Genius: Difference between revisions
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==Appearances== | ==Appearances== | ||
=== | ==={{DQ3}}=== | ||
{{infobox personality DQIII | {{infobox personality DQIII | ||
| image = [[File:Genius stat chart DQIII.svg|alt=Genius personality stat chart for Dragon Quest III]] | | image = [[File:Genius stat chart DQIII.svg|alt=Genius personality stat chart for Dragon Quest III]] | ||
| Line 20: | Line 19: | ||
The hero cannot become a genius at the start of the game. | The hero cannot become a genius at the start of the game. | ||
Other party members have a chance to be a genius when | Other party members have a chance to be a genius when talent scouted at [[Patty's Party Planning Place]], except warriors or martial artists, depending on their stat bonuses. | ||
{| class="listTable" | {| class="listTable" | ||
| Line 41: | Line 40: | ||
|} | |} | ||
An existing character becomes a genius permanently by reading | An existing character becomes a genius permanently by reading a copy of [[The Eureka Moment]] book. | ||
==={{DQ3HD}}=== | |||
The genius personality has no influence on strength, decreases resilience by 10%, increases agility by 20%, decreases stamina by 20%, increases wisdom by 40%, and decreases luck by 20%. Any character can become a certified genius by reading a copy of [[The Eureka Moment]] book. | |||
{| class="listTable" | |||
! scope="col" | Vocation / sex | |||
! scope="col" | Stat bonuses for genius (chance) | |||
|- | |||
| [[File:Mage female IIIHD2-D.png|link=Mage]][[File:Mage male IIIHD2-D.png|Link=Mage]]<br>[[File:Priest female IIIHD2D.png|link=Priest]][[File:Priest male IIIHD2D.png|Link=Priest]] | |||
| | |||
* Wisdom bonus highest, 10+ ({{fraction|3|4}}) | |||
|- | |||
| [[File:Merchant female IIIHD2-D.png|link=Merchant]][[File:Merchant male IIIHD2-D.png|Link=Merchant]]<br>[[File:Monster wrangler female IIIHD2-D.png|link=Monster Wrangler]][[File:Monster wrangler male IIIHD2-D.png|Link=Monster Wrangler]]<br>[[File:Thief female IIIHD2-D.png|link=Thief]][[File:Thief male IIIHD2-D.png|Link=Thief]] | |||
| | |||
* Wisdom bonus highest, 10+ ({{fraction|4|5}}) | |||
* Strength bonus highest, ≤10, wisdom bonus second ({{fraction|1|3}}) | |||
|- | |||
| [[File:Gadabout female IIIHD2-D.png|link=Gadabout]][[File:Gadabout male IIIHD2-D.png|Link=Gadabout]] | |||
| | |||
* Strength bonus highest, ≤10, wisdom bonus second ({{fraction|1|3}}) | |||
* Wisdom bonus highest, 10+ ({{fraction|1|3}}) | |||
|} | |||
==Gallery== | |||
<gallery><center> | |||
Genius personality stat chart DQIII HD2D.png|HD-2D Remake chart | |||
</center></gallery> | |||
[[Category:Dragon Quest III, X, and Monster Parade personalities]] | [[Category:Dragon Quest III, X, and Monster Parade personalities]] | ||
[[Category:Dragon Quest III HD-2D Remake personalities]] | |||
[[Category:Dragon Quest Monsters personalities]] | [[Category:Dragon Quest Monsters personalities]] | ||
Latest revision as of 23:42, 24 February 2025
Genius (きれもの kiremono, translated as sharp in the Game Boy Color version of Dragon Quest III and whiz kid in Dragon Quest Monsters) is a personality in the Dragon Quest III remakes, in Dragon Quest Monsters, in Dragon Quest X, and in Dragon Quest: Monster Parade.
Appearances[edit]
Dragon Quest III: The Seeds of Salvation[edit]
| Dragon Quest III personality | |
|---|---|
| Genius (Sharp) | |
| Strength (STR) | 100% |
| Agility (AGL) | 120% |
| Resilience (VIT) | 80% |
| Wisdom (INT) | 140% |
| Luck (LUCK) | 90% |
| Classes / genders | |
| Book | The Eureka Moment |
| Accessory | none |
In the Dragon Quest III remakes, genius is a personality that improves agility and wisdom growth, but reduces resilience and luck growth.
The hero cannot become a genius at the start of the game.
Other party members have a chance to be a genius when talent scouted at Patty's Party Planning Place, except warriors or martial artists, depending on their stat bonuses.
An existing character becomes a genius permanently by reading a copy of The Eureka Moment book.
Dragon Quest III HD-2D Remake[edit]
The genius personality has no influence on strength, decreases resilience by 10%, increases agility by 20%, decreases stamina by 20%, increases wisdom by 40%, and decreases luck by 20%. Any character can become a certified genius by reading a copy of The Eureka Moment book.










