Envoy: Difference between revisions

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==Characteristics==
==Characteristics==
The Envoy is a humanoid enemy. It wears a black and white robe with a bat insignia on the front, with a red cape and green gloves. As one might expect from the name, the Envoy is a magic user.
The Envoy is a {{Humanoid}} enemy. It wears a black and white robe with a bat insignia on the front, with a red cape and green gloves. As one might expect from the name, the Envoy is a magic user.


==Appearances==
==Appearances==
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|gold=920
|gold=920
|droppedItem=
|droppedItem=
|skills=Acts twice per turn
|skills=Acts twice per turn.
|spells=[[Frizzle]]<br>[[Bounce]]<br>[[Kaswoosh]]<br>[[Kasnooze]]<br>[[Fizzle]]
|spells=[[Frizzle]]<br>[[Bounce]]<br>[[Kaswoosh]]<br>[[Kasnooze]]<br>[[Fizzle]]
|family={{Humanoid}}
|family={{Humanoid}}
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|locations=[[Hubble]]
|locations=[[Hubble]]
|}}
|}}
The Envoy can act twice in one turn. On its first turn, it casts [[Bounce]], preventing the use of offensive magic as it gets reflected. It can cast powerful spells like [[Frizzle]] and [[Kaswoosh]] and put your party to sleep with [[Kasnooze]]. Having armor that reduces the power of magic spells can really help in this fight. If the player has access to [[Magic Barrier]], it must be used, as it will lessen the damage of spells. Otherwise, use skills like [[Sword Dance]] and [[Multifists]].
The Envoy can act twice in one turn. On its first turn, it casts [[Bounce]], preventing the use of offensive magic as it gets reflected. It can cast powerful spells like [[Frizzle]] and [[Kaswoosh]] and put your {{Party 7}} to sleep with [[Kasnooze]]. Having armor that reduces the power of magic spells can really help in this fight. If the {{Party 7}} has access to [[Magic Barrier]], it must be used, as it will lessen the damage of spells. Otherwise, use skills like [[Sword Dance]] and [[Multifists]].


==={{DQ7R}}===
==={{DQ7R}}===
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|icon=
|icon=
|bestiary=No. 111
|bestiary=No. 111
|family=[[Demon family|Demon]]
|family={{Demon}}
|exp=2,200
|exp=2,200
|gold=660
|gold=660
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|agility=67/75/87
|agility=67/75/87
|evasion=N/A
|evasion=N/A
|in-game-description=A lackey of the Demon King's, disguised as an envoy of the Almighty, who planned to turn King Hybris of Hubble into a dervish of destruction
|in-game-description=A lackey of the [[Orgodemir|Demon King's]], disguised as an envoy of the {{Almighty}}, who planned to turn King Hybris of [[Hubble]] into a dervish of destruction
|spells=[[Bounce]]<br>[[Fizzle]]<br>[[Frizzle]]<br>[[Kasnooze]]<br>[[Kaswoosh]]
|spells=[[Bounce]]<br>[[Fizzle]]<br>[[Frizzle]]<br>[[Kasnooze]]<br>[[Kaswoosh]]
|skills=N/A
|skills=N/A
|habitat=[[Hubble]]
|habitat=[[Hubble]]
|drop=[[Seed of Therapeusis]] (1/256)
|drop=[[Seed of therapeusis]] (1/256)
|steal=None
|steal=None
|fire-resist=50%
|fire-resist=50%
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|icon=
|icon=
|bestiary=No. 322
|bestiary=No. 322
|family=[[Demon family|Demon]]
|family={{Demon}}
|exp=N/A
|exp=N/A
|gold=N/A
|gold=N/A
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*[[Wrecktor (Dragon Quest VII)]]
*[[Wrecktor (Dragon Quest VII)]]
*[[Wrecktor (Recurring)]]
*[[Wrecktor (Recurring)]]
[[Category:Dragon Quest VII characters]]
[[Category:Dragon Quest VII characters]]
[[Category:Dragon Quest VII enemies]]
[[Category:Dragon Quest VII enemies]]

Latest revision as of 07:04, 22 September 2026

The Envoy is a boss in the game Dragon Quest VII: Fragments of the Forgotten Past.

Characteristics[edit]

The Envoy is a Humanoid enemy. It wears a black and white robe with a bat insignia on the front, with a red cape and green gloves. As one might expect from the name, the Envoy is a magic user.

Appearances[edit]

Dragon Quest VII: Fragments of the Forgotten Past[edit]

#308 - Envoy
Zoemage.gif
HP MP Experience Gold
1390 255 740 920
Attack Defense Speed
101 81 113
Locations Hubble
Skills Acts twice per turn.
Spells Frizzle
Bounce
Kaswoosh
Kasnooze
Fizzle
Family Humanoid
Bestiary # 308
Game Dragon Quest VII
Console PSX

The Envoy can act twice in one turn. On its first turn, it casts Bounce, preventing the use of offensive magic as it gets reflected. It can cast powerful spells like Frizzle and Kaswoosh and put your party to sleep with Kasnooze. Having armor that reduces the power of magic spells can really help in this fight. If the party has access to Magic Barrier, it must be used, as it will lessen the damage of spells. Otherwise, use skills like Sword Dance and Multifists.

Dragon Quest VII Reimagined[edit]

The Envoy (メディルの使い Medirunotsukai)
Dragon Quest VII Reimagined logo.png
Bestiary Family
No. 111 Demon
Experience* Gold* HP* MP*
2,200 660 1,575/2,100/2,525 255
Attack* Defence* Agility* Evasion
152 78 67/75/87 N/A
In-game description A lackey of the Demon King's, disguised as an envoy of the Almighty, who planned to turn King Hybris of Hubble into a dervish of destruction
Spell(s) Bounce
Fizzle
Frizzle
Kasnooze
Kaswoosh
Skill(s) N/A
Location(s) Hubble
Items dropped Seed of therapeusis (1/256)
Fire Resistance * Ice Resistance * Wind Resistance * Earth Resistance *
50% 25% 25% 25%
Light Resistance * Dark Resistance * Electricity Resistance * Drain Magic Resistance
50% 80% 25% 100%
Instant Death Resistance * Poof resistance Bedazzlement Resistance * Fizzle Resistance
100% 100% 100% 100%
Confusion Resistance * Paralysis Resistance * Poison Resistance * Sleep Resistance *
100% 100% 100% 100%
Blunt Resistance * Decelerate Resistance * Divine Intervention Resistance * Sap Resistance *
100% 100% 100% 100%
Beguile Resistance * Charm Resistance * Laughter Resistance * Stumble Resistance *
100% 100% 100% 100%
Stun Resistance * Elemental Resistance * Status Resistance *
100% 100% 100%


Rampaging Version[edit]

Rampaging Envoy (メディルの使い 修羅 Medirunotsukai shura)
Dragon Quest VII Reimagined logo.png
Bestiary Family
No. 322 Demon
Experience* Gold* HP* MP*
N/A N/A 6,200 999
Attack* Defence* Agility* Evasion
340 230 260 N/A
In-game description A shady echo of the Envoy who has awakened all his inner power in order to test the mettle of those who dare rumble on the Rampage Road
Spell(s) Bounce
Kafrizz
Kafrizzle
Kaswoosh
Kaswooshle
Kathwack
Snooze
Skill(s) N/A
Location(s) Buccanham (present)
Items dropped None
Fire Resistance * Ice Resistance * Wind Resistance * Earth Resistance *
50% 50% 50% 0%
Light Resistance * Dark Resistance * Electricity Resistance * Drain Magic Resistance
50% 80% 50% 100%
Instant Death Resistance * Poof resistance Bedazzlement Resistance * Fizzle Resistance
100% 100% 100% 100%
Confusion Resistance * Paralysis Resistance * Poison Resistance * Sleep Resistance *
100% 100% 100% 100%
Blunt Resistance * Decelerate Resistance * Divine Intervention Resistance * Sap Resistance *
0% 100% 100% 100%
Beguile Resistance * Charm Resistance * Laughter Resistance * Stumble Resistance *
100% 100% 100% 100%
Stun Resistance * Elemental Resistance * Status Resistance *
100% 100% 100%


Profane priests[edit]