Aquapothecary

Revision as of 16:47, 15 November 2020 by TwoHeadedGiraffe (talk | contribs) (Added Joker 2)

Aquapothecary is a skill introduced in Dragon Quest Monsters: Joker.

Dragon Quest Monsters: Joker

Aquapothecary is learned by the Khalamari kid, Merman, and See urchin. It grants the following abilities:

Ability Skill Points
Heal 5
Crack 10
Sultry Dance 15
Midheal 23
Mist Me 33
Crackle 45
Amor Seco Rain 60
Song of Salvation 80
Water Guard 100

Dragon Quest Monsters: Joker 2

Waterspout replaces Crack as the 10 point ability, Geyser replaces Crackle for 45 points, and Magic Regenerator replaces Water Guard as the final ability. The other abilities remain unchanged.