.

Her bullheadedness allows her to overcome hardships that would make others falter, as demonstrated when she walked all the way from Stornway to Angel Falls on the mere possibility of convincing Erinn's father to return to Stornway. She is also a woman of courage, shown when she explored the depths of The Hexagon after a recent earthquake, before being halted by the Hexagoon.

AppearancesEdit

Dragon Quest II HD-2D RemakeEdit

Warning: Spoilers!
Click expand to view content

Patty's distant descendant, Patty the Eighteenth, is met when the Scions of Erdrick are taken to Aliahan by Ramia. Due to that world having been at peace ever since Erdrick slew Baramos and monsters have all but vanished, business has steadily dried up for the Party Planning Place over the centuries. Patty the Eighteenth muses about turning her tavern into a meeting place for people all over the world and from all walks of life, subtly referencing her namesake's appearances in Dragon Quest IX and Dragon Quest X. She also explains that the original Patty started the tradition of passing the place from mother to daughter when each new generation came of age.

Dragon Quest III: The Seeds of SalvationEdit

Patty is the proprietor of the local bar in Aliahan, with the King of Aliahan insisting that the player make use of her services so to avoid the tragedy that befell the solitary Ortega. She will organize a party for Hero and offer words of advice in addition to removing and adding members to the Hero's party.

Dragon Quest III HD-2D RemakeEdit

Patty appears with the design first seen in Dragon Quest IX. Here it is revealed that she has been friends with the Hero since their childhood, continuing her trend of acting as an older sister to protagonists begun in the ninth game–though she insists that she's barely a few years older than the Hero.

Upon the defeat of Baramos and Zoma's declaration of war, Patty will reveal that she knows all about the situation despite the King of Aliahan's best efforts to keep the Lord of the Underworld a secret from his subjects thanks to an excellent network of informants she maintains. She reveals how her party planning place came to be, explaining that the King of Aliahan blamed himself for Ortega's death as he was unable to send him on the quest with any assistance. Driven by his grief the King set to establish a hub for adventurers to gather and join forces, with an adolescent Patty aiding by calling in favors to get the first few parties established. With those initial successes the King opened the coffers and spared no expense to spread word of the project throughout the entire world to solicit the best candidates, turning Patty's bar into the mecca of adventurers. Patty will state that none of the adventurers in her roster care a whiff about Zoma's threats and are ready to stand by the Hero through thick and thin.

When speaking to Patty after Ortega is revived she will be overjoyed for the Hero's sake and reflect on the time she spent with Ortega as a little girl, hovering around all the time him to hear about his latest adventure whenever he returned to Aliahan. She insisted he teach her how to use a blade, settling for a dagger due to her age, and the training he put her through gave her the fastest feet in the kingdom. Patty jokes that she puts these skills to use every day in the kitchen of her bar and by serving the customers instead of fighting monsters on the side, a bit of meta-humor for players expecting her to join the party as she did in Dragon Quest IX.

Patty is also the final opponent in the eleventh rank of the Jipang Monster Arena, using a hydra and infernal serpent. She will tease the Hero before the contest commences and prove herself to be a bit of a sore-loser upon being defeated.

Dragon Quest V: Hand of the Heavenly BrideEdit

Patty has settled in Gotha this time around, managing the bar on the second floor of the castle. When not pouring drinks for the castle guards and gossiping with the ladies, she'll service her King by helping him assign the human members of his party. Rumor has it that this Patty has a soft spot for certain monster loving geezers...

Dragon Quest VI: Realms of RevelationEdit

Tucked away behind the bar in Alltrades Abbey, Patty has improved her trade to the point that she can now manage the protagonist's more bestial buddies along with his human companions. How she got the head Priest to allow her to set up a bar in an abbey is a question only the Goddess herself can answer.

Dragon Quest IX: Sentinels of the Starry SkiesEdit

Patty is introduced to the Hero while she was on her way to Angel Falls to find Erinn's father Edwinn. It turns out that she became lost in The Hexagon for some time, which is why the knights of Stornway are searching for her. Erinn remembers her name from her father's conversations, and she asks the Hero to find rescue her. Once in The Hexagon the Hero must explore and search for Patty, finding her trapped under a rock dislodged during the earthquake at the beginning of the game. After defeating the Hexagoon that was inside the chamber, Patty thanks the Hero and introduces herself properly. After reaching Angel Falls, she convinces Erinn to venture to Stornway in her father's stead to take over the inn.

In Stornway at the inn called Quester's Rest, she functions as the party planner for the Hero. If spoken to, she can add, remove or create characters for the Hero's party.

As a party memberEdit

Her backstory is expanded during quest #125 "Perk Up, Patty!"; completing it allows the player to recruit her as a party member. Note that she still runs the party planner at the counter while the player is inside the Quester's Rest. Patty's default Vocation Level 28 Thief, and she is equipped with a deadly nightblade, her dirndl, her shoes, and a lucky pendant, however the player must manually assign her skill points.

Dragon Quest XEdit

Patty was added to the tenth game on it's 5th anniversary, setting up shop in the city of Astoria. She offers free advice, vocation changing, and the ability to enlist A.I. controlled characters to help players trying to solo quests and dungeons.

Dragon Quest Heroes & Dragon Quest Heroes IIEdit

Patty appears in these games to let the player rearrange the party, and retains her appearance from IX.

Dragon Quest RivalsEdit

Patty is depicted on the artwork of several cards.

Fortune StreetEdit

Patty makes a appearance in the cross-over game between the Mario and Dragon Quest series. On the American website of the game, she has been profiled as "A networking wiz who helps adventurers from behind the counter of her Party Planning Place. When it comes to running a business, she has no equal." Patty is known as a party planner in the Dragon Quest video games which she appears in".

TriviaEdit

  • Patty's name is an allusion to Patty and Selma Bouvier from the American animated sitcom, The Simpsons, the older twin sisters of Marge Simpson. She forms a duo with Sellma, with both of their names being wordplays on their professions.
  • Patty shares her English voice actress, Jaimi Barbakoff, with Jessica Albert. Her voice acting as Patty has a mild Texan style accent, complete with slight drawl.

See AlsoEdit

GalleryEdit