Template:DQEnemy: Difference between revisions
From Dragon Quest Wiki
m (fixed bug) |
(Added evasion and resistance to template) |
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<td style="width: 100px; height: 24px; background-color: #f4ce81; border-right: 1px solid orange;">Location(s)</td> | <td style="width: 100px; height: 24px; background-color: #f4ce81; border-right: 1px solid orange;">Location(s)</td> | ||
<td style="text-align: center;">{{#if: {{{nes-locations|}}} | '''{{{nes-locations}}}''' }}</td> | <td style="text-align: center;">{{#if: {{{nes-locations|}}} | '''{{{nes-locations}}}''' }}</td> | ||
</tr> | |||
</table> | |||
<table style="border: 1px solid orange; border-radius: 3px; width: 100%; margin-top: 5px;" cellspacing="0" cellpadding="0"> | |||
<tr> | |||
<td style="background-color: #f4ce81; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''Evasion'''</td> | |||
<td style="background-color: #f4ce81; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''[[Fizzle]] Resistance'''</td> | |||
<td style="background-color: #f4ce81; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''[[Snooze]] Resistance'''</td> | |||
<td style="background-color: #f4ce81; padding: 2px; width: 64px; text-align: center;">'''[[Sizz]] & [[Sizzle]]'''</td> | |||
</tr> | |||
<tr> | |||
<td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if: {{{nes-evasion|}}} | {{{nes-evasion}}}|?}}</td> | |||
<td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{nes-fizzle-resist|}}}|{{{nes-fizzle-resist}}}|?}}</td> | |||
<td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{nes-snooze-resist|}}}|{{{nes-snooze-resist}}}|?}}</td> | |||
<td style="padding: 2px; width: 48px; height: 24px; text-align: center;">{{#if:{{{nes-sizz-resist|}}}|{{{nes-sizz-resist}}}|?}}</td> | |||
</tr> | </tr> | ||
</table> | </table> | ||
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<td style="width: 100px; height: 24px; background-color: #f4ce81; border-right: 1px solid orange;">Location(s)</td> | <td style="width: 100px; height: 24px; background-color: #f4ce81; border-right: 1px solid orange;">Location(s)</td> | ||
<td style="text-align: center;">{{#if: {{{remake-locations|}}} | '''{{{remake-locations}}}''' }}</td> | <td style="text-align: center;">{{#if: {{{remake-locations|}}} | '''{{{remake-locations}}}''' }}</td> | ||
</tr> | |||
</table> | |||
<table style="border: 1px solid orange; border-radius: 3px; width: 100%; margin-top: 5px;" cellspacing="0" cellpadding="0"> | |||
<tr> | |||
<td style="background-color: #f4ce81; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''Evasion'''</td> | |||
<td style="background-color: #f4ce81; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''[[Fizzle]] Resistance'''</td> | |||
<td style="background-color: #f4ce81; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''[[Snooze]] Resistance'''</td> | |||
<td style="background-color: #f4ce81; padding: 2px; width: 64px; text-align: center;">'''[[Sizz]] & [[Sizzle]]'''</td> | |||
</tr> | |||
<tr> | |||
<td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if: {{{remake-evasion|}}} | {{{remake-evasion}}}|?}}</td> | |||
<td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{remake-fizzle-resist|}}}|{{{remake-fizzle-resist}}}|?}}</td> | |||
<td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{remake-snooze-resist|}}}|{{{remake-snooze-resist}}}|?}}</td> | |||
<td style="padding: 2px; width: 48px; height: 24px; text-align: center;">{{#if:{{{remake-sizz-resist|}}}|{{{remake-sizz-resist}}}|?}}</td> | |||
</tr> | </tr> | ||
</table> | </table> | ||
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|nes-spells= | |nes-spells= | ||
|nes-locations= Near [[Tantegel]] | |nes-locations= Near [[Tantegel]] | ||
|nes-evasion={{fraction|1|64}} | |||
|nes-fizzle-resist={{fraction|15|16}} | |||
|nes-snooze-resist={{fraction|0|16}} | |||
|nes-sizz-resist={{fraction|0|16}} | |||
|remake-sprites=[[File:SLIME GBC.gif]] | |remake-sprites=[[File:SLIME GBC.gif]] | ||
|remake-hp=3 | |remake-hp=3 | ||
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|nes-spells= | |nes-spells= | ||
|nes-locations= | |nes-locations= | ||
|nes-evasion= | |||
|nes-fizzle-resist= | |||
|nes-snooze-resist= | |||
|nes-sizz-resist= | |||
|remake-sprites= | |remake-sprites= | ||
|remake-hp= | |remake-hp= | ||
Line 138: | Line 176: | ||
|remake-spells= | |remake-spells= | ||
|remake-locations= | |remake-locations= | ||
|remake-evasion= | |||
|remake-fizzle-resist= | |||
|remake-snooze-resist= | |||
|remake-sizz-resist= | |||
}} | }} | ||
</pre> | </pre> | ||
</noinclude> | </noinclude> |
Revision as of 23:40, 19 October 2016
This is a template for enemies as they appear in Dragon Quest. For appearances in other games, please use the corresponding enemy template.
Example
Slime (スライム suraimu)
Usage
{{DQEnemy |name= |kanji= |romanji= |nes-sprite= |nes-hp= |nes-mp= |nes-exp= |nes-gold= |nes-attack= |nes-defense= |nes-agility= |nes-spells= |nes-locations= |nes-evasion= |nes-fizzle-resist= |nes-snooze-resist= |nes-sizz-resist= |remake-sprites= |remake-hp= |remake-mp= |remake-exp= |remake-gold= |remake-attack= |remake-defense= |remake-agility= |remake-spells= |remake-locations= |remake-evasion= |remake-fizzle-resist= |remake-snooze-resist= |remake-sizz-resist= }}