Armour Hammer: Difference between revisions
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===''[[Dragon Quest Tact]]''=== | ===''[[Dragon Quest Tact]]''=== | ||
Armour Hammer is known naturally by [[Dark sabrecub]] and [[Robo-robin]] at level 1 and can be learned by [[Mad mole]] at level 16. It costs 12 MP to use, inflicts 130% potency physical damage to a single enemy, and can reduce their DEF for 3 turns. | Armour Hammer is known naturally by [[Belleau]], [[Dark sabrecub]], [[Mindini hunter]], and [[Robo-robin]] at level 1 and can be learned by [[Mad mole]] at level 16. It costs 12 MP to use, inflicts 130% potency physical damage to a single enemy, and can reduce their DEF for 3 turns. | ||
{{DQTactSkill | {{DQTactSkill | ||
|name=Armour Hammer | |name=Armour Hammer | ||
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|range=[[Image:DQTact_Range1.png|48px]]<br>1 | |range=[[Image:DQTact_Range1.png|48px]]<br>1 | ||
|status=[[Image:DQTact DEFDown.png|48px]]<br>DEF Down | |status=[[Image:DQTact DEFDown.png|48px]]<br>DEF Down | ||
|description=Deals 130% potency | |description=Deals physical damage (130% potency) to 1 enemy, occasionally lowers DEF for 3 turns | ||
|monsters=Dark sabrecub, Mad mole, Robo-robin | |monsters=Belleau, Dark sabrecub, Mad mole, Mindini Hunter, Robo-robin | ||
}} | }} | ||
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{{DQSkills}} | {{DQSkills}} | ||
[[Category:Skills]] | [[Category:Skills]] | ||
[[Category:Dragon Quest Monsters: Super Light skills]] | |||
[[Category:Dragon Quest Tact skills]] | [[Category:Dragon Quest Tact skills]] | ||
Latest revision as of 04:10, 10 September 2023
Armour Hammer is a recurring skill in the Dragon Quest series. It deals enhanced damage to a single target and reduces their Defence.
| Armour Hammer | |
|---|---|
| Japanese | よろいくだき |
| Rōmaji | Yoroi kudaki |
| Type | Skill |
AppearancesEdit
Dragon Quest Monsters: Super LightEdit
Armour Hammer can be learned by Night knight, Robbin' 'Ood, and Stainless scrapper. It costs 34 MP to use, inflicts 60% physical damage to all enemies, and has a chance to reduce their Defence by one level.
Dragon Quest TactEdit
Armour Hammer is known naturally by Belleau, Dark sabrecub, Mindini hunter, and Robo-robin at level 1 and can be learned by Mad mole at level 16. It costs 12 MP to use, inflicts 130% potency physical damage to a single enemy, and can reduce their DEF for 3 turns.
Ability information
| Armour Hammer | |||
| Role * | Type * | Element | MP cost |
| Debuff | Physical | 12 | |
| Range | Additional effects | ||
| 1 |
DEF Down |
||
| Description | |||
| Deals physical damage (130% potency) to 1 enemy, occasionally lowers DEF for 3 turns | |||
| Naturally learnt by | |||
| Belleau, Dark sabrecub, Mad mole, Mindini Hunter, Robo-robin | |||
Related skillsEdit