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[[ | {{Monster Infobox | ||
[[ | |title= Armful | ||
|image = [[File:Armful modern artwork.png]] | |||
|caption = Art by [[Akira Toriyama]] | |||
|kanji = じごくのきし | |||
|romanji= {{tt|Jigoku no kishi|Hell knight}} | |||
|old=Marauder ({{III}} {{NES}})<br>HellNite ({{III}} {{GBC}}) | |||
|firstappear={{Dragon Quest III}} | |||
}} | |||
The '''armful''' is a recurring monster in the {{DQSeries}} first introduced in {{DQ3}}. Having multiple extremities, it attacks several times per turn in each appearance. | |||
==Characteristics== | |||
Armfuls are [[Undead family|skeletal]] warriors that have gained two extra pairs of arms to attack with, wielding wicked sabers in each of their hands. They are more armoured than the typical skeleton, wearing a small breastplate over their sternum, a spiked helmet on their skulls, a pair of boots, and gloves on each of their hands. In their original colouration, they had grey armour, dark orange bones, and swords made of both red and grey metal, shifting to yellowing bones and grey-green armor starting with the Super Famicom version of ''III''. The hellish knights often have the ability to act twice per turn and can paralyze opponents by exhaling '''burning breath''' from their mandibles. The armfuls returned to the main series after 30 years like many classic monsters with their original Famicom coloration. | |||
==Appearances== | |||
==={{DQ2HD}}=== | |||
{{DQ2HD2DEnemy | |||
|name=Armful | |||
|kanji=じごくのきし | |||
|romanji=Jigoku no kishi | |||
|bestiaryNumber=#155 | |||
|family={{Undead}} | |||
|description=With six swords at their disposal, these skeletal psychopaths are hell incarnate, striking fear into the hearts of adventurers the second they start swinging | |||
|sprite=[[File:Armful DQ III HD sprite.png]] | |||
|hp=424 | |||
|mp=22 | |||
|exp=3,948 | |||
|gold=32 | |||
|attack=290 | |||
|defense=344 | |||
|agility=169 | |||
|spells=N/A | |||
|skills=Acts twice per turn<br>[[Burning Breath]]<br>[[Fog of War]] | |||
|item=[[Seed of agility]] (1/128) | |||
|steal=[[Rapier]] (1/16) | |||
|locations=[[Passage to Rendarak]] | |||
|evasion=N/A | |||
|fire-resist=-150% | |||
|fire2-resist=-125% | |||
|explosion-resist=-125% | |||
|ice-resist=0% | |||
|wind-resist=0% | |||
|strike-resist=0% | |||
|dark-resist=0% | |||
|lightning-resist=-125% | |||
|drain-magic-resist=0% | |||
|whack-resist=100% | |||
|kamikazee-resist=0% | |||
|poof-resist=0% | |||
|dazzle-resist=0% | |||
|fizzle-resist=100% | |||
|fuddle-resist=0% | |||
|paralysis-resist=100% | |||
|snooze-resist=100% | |||
|stun-resist=100% | |||
|deceleratle-resist=0% | |||
|sap-resist=0% | |||
}} | |||
==={{DQ3}}=== | |||
{{DQ3Enemy | |||
|name=Armful | |||
|kanji=じごくのきし | |||
|romanji=Jigoku no kishi | |||
|bestiaryNumber=#100 | |||
|sprite=[[file:Marauder DQIII NES.gif|100px]] | |||
|lvl=34 | |||
|hp=130 | |||
|mp=0 | |||
|exp=1190 | |||
|gold=73 | |||
|attack=115 | |||
|defense=63 | |||
|agility=58 | |||
|spells=None | |||
|skills=Acts twice per turn<br>[[Burning Breath]] | |||
|item=[[Seed of agility]]{{fraction|1|256}} | |||
|locations=[[Baramos' Lair]]<br>[[Maw of the Necrogond]]<br>[[Tantegel]] area<br>[[Craggy Cave]] | |||
|evasion={{fraction|0|64}} | |||
|fire-resist=25% | |||
|crack-resist=25% | |||
|woosh-resist=25% | |||
|zap-resist=25% | |||
|whack-resist=70% | |||
|kamikazee-resist=0% | |||
|poof-resist=25% | |||
|dazzle-resist=25% | |||
|snooze-resist=70% | |||
|drain-magic-resist=100% | |||
|fizzle-resist=100% | |||
|fuddle-resist=70% | |||
|sap-resist=0% | |||
|deceleratle-resist=25% | |||
|snes-sprites=[[file:Armful3snes.png]] | |||
|gbc-sprites=[[File:Armful III gbc.png]] | |||
|switch-sprites=[[File:Armful III switch.png|55px]] | |||
}} | |||
==={{DQ3HD}}=== | |||
{{DQ3HD2DEnemy | |||
|name=Armful | |||
|kanji=じごくのきし | |||
|romanji=Jigoku no kishi | |||
|bestiaryNumber=#099 | |||
|family={{Undead}} | |||
|description=With six swords at their disposal, these skeletal psychopaths are hell incarnate, striking fear into the hearts of adventurers the second they start swinging | |||
|sprite=[[File:Armful DQ III HD sprite.png]] | |||
|hp=206 | |||
|mp=22 | |||
|exp=1,196 | |||
|gold=31 | |||
|attack=202 | |||
|defense=272 | |||
|agility=140 | |||
|spells=None | |||
|skills=Acts twice per turn<br>[[Burning Breath]] | |||
|item=[[Blizzard blade]]{{fraction|1|256}} | |||
|locations=[[Maw of the Necrogond]]<br>[[Baramos's Lair]] | |||
|evasion=0/64 | |||
|fire-resist=-150% | |||
|fire2-resist=-125% | |||
|explosion-resist=-125% | |||
|ice-resist=0% | |||
|wind-resist=0% | |||
|strike-resist=0% | |||
|lightning-resist=-125% | |||
|drain-magic-resist=0% | |||
|whack-resist=100% | |||
|kamikazee-resist=0% | |||
|poof-resist=0% | |||
|dazzle-resist=0% | |||
|fizzle-resist=100% | |||
|fuddle-resist=0% | |||
|paralysis-resist=100% | |||
|snooze-resist=100% | |||
|stumble-resist=0% | |||
|stun-resist=100% | |||
|deceleratle-resist=0% | |||
|sap-resist=0% | |||
}} | |||
==={{DQ7R}}=== | |||
{{DQ7REnemy | |||
|name=Armful | |||
|kanji=じごくのきし | |||
|romanji=Jigoku no kishi | |||
|icon= | |||
|bestiary=No. 264 | |||
|family=[[Undead family|Undead]] | |||
|exp=1,132 | |||
|gold=390 | |||
|hp=975/1,300/1,565 | |||
|mp=42 | |||
|attack=304 | |||
|defense=144 | |||
|agility=118/132/150 | |||
|evasion=N/A | |||
|in-game-description=With their six arms each able to swing a sword, these terrors attack from all angles at once, making them fearsome foes to defend against | |||
|spells=N/A | |||
|skills=Acts twice per turn<br>[[Burning Breath]]<br>Critical hit<br>[[Robochop]] (cuts one character 7 times) | |||
|habitat=[[Cathedral of Blight]] | |||
|drop=[[Silver cuirass]] (1/128) | |||
|fire-resist=-140% | |||
|ice-resist=25% | |||
|wind-resist=0% | |||
|earth-resist=0% | |||
|electricity-resist=0% | |||
|light-resist=-140% | |||
|dark-resist=25% | |||
|blunt-resist=0% | |||
|sap-resist=0% | |||
|deceleratle-resist=0% | |||
|divine-resist=0% | |||
|elemental-resist=0% | |||
|status-resist=0% | |||
|mp-absorption-resist=0% | |||
|poof-resist=50% | |||
|instant-death-resist=100% | |||
|sleep-resist=0% | |||
|confusion-resist=50% | |||
|paralysis-resist=100% | |||
|poison-resist=100% | |||
|bedazzlement-resist=100% | |||
|antimagic-resist=100% | |||
|stun-resist=0% | |||
|stumble-resist=100% | |||
|laugh-resist=100% | |||
|beguile-resist=100% | |||
|charm-resist=100% | |||
}} | |||
==={{DQ11}}=== | |||
{{DQ11Enemy | |||
|name=Armful | |||
|kanji=じごくのきし | |||
|romanji=Jigoku no kishi | |||
|bestiaryNumber=#330 | |||
|family={{Undead}} | |||
|description=With their six arms each able to swing a sword, these terrors attack from all angles at once, making them fearsome foes to defend against. | |||
|sprite=[[Image:Armful XI sprite.png]] | |||
|hp=554 | |||
|mp=11 | |||
|attack=196 | |||
|defense=183 | |||
|agility=146 | |||
|exp=1,299 | |||
|gold=235 | |||
|spells=None | |||
|skills=Occasionally acts twice per turn<br>Makes a violent slashing attack (125% damage)<br>[[Desperate attack]]<br>Becomes [[Pep]]ped up<br>[[Burning Breath]]<br>[[Robochop]] | |||
|items=[[Big bone]]{{fraction|1|8}}<br>[[Bandit mail]]{{fraction|1|128}} | |||
|locations=[[The Manglegrove - Whale Way Station]] (second act)<br>[[The Battleground]] (second act)<br>[[Baramos' Lair|Baramos's Castle]] (2D mode of [[3DS]] and ''Definitive Edition'' only) | |||
|evasion=N/a | |||
|fire-resist=-10% | |||
|ice-resist=25% | |||
|wind-resist=0% | |||
|rock-resist=0% | |||
|light-resist=-50% | |||
|dark-resist=25% | |||
|zap-resist=0% | |||
|drain-resist=0% | |||
|whack-resist=100% | |||
|poof-resist=50% | |||
|poison-resist=100% | |||
|paralysis-resist=100% | |||
|fuddle-resist=25% | |||
|snooze-resist=0% | |||
|dazzle-resist=100% | |||
|sap-resist=0% | |||
|blunt-resist=0% | |||
|deceleratle-resist=0% | |||
|spooky-aura-anthamatize-resist=0% | |||
|fizzle-resist=100% | |||
|stun-resist=99% | |||
|stumble-resist=0% | |||
|charm-resist=100% | |||
|beguile-resist=100% | |||
|double-down-resist=0% | |||
|elemental-resist=0% | |||
}} | |||
====Malicious==== | |||
{{DQ11Enemy | |||
|name=Malicious armful | |||
|kanji=じごくのきし・邪 | |||
|romanji={{tt|Jigoku no kishi・ja|Hell knight・evil}} | |||
|bestiaryNumber=#405 | |||
|family={{Undead}} | |||
|description=Armfuls who have morphed into a truly malevolent form under the malign influence of infinite evil. | |||
|sprite=[[Image:Armful XI sprite.png]] | |||
|hp=676 | |||
|mp=22 | |||
|attack=248 | |||
|defense=338 | |||
|agility=186 | |||
|exp=1,897 | |||
|gold=159 | |||
|spells=None | |||
|skills=Occasionally acts twice per turn<br>Makes a violent slashing attack (125% damage)<br>[[Desperate attack]]<br>Becomes [[Pep]]ped up<br>[[Burning Breath]]<br>[[Robochop]]<br>[[Robochop 2]] (Pep power, with Malicious armful) | |||
|items=[[Big bone]]{{fraction|1|8}}<br>[[Bandit mail]]{{fraction|1|128}} | |||
|locations=[[The Battleground]] (third act)<br>[[The Manglegrove - Whale Way Station]] (third act) | |||
|evasion=N/a | |||
|fire-resist=-10% | |||
|ice-resist=25% | |||
|wind-resist=0% | |||
|rock-resist=0% | |||
|light-resist=-50% | |||
|dark-resist=25% | |||
|zap-resist=0% | |||
|drain-resist=0% | |||
|whack-resist=100% | |||
|poof-resist=75% | |||
|poison-resist=100% | |||
|paralysis-resist=100% | |||
|fuddle-resist=25% | |||
|snooze-resist=0% | |||
|dazzle-resist=100% | |||
|sap-resist=0% | |||
|blunt-resist=0% | |||
|deceleratle-resist=0% | |||
|spooky-aura-anthamatize-resist=0% | |||
|fizzle-resist=100% | |||
|stun-resist=99% | |||
|stumble-resist=0% | |||
|charm-resist=100% | |||
|beguile-resist=100% | |||
|double-down-resist=0% | |||
|elemental-resist=0% | |||
}} | |||
==={{DQMSL}}=== | |||
{{Stub}} | |||
==={{DQTact}}=== | |||
Armful appears as an A-rank member of the [[Undead family]] as part of the limited {{Dragon Quest III}} event and it stars in its own Battle Road. It can be recruited from Chapter 4, Episode 1: To Baramos Castle of the event quests at any difficulty and it can also participate in the [[Skelegon]]'s Battle Road as a party member. | |||
{{DQTactEnemy | |||
|name=Armful | |||
|kanji=じごくのきし | |||
|romanji=Jigoku no kishi | |||
|sprite=[[Image:DQT Armful.png|300px]] | |||
|family=[[Image:Tact Icon Zombie.png|48px]]<br>{{Undead}} | |||
|rank=[[Image:DQTact Rank Icon A.png|48px]] | |||
|role=[[Image:DQTact AttackType.png|48px]]<br>Attack | |||
|lvl=120 | |||
|hp=900 | |||
|mp=297 | |||
|move=2 | |||
|attack=421 | |||
|defense=405 | |||
|agility=323 | |||
|wisdom=207 | |||
|weight=35 | |||
|bskill1=[[Burning Breath]] | |||
|bskill2=[[Aeolian Slash]]{{tt|*|Level 22}} | |||
|bskill3=[[Wild Slash]]{{tt|*|Level 42}} | |||
|askill1=Rare HP Regen / Stats Up | |||
|askill2=Zam Res +25 / Stats Up | |||
|askill3=Wild Slash Potency +5% / Stats Up | |||
|askill4=Woosh Res +25 / Stats Up | |||
|askill5=Wild Slash Potency +5% | |||
|lperk1=Raises physical potency of undead allies, including itself, by 10% in a 5x5 square around it. | |||
|bperk1=ATK +10 | |||
|bperk2=DEF +15 | |||
|bperk3=Wild Slash Potency +2% | |||
|aperk1='''Rare HP Regen''': Rarely heals HP at action start. | |||
|frizz-resist=Very Weak | |||
|sizz-resist=Normal | |||
|crack-resist=Normal | |||
|woosh-resist=Half Res | |||
|bang-resist=Very Weak | |||
|zap-resist=Normal | |||
|zam-resist=Half Res | |||
|snooze-resist=Half Res | |||
|poison-resist=Half Res | |||
|physical-seal-resist=Normal | |||
|spell-seal-resist=Normal | |||
|martial-seal-resist=Normal | |||
|breath-seal-resist=Normal | |||
|hobble-resist=Super Weak | |||
|stun-resist=Normal | |||
|blind-resist=Super Weak | |||
|curse-resist=Normal | |||
|paralysis-resist=Immune | |||
|confusion-resist=Normal | |||
|charm-resist=Normal | |||
}} | |||
==Etymology== | |||
* Their names reference their multiple arms and are also a play on "Harmful", which they also are given their warlike purpose. | |||
==In other languages== | |||
{{OtherLanguages | |||
|es=Sacasables|es-meaning=Pun on ''{{tt|sacar|to draw / pull out}}'' + ''{{tt|sables|sabres}}'' | |||
|les=Sacasables|les-meaning=Pun on ''{{tt|sacar|to draw / pull out}}'' + ''{{tt|sables|sabres}}'' | |||
|fr=Squelettueur|fr-meaning=''{{tt|squelette|skeleton}}'' + ''{{tt|tueur|killer}}'' | |||
|de=Sechskämpfer|de-meaning=Pun on ''{{tt|sechs|six}}'' and ''{{tt|Schwertkämpfer|swordsman}}'', referring to its six arms and swords | |||
|it=Schermidosso|it-meaning=''{{tt|schermidore|fencer / swordsman}}'' + ''{{tt|osso|bone}}'' | |||
|ko=지옥의 기사, ''Jiogui Gisa''|ko-meaning=''Knight of hell'' | |||
|zh-cn=地狱骑士, ''Dìyù Qíshì''|zh-cn-meaning=''Knight of hell'' | |||
|zh-tw=地獄騎士, ''Dìyù Qíshì''|zh-tw-meaning=''Knight of hell'' | |||
}} | |||
==Similar species== | |||
*[[Grievous bodily arm]] | |||
*[[One-man army]] | |||
*[[Skeleton swordsman (recurring)|Skeleton swordsman]] | |||
==Gallery== | |||
<center><gallery> | |||
OMA Infanticore LMS and Troll.png|Along with a [[Troll]], [[Liquid metal slime]], & [[Infanticore]]. | |||
Armful DQ III HD sprite sheet.png|HD sprites | |||
DQXI Armful.jpg|''XI'' polygon model. | |||
DQXI Malicious armful.jpg|A malicious armful | |||
DQotS Armful.jpg|''Stars'' model | |||
DQMSL Jigoku no Kishi.jpg|Appearance in ''Super Light'' | |||
DQT DQIII Monsters.jpg|The armful appearing as part of the {{III}} collaboration in {{Tact}}. | |||
DQT Jigoku no Kishi.jpg| | |||
DQW DQIII Jipang Monsters.jpg|The armful and other monsters from ''III'' in {{Walk}}. | |||
DQTCG Armful.jpg|''DQ'' Trading Card | |||
</gallery></center> | |||
[[Category:Dragon Quest II HD-2D Remake enemies]] | |||
[[Category:Dragon Quest III enemies]] | |||
[[Category:Dragon Quest III HD-2D Remake enemies]] | |||
[[Category:Dragon Quest VII Reimagined enemies]] | |||
[[Category:Dragon Quest XI enemies]] | |||
[[Category:Dragon Quest of the Stars enemies]] | |||
[[Category:Dragon Quest Monsters: Super Light enemies]] | |||
[[Category:Dragon Quest Walk enemies]] | |||
[[Category:Dragon Quest Walk bosses]] | |||
[[Category:Dragon Quest Tact monsters]] | |||
[[Category:Dragon Quest Keshi Keshi enemies]] | |||
[[fr:Squelettueur]] | |||
Latest revision as of 03:23, 1 September 2026
The armful is a recurring monster in the Dragon Quest series first introduced in Dragon Quest III: The Seeds of Salvation. Having multiple extremities, it attacks several times per turn in each appearance.
| Dragon Quest monster | |
|---|---|
| Armful | |
![]() Art by Akira Toriyama | |
| Japanese | じごくのきし |
| Romaji | Jigoku no kishi |
| First appearance | Dragon Quest III |
| Old localization | Marauder (III NES) HellNite (III GBC) |
CharacteristicsEdit
Armfuls are skeletal warriors that have gained two extra pairs of arms to attack with, wielding wicked sabers in each of their hands. They are more armoured than the typical skeleton, wearing a small breastplate over their sternum, a spiked helmet on their skulls, a pair of boots, and gloves on each of their hands. In their original colouration, they had grey armour, dark orange bones, and swords made of both red and grey metal, shifting to yellowing bones and grey-green armor starting with the Super Famicom version of III. The hellish knights often have the ability to act twice per turn and can paralyze opponents by exhaling burning breath from their mandibles. The armfuls returned to the main series after 30 years like many classic monsters with their original Famicom coloration.
AppearancesEdit
Dragon Quest II HD-2D RemakeEdit
Dragon Quest III: The Seeds of SalvationEdit
Dragon Quest III HD-2D RemakeEdit
Dragon Quest VII ReimaginedEdit
| Bestiary | Family | ||
| No. 264 | Undead | ||
| Experience* | Gold* | HP* | MP* |
| 1,132 | 390 | 975/1,300/1,565 | 42 |
| Attack* | Defence* | Agility* | Evasion |
| 304 | 144 | 118/132/150 | N/A |
| In-game description | With their six arms each able to swing a sword, these terrors attack from all angles at once, making them fearsome foes to defend against |
| Spell(s) | N/A |
| Skill(s) | Acts twice per turn Burning Breath Critical hit Robochop (cuts one character 7 times) |
| Location(s) | Cathedral of Blight |
| Items dropped | Silver cuirass (1/128) |
| Fire Resistance * | Ice Resistance * | Wind Resistance * | Earth Resistance * | |
| -140% | 25% | 0% | 0% | |
| Light Resistance * | Dark Resistance * | Electricity Resistance * | Drain Magic Resistance | |
| -140% | 25% | 0% | 0% | |
| Instant Death Resistance * | Poof resistance | Bedazzlement Resistance * | Fizzle Resistance | |
| 100% | 50% | 100% | 100% | |
| Confusion Resistance * | Paralysis Resistance * | Poison Resistance * | Sleep Resistance * | |
| 50% | 100% | 100% | 0% | |
| Blunt Resistance * | Decelerate Resistance * | Divine Intervention Resistance * | Sap Resistance * | |
| 0% | 0% | 0% | 0% | |
| Beguile Resistance * | Charm Resistance * | Laughter Resistance * | Stumble Resistance * | |
| 100% | 100% | 100% | 100% | |
| Stun Resistance * | Elemental Resistance * | Status Resistance * | ||
| 0% | 0% | 0% | ||
Dragon Quest XI: Echoes of an Elusive AgeEdit
MaliciousEdit
Dragon Quest Monsters: Super LightEdit
| This article is a stub. You can help by expanding it. |
Dragon Quest TactEdit
Armful appears as an A-rank member of the Undead family as part of the limited Dragon Quest III event and it stars in its own Battle Road. It can be recruited from Chapter 4, Episode 1: To Baramos Castle of the event quests at any difficulty and it can also participate in the Skelegon's Battle Road as a party member.
| Family | Rank | Role | Element | |
| Undead |
Attack |
? | ||
| Max Level | HP | MP | Move | |
| 120 | 900 | 297 | 2 | |
| Attack | Defense | Agility | Wisdom | Weight |
| 421 | 405 | 323 | 207 | 35 |
| First | Second | Third | ||
| Burning Breath | Aeolian Slash* | Wild Slash* | ||
| First | Second | Third |
| Rare HP Regen / Stats Up | Zam Res +25 / Stats Up | Wild Slash Potency +5% / Stats Up |
| Fourth | Fifth | |
| Woosh Res +25 / Stats Up | Wild Slash Potency +5% | |
| First | |
| Raises physical potency of undead allies, including itself, by 10% in a 5x5 square around it. | |
| First | Second | Third |
| ATK +10 | DEF +15 | Wild Slash Potency +2% |
| First | |
| Rare HP Regen: Rarely heals HP at action start. | |
| Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
| Very Weak | Normal | Normal | Half Res | |
| Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
| Very Weak | Normal | Half Res | Half Res | |
| Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
| Half Res | Normal | Normal | Normal | |
| Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
| Normal | Super Weak | Normal | Super Weak | |
| Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
| Normal | Immune | Normal | Normal |
EtymologyEdit
- Their names reference their multiple arms and are also a play on "Harmful", which they also are given their warlike purpose.
In other languagesEdit
Similar speciesEdit
GalleryEdit
Along with a Troll, Liquid metal slime, & Infanticore.
The armful and other monsters from III in Walk.
