Sacred armour: Difference between revisions
From Dragon Quest Wiki
Line 17: | Line 17: | ||
|flavor=Enchanted armour that helps heal its wearer's wounds in battle. | |flavor=Enchanted armour that helps heal its wearer's wounds in battle. | ||
|notes= Recover 25 HP every turn. Upgrades into the [[Sacrosanct armour]].}} | |notes= Recover 25 HP every turn. Upgrades into the [[Sacrosanct armour]].}} | ||
{{Equipment|header|image=|name=Sacrosanct armour}} | |||
{{Equipment|stat|name=Defence|modifier=+53}} | |||
{{Equipment|footer|buyPrice=0g|sellPrice=9750g | |||
|flavor=A splendid suit that helps heal its wearer's wounds in battle. | |||
|notes= Recovers 25 HP every turn. | |||
Created by combining the sacred armour with a [[ruby of protection]] and a [[life bracer]].}} | |||
[[Category:Dragon Quest V armor]] | [[Category:Dragon Quest V armor]] |
Revision as of 09:10, 12 March 2013
The Sacred Armour (Mystic Armor in fan translations) is a recurring armor in the Dragon Quest franchise. It recovers HP each round.
Appearances
Dragon Quest V
The sacred armour has a defence bonus of +75.
Dragon Quest VI
Dragon Quest VII
Dragon Quest VIII
The sacred armour has a defence bonus of +64. Only the Hero and Angelo can wear it.
Dragon Quest IX
Sacred armour | |
---|---|
Defence | +46 |
Equipable by | |
Buy Price | 0g |
Sell Price | 7750 |
Flavor text | Enchanted armour that helps heal its wearer's wounds in battle. |
Notes | Recover 25 HP every turn. Upgrades into the Sacrosanct armour. |
Sacrosanct armour | |
---|---|
Defence | +53 |
Equipable by | |
Buy Price | 0g |
Sell Price | 9750g |
Flavor text | A splendid suit that helps heal its wearer's wounds in battle. |
Notes | Recovers 25 HP every turn.
Created by combining the sacred armour with a ruby of protection and a life bracer. |