PlatKing (Class): Difference between revisions

From Dragon Quest Wiki
Jump to navigation Jump to search
(Created page with "100px|right The '''PlatKing''' is a monster class in the game Dragon Quest VII. ==Description== The '''platinum king jewel''', PlatKing in the old…")
 
Line 54: Line 54:
|1
|1
|Slug
|Slug
|Ironize
|[[Ironize]]
|1
|1
|All Allies
|All Allies
Line 62: Line 62:
|2
|2
|Nugget
|Nugget
|Heal Us
|[[Multiheal|Heal Us]]
|28
|28
|All Allies
|All Allies
Line 70: Line 70:
|3
|3
|Ingot
|Ingot
|Ramming
|[[Body Slam|Ramming]]
|48
|48
|One Enemy
|One Enemy
Line 78: Line 78:
|4
|4
|Gold Rush
|Gold Rush
|Revive
|[[Zing|Revive]]
|83
|83
|One Ally
|One Ally
Line 86: Line 86:
|5
|5
|SlimeMite
|SlimeMite
|Heal Us All
|[[Omniheal|Heal Us All]]
|125
|125
|All Allies
|All Allies
Line 116: Line 116:
|30
|30
|}
|}


==Trivia==
==Trivia==

Revision as of 02:10, 12 October 2010

File:Platking.gif The PlatKing is a monster class in the game Dragon Quest VII.

Description

The platinum king jewel, PlatKing in the older versions, is a slime monster hardened to look like a precious jewel. This class offers a massive increase in Guard, moderate boosts in agility and appearance, moderate to sharp drops in strength and intelligence, and an extreme drop in Max HP. Mastering this class gives a boost of +255 in Guard, making a character basically untouchable.

Requirements

In order to become a platinum king jewel, a character must master both the Drake Slime and Esterk classes. Another way to become a Platinum King Jewel is to turn in 100 Tiny Medals to the Medal King to receive the PlatKing Heart.

Dragon Quest VII

Stat Changes

Statistics Change
Battles to Master 350
Strength -10 Percent
Agility +20 Percent
Guard +100 Percent
Intelligence -20 Percent
Appearance +10 Percent
Max HP -60 Percent
Max MP Null
Mastery Bonus +255 Bonus in Guard

Abilities

Level Title Learns Battles Needed Target Info MP
1 Slug Ironize 1 All Allies Allies are turned to iron for two turns. They cannot be attacked nor can they attack in the meanwhile 2
2 Nugget Heal Us 28 All Allies Heals ~100 HP to all allies 10
3 Ingot Ramming 48 One Enemy The user and the enemy are both reduced to 20 percent HP if succesful 0
4 Gold Rush Revive 83 One Ally Revives one fallen ally to full HP 15
5 SlimeMite Heal Us All 125 All Allies Restores all HP to all allies 20
6 Evil Alloy Nothing 170
7 Gold Blob Change 250 Self Changes the caster into a monster 0
8 Slime Idol Big Bang 350 All Enemies Causes ~350 HP in explosion damage 30


Trivia

An Ingot is a cast made of metal that is shaped for further processing.