Naturalist: Difference between revisions
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Naturalist | {{Spell Infobox | ||
|title = Naturalist | |||
|image = | |||
|japanese = けものみち<br>けもの道 | |||
|romaji = {{tt|Kemono michi|Beast path/trail}} | |||
|old = | |||
|type = Talent | |||
}} | |||
'''Naturalist''' is a recurring talent in the ''Dragon Quest Monsters'' series introduced in ''[[Dragon Quest Monsters: Joker]]''. It teaches various skills suitable for beast-type monsters. | |||
==Appearances== | |||
==={{DQMJ}}=== | ==={{DQMJ}}=== | ||
Naturalist is learned by the [[Spiked hare]], [[Great sabrecub]], [[Heligator]], and [[Platypunk]]. It grants the following abilities: | Naturalist is learned by the [[Spiked hare]], [[Great sabrecub]], [[Heligator]], and [[Platypunk]]. It grants the following abilities: | ||
Line 26: | Line 36: | ||
==={{DQMJ2}}=== | ==={{DQMJ2}}=== | ||
[[Uncarnate]] is no longer learned. Instead, [[Mysterian Mauler]] is learned with 57 points and [[Hatchet Man]] now requires only 75. | [[Uncarnate]] is no longer learned. Instead, [[Mysterian Mauler]] is learned with 57 points and [[Hatchet Man]] now requires only 75. | ||
==={{DQM3}}=== | |||
Naturalist can be learned once again by [[Great sabrecub]]s, [[Platypunk]]s, and [[Spiked hare]]s. | |||
{| cellpadding="0" cellspacing="0" class="listTable sortable" | |||
! Ability !! Skill Points !! Description | |||
|- | |||
|[[Heart Breaker]] || 3 || Inflicts slashing damage on a single enemy and stuns it for 1 turn. | |||
|- | |||
|[[Sandstorm]] || 10 || Whips up a dense cloud of dust that lowers the accuracy of enemy attacks for 2 to 5 turns. | |||
|- | |||
|[[Attack Attacker]] || 20 || Damages a single enemy and occasionally lowers its attack for 2 to 5 turns. | |||
|- | |||
|[[Mercurial Thrust]]||30 || A punching technique that only inflicts a small amount of damage, but allows the user to attack before anyone else. | |||
|- | |||
|[[Tongue Lashing]]|| 50 || Slathers a single enemy with slimy saliva, stunning it and lowers its defence. | |||
|- | |||
|[[War Cry]] || 70 || An ear-popping shout that stuns all enemies for 1 turn. | |||
|- | |||
|[[Hatchet Man]] || 85 || Inflicts slashing damage on a single enemy. The attack has a high likelihood of missing, but an increased chance of inflicting a critical hit when it succeeds. | |||
|- | |||
|[[Auto-Restora]] || 83 || Restores a small amount of HP after each action. | |||
|} | |||
{{clear}} | |||
[[Category:Dragon Quest Monsters: Joker skill sets]] | [[Category:Dragon Quest Monsters: Joker skill sets]] | ||
[[Category:Dragon Quest Monsters: Joker 2 skill sets]] | [[Category:Dragon Quest Monsters: Joker 2 skill sets]] | ||
[[Category:Dragon Quest Monsters: The Dark Prince talent sets]] |
Latest revision as of 23:23, 21 December 2023
Naturalist | |
---|---|
Japanese | けものみち けもの道 |
Rōmaji | Kemono michi |
Type | Talent |
Naturalist is a recurring talent in the Dragon Quest Monsters series introduced in Dragon Quest Monsters: Joker. It teaches various skills suitable for beast-type monsters.
Appearances[edit]
Dragon Quest Monsters: Joker[edit]
Naturalist is learned by the Spiked hare, Great sabrecub, Heligator, and Platypunk. It grants the following abilities:
Ability | Skill Points |
---|---|
Heart Breaker | 3 |
Sandstorm | 7 |
Dragon Slash | 11 |
Body Slam | 15 |
Mercurial Thrust | 21 |
Tongue Lashing | 30 |
War Cry | 45 |
Uncarnate | 63 |
Hatchet Man | 83 |
Dragon Quest Monsters: Joker 2[edit]
Uncarnate is no longer learned. Instead, Mysterian Mauler is learned with 57 points and Hatchet Man now requires only 75.
Dragon Quest Monsters: The Dark Prince[edit]
Naturalist can be learned once again by Great sabrecubs, Platypunks, and Spiked hares.
Ability | Skill Points | Description |
---|---|---|
Heart Breaker | 3 | Inflicts slashing damage on a single enemy and stuns it for 1 turn. |
Sandstorm | 10 | Whips up a dense cloud of dust that lowers the accuracy of enemy attacks for 2 to 5 turns. |
Attack Attacker | 20 | Damages a single enemy and occasionally lowers its attack for 2 to 5 turns. |
Mercurial Thrust | 30 | A punching technique that only inflicts a small amount of damage, but allows the user to attack before anyone else. |
Tongue Lashing | 50 | Slathers a single enemy with slimy saliva, stunning it and lowers its defence. |
War Cry | 70 | An ear-popping shout that stuns all enemies for 1 turn. |
Hatchet Man | 85 | Inflicts slashing damage on a single enemy. The attack has a high likelihood of missing, but an increased chance of inflicting a critical hit when it succeeds. |
Auto-Restora | 83 | Restores a small amount of HP after each action. |